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This repository was archived by the owner on Oct 7, 2020. It is now read-only.

2. Server setup

Arthur Pacaud edited this page Dec 1, 2019 · 1 revision

Now you have the client extension set up, you may have to have a server to connect to. You have 3 options:

  1. Host on a server (VPS for example)
  2. Host on Heroku
  3. Use my server (Hosted on Heroku)

If you want to publish on Heroku, read the Heroku manual and push that onto you Heroku account. It is already Heroku ready as I use it myself. To host on your server you need NodeJS. Just clone the repo and node build/main.js. By default the port is the 80 port as it basically runs on a Webserver. There is one advantage and two disadvantages to use my server: the advantage is it is linked to my GitHub and auto updates. The problems are: if the update breaks the software it will not be available. Second: many people may use it at once and provoqing both games to break.

Choose however you want. My server is here.

Clone this wiki locally