v0.8
Changelog
All notable changes to ReGravity Defied are documented here.
[0.8] - 2026-06-18
Added
- Version number (0.8) shown on the About screen and baked into the build
filenames (e.g.ReGravity_Defied_classic_v0.8.gba) via a singleVERSION
variable in the Makefile. - Decorative bike animation on the splash screen.
- Sound settings now persist to SRAM and are restored on launch.
Fixed
- Lap timer no longer starts the instant a level opens. Timing now begins when
the front wheel reaches the start flag (the first track point past the start
threshold), matching where the flag is drawn. - Flag depth ordering: the rider now passes between a flag's two poles — the
far (ribbon-side) pole draws behind the moto and the near (riding-side) pole
draws in front, instead of the moto hiding or being hidden by both. - Wilhelm scream now has trailing silence in its sample buffer to prevent audio
pops at the end of playback.
Performance
- Precompute per-frame physics terms (gravity term and per-input-state
inverse-mass tables) so the solver avoids redundant 64-bit software divides
on every substep. Output is bit-identical.