apeforest/pow3
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This folder contains the APIs and data structures for handling Finite State Machine (FSM) in the MCNC blif/kiss2 format. The fsmToVerilog package can convert a blif file to RTL verilog file of a FSM. The fsmSwitching package reads in encoded FSM in blif format and calculates the total switching actitiy based on total transition probability. The total transition probability is also printed out in a file <fsm_name>.prob ----------------------- Data Structure: ----------------------- The FSM data structure is stored in struct.h The APIs to read in and store such data structure is in read_fsm.c