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VSMC2 - Alpha 0.0.2
Pre-release
Pre-release
Version 2 of the Alpha release of VSMC2! Please read the following carefully before using:
Please note this is very early in development and not production-ready. You may (or rather, will) experience some bugs or inconsistencies when using this program.
Changes from previous version:
- Element Hierarchy is now fully functional.
- UI can be scaled. Users with large screen-resolutions will be prompted on first launch to select a UI scale. Also see 'settings' menu.
- Textures on Linux will now load correctly.
- Some UI elements have been recolored.
Current Editing Features:
- Load Vintage Story shape files.
- Play Animations.
- Control position, size, and rotation of existing cuboids.
- Export edited shapes.
- Change Grid Sizes (see 'Edit' menu)
- Select objects via element hierarchy or by clicking on them in 3D.
Missing Features:
- No ability to add, delete, or copy elements.
- Cannot edit animations.
- No 3D-edit gizmos.
- Cannot rename elements.
- "Controls & Credits" menus do not function.
Known Issues:
- Grid can be resized below 0.
- Loading a shape after loading another shape may have unexpected behavior.
- If you need to load another shape, consider reloading the program.
- Modifying an object position does not modify its rotation origin.
- Exported objects can contain a lot of non-essential data.
- Hidden elements may not appear hidden.
- Objects with hidden faces may ignore 3D selection.
- Use the element hierarchy to select these objects.
- Textures are found relative to the shape file. There is no current way to change the path that textures are found.
Linux Support
Please note that although a Linux build is supplied (and will be supported!), I currently do not have the means to test this. Please use with caution!
Lastly, enjoy!