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Lerp Node#815

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Simonrazer wants to merge 1 commit intoarmory3d:masterfrom
Simonrazer:master
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Lerp Node#815
Simonrazer wants to merge 1 commit intoarmory3d:masterfrom
Simonrazer:master

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@Simonrazer
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Added a lerp node, as requested by Monte_Drebenstedt.

Added a lerp node
@luboslenco
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Yo, is there a difference compared to Vector Mix node?

@Simonrazer
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Simonrazer commented Aug 13, 2018

@luboslenco if the user knows how to use the Vector Mix node properly maybe not, but I can't figure it out and it seems like others don't too. This new one is way simpler constructed and to use, but basically has no options.
Edit: Maybe I should just put it in logic_pack, but people seem to need it (?)

@luboslenco
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Hm I see. If the Vector Mix node is confusing we should rework it (or throw it away), so we do not end up with duplicated functionality.

Is it the naming of sockets in Vector Mix which is not good? Or is the functionality broken? It should mimic the existing Mix node in Cycles and is set to linear interpolation/lerp by default.

These should be fully equal:

capture

capture1

@luboslenco
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A little cleaner now, just shows the Linear by default.
capture

@Simonrazer
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Ok, I now understand how to use it but your first two pictures confuse me, how does it work using "Time" and not "Delta Time"? Or are the ports swapped in location?

@Simonrazer Simonrazer closed this Aug 14, 2018
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2 participants