Improvements
- Active Effects can now be dragged into any item type as long as it supports them.
- Added small animations on the heart bar for healing and damage.
- Actions now support macros and apply active effects withouth needing to add an "Apply active effects" effect.
Tech updates - Removed template.json and migrated in favor of system.json and DataModels. The template.json is deprecated and was being removed soon.
Preview content - Added styling and tooling for BREAK!! formatted content.
- Added a new compendium with journal entries for the preview content.
- Quality pass on the preview content, improved the overall layout and fixed small issues with the prebuilt Foundry items (specially calling and abilities).
- Small, medium and large sizes now come pre-configured.
Fixes - Fixed rank not being displayed in the advancement table of the calling sheet
- Fixed an issue by which the description of actions wasn't being properly saved
- Removed duplicate "slots" entry in the size configuration
- Size can now be modified like any other property through Active Effects on system.size.value.
- Equipped items now take up slots, except Outfits.