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VSMC2 - Alpha 0.0.2

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@Nateonus Nateonus released this 18 Jun 08:03
· 42 commits to main since this release

Version 2 of the Alpha release of VSMC2! Please read the following carefully before using:
Please note this is very early in development and not production-ready. You may (or rather, will) experience some bugs or inconsistencies when using this program.

Changes from previous version:

  • Element Hierarchy is now fully functional.
  • UI can be scaled. Users with large screen-resolutions will be prompted on first launch to select a UI scale. Also see 'settings' menu.
  • Textures on Linux will now load correctly.
  • Some UI elements have been recolored.

Current Editing Features:

  • Load Vintage Story shape files.
  • Play Animations.
  • Control position, size, and rotation of existing cuboids.
  • Export edited shapes.
  • Change Grid Sizes (see 'Edit' menu)
  • Select objects via element hierarchy or by clicking on them in 3D.

Missing Features:

  • No ability to add, delete, or copy elements.
  • Cannot edit animations.
  • No 3D-edit gizmos.
  • Cannot rename elements.
  • "Controls & Credits" menus do not function.

Known Issues:

  • Grid can be resized below 0.
  • Loading a shape after loading another shape may have unexpected behavior.
    • If you need to load another shape, consider reloading the program.
  • Modifying an object position does not modify its rotation origin.
  • Exported objects can contain a lot of non-essential data.
  • Hidden elements may not appear hidden.
  • Objects with hidden faces may ignore 3D selection.
    • Use the element hierarchy to select these objects.
  • Textures are found relative to the shape file. There is no current way to change the path that textures are found.

Linux Support
Please note that although a Linux build is supplied (and will be supported!), I currently do not have the means to test this. Please use with caution!

Lastly, enjoy!