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v0.8

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@antoxa2584x antoxa2584x released this 18 Jun 11:59
· 10 commits to master since this release

Changelog

All notable changes to ReGravity Defied are documented here.

[0.8] - 2026-06-18

Added

  • Version number (0.8) shown on the About screen and baked into the build
    filenames (e.g. ReGravity_Defied_classic_v0.8.gba) via a single VERSION
    variable in the Makefile.
  • Decorative bike animation on the splash screen.
  • Sound settings now persist to SRAM and are restored on launch.

Fixed

  • Lap timer no longer starts the instant a level opens. Timing now begins when
    the front wheel reaches the start flag (the first track point past the start
    threshold), matching where the flag is drawn.
  • Flag depth ordering: the rider now passes between a flag's two poles — the
    far (ribbon-side) pole draws behind the moto and the near (riding-side) pole
    draws in front, instead of the moto hiding or being hidden by both.
  • Wilhelm scream now has trailing silence in its sample buffer to prevent audio
    pops at the end of playback.

Performance

  • Precompute per-frame physics terms (gravity term and per-input-state
    inverse-mass tables) so the solver avoids redundant 64-bit software divides
    on every substep. Output is bit-identical.