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v1.2

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@anyndelworks anyndelworks released this 03 Jun 15:14
· 1 commit to main since this release

Improvements

  • Active Effects can now be dragged into any item type as long as it supports them.
  • Added small animations on the heart bar for healing and damage.
  • Actions now support macros and apply active effects withouth needing to add an "Apply active effects" effect.
    Tech updates
  • Removed template.json and migrated in favor of system.json and DataModels. The template.json is deprecated and was being removed soon.
    Preview content
  • Added styling and tooling for BREAK!! formatted content.
  • Added a new compendium with journal entries for the preview content.
  • Quality pass on the preview content, improved the overall layout and fixed small issues with the prebuilt Foundry items (specially calling and abilities).
  • Small, medium and large sizes now come pre-configured.
    Fixes
  • Fixed rank not being displayed in the advancement table of the calling sheet
  • Fixed an issue by which the description of actions wasn't being properly saved
  • Removed duplicate "slots" entry in the size configuration
  • Size can now be modified like any other property through Active Effects on system.size.value.
  • Equipped items now take up slots, except Outfits.