Unity game repository for the game Karts of Chaos.
This repository can both be cloned with Git or Subversion.
Using Git:
git clone https://github.com/kartsofchaos/game- GUI clients
Using Subversion:
svn checkout https://github.com/kartsofchaos/game- TortoiseSVN
To keep structure of the Unity project the following (preliminary) structure should be followed:
Contents of Assets folder:
EditorExtensionsFontsGameActorsCodeResourcesModelsPrefabsSoundsTextures
EnvironmentCodeResourcesModelsPrefabsSoundsTextures
GameModesCodeResourcesModelsPrefabsSoundsTextures
HUDCodeResourcesPrefabsTextures
ItemsCodeResourcesModelsPrefabsSoundsTextures
MenusCodeResourcesSkinsSoundsTextures
NetworkingCodeResources
SkillsCodeResourcesModelsPrefabsSoundsTextures
PluginsScenesStandard Assets
The following file format should be followed:
- Script files -
.cs(C#)
The naming convention to follow are CamelCase. This means that each next word or phrase should begin with a capital letter, and the spaces are left out, for example: ThisIsAScript.cs.