Bug Description
After upgrading from v1.3.2 to v1.3.3, OpenCode crashes immediately on startup with a Bun segmentation fault. The crash happens during Bun's own initialization (within ~8ms), before any OpenCode logic runs.
The non-baseline binary (opencode-windows-x64) crashes. The baseline binary (opencode-windows-x64-baseline) works perfectly.
Root Cause Analysis
The opencode-windows-x64 package size changed dramatically between versions:
| Version |
opencode-windows-x64 (non-baseline) |
opencode-windows-x64-baseline |
| 1.3.2 |
150,714,991 bytes |
150,715,000 bytes |
| 1.3.3 |
200,424,047 bytes |
200,424,056 bytes |
Both non-baseline and baseline grew by ~50MB, suggesting a Bun runtime upgrade or recompilation in v1.3.3. The new non-baseline binary segfaults on this hardware while baseline works fine.
The CPU fully supports AVX2 (verified via IsProcessorFeaturePresent(40) = True), and the crash output even reports CPU: sse42 avx avx2 avx512 — so this is not a missing-AVX2 issue. The non-baseline Bun binary simply has a compatibility bug on this platform.
Reproduction
# Direct test — non-baseline crashes:
& "$env:APPDATA\npm\node_modules\opencode-ai\node_modules\opencode-windows-x64\bin\opencode.exe" --version
# Result: Segmentation fault
# Direct test — baseline works:
& "$env:APPDATA\npm\node_modules\opencode-ai\node_modules\opencode-windows-x64-baseline\bin\opencode.exe" --version
# Result: 1.3.3
SHA256 hashes confirm they are different binaries:
opencode-windows-x64: AB7CB9E2B3352084BDA487F2E30CAB2D2500ECE437A06787BD509EA01174E6B2
opencode-windows-x64-baseline: 5230698EA4BDA2C1F20ECCC91311E17E4AE7AF6F35347FD815BD8ADFAF711C73
Crash Output
============================================================
Bun v1.3.11 (af24e281) Windows x64 (baseline)
Windows v.win11_dt
CPU: sse42 avx avx2 avx512
Args: "...\opencode-windows-x64\bin\opencode.exe" "--version"
Elapsed: 8ms | User: 15ms | Sys: 15ms
RSS: 22.54MB | Peak: 22.54MB | Commit: 56.10MB | Faults: 5724
panic(main thread): Segmentation fault at address 0x7FF6D589D1A7
oh no: Bun has crashed. This indicates a bug in Bun, not your code.
https://bun.report/1.3.11/e_1af24e28AA4o24FmubqiMouqzwDCYKERNEL32.DLLut0LCSntdll.dll4oijBA2s//Bzl34uqB
Note: The crash output says "baseline" but the binary being executed is from the opencode-windows-x64 (non-baseline) package. This appears to be a misleading label in Bun's crash reporter.
Workaround
Setting OPENCODE_BIN_PATH to the baseline binary resolves the issue:
[System.Environment]::SetEnvironmentVariable(
"OPENCODE_BIN_PATH",
"$env:APPDATA\npm\node_modules\opencode-ai\node_modules\opencode-windows-x64-baseline\bin\opencode.exe",
"User"
)
Environment
- OS: Windows 11 Enterprise, Build 26100
- CPU: AMD Ryzen 7 PRO 8845HS w/ Radeon 780M Graphics (Zen 4, full AVX2/AVX-512 support)
- Machine: HP ZBook Power 16 inch G11 A Mobile Workstation PC
- Node.js: v24.11.1
- npm: 11.6.3
- OpenCode: 1.3.3 (upgraded from 1.3.2 via
npm install -g opencode-ai@latest)
- Installation method:
npm install -g opencode-ai
Suggestion
Consider one of the following:
- Add runtime fallback: If the primary binary crashes on launch, automatically retry with the baseline binary
- Default to baseline on Windows: The performance difference is negligible for a CLI tool, and baseline avoids this entire class of bugs
- Pin a known-stable Bun version: The Bun runtime upgrade in v1.3.3 introduced this regression
Bug Description
After upgrading from v1.3.2 to v1.3.3, OpenCode crashes immediately on startup with a Bun segmentation fault. The crash happens during Bun's own initialization (within ~8ms), before any OpenCode logic runs.
The non-baseline binary (
opencode-windows-x64) crashes. The baseline binary (opencode-windows-x64-baseline) works perfectly.Root Cause Analysis
The
opencode-windows-x64package size changed dramatically between versions:opencode-windows-x64(non-baseline)opencode-windows-x64-baselineBoth non-baseline and baseline grew by ~50MB, suggesting a Bun runtime upgrade or recompilation in v1.3.3. The new non-baseline binary segfaults on this hardware while baseline works fine.
The CPU fully supports AVX2 (verified via
IsProcessorFeaturePresent(40) = True), and the crash output even reportsCPU: sse42 avx avx2 avx512— so this is not a missing-AVX2 issue. The non-baseline Bun binary simply has a compatibility bug on this platform.Reproduction
SHA256 hashes confirm they are different binaries:
opencode-windows-x64:AB7CB9E2B3352084BDA487F2E30CAB2D2500ECE437A06787BD509EA01174E6B2opencode-windows-x64-baseline:5230698EA4BDA2C1F20ECCC91311E17E4AE7AF6F35347FD815BD8ADFAF711C73Crash Output
Note: The crash output says "baseline" but the binary being executed is from the
opencode-windows-x64(non-baseline) package. This appears to be a misleading label in Bun's crash reporter.Workaround
Setting
OPENCODE_BIN_PATHto the baseline binary resolves the issue:Environment
npm install -g opencode-ai@latest)npm install -g opencode-aiSuggestion
Consider one of the following: