Releases: at-bat/Blish-HUD-SPARK
Release list
SPARK Public Beta v1.1.0
Public Beta v1.1.0 - Wrapped Textbox Support
This release adds support for wrapped text in many of the existing input boxes, based on a PR in Blish HUD's repo.
Changelog
- Added text-wrapping support for several text boxes in SPARK
- Text wraps based on spaces in a sentence. If there is just text with no spaces, it will instead clip off like the previous behaviour.
- Text boxes can be scrolled without clicking into them by attaching the wheel source to the parent container
- A small, thin scrollbar appears visually to show how much text is currently visible above/below what the UI is currently showing.
Installation
Currently, you will need to install this manually until this has been submitted to Blish HUD properly after the beta period.
- At the bottom of this message is a section called Assets. Click on this to see all of the attached files in a release.
- Download JUST the
.bhmfile. You do not need anything else. - Add the
.bhmfile to your Blish HUD modules folder.
On Windows this is typically here:Documents\Guild Wars 2\addons\blishhud\modules. - Once it's added to this folder, start Guild Wars 2 and Blish HUD and you should see SPARK in the Blish HUD sidebar.
SPARK contains a server status and a module status to let you know if something isn't working to troubleshoot problems.
Please make sure you have an API key added into Blish HUD, or SPARK will not work.
API keys can only read your account data, like your account name, character names, etc. It cannot modify or change anything on your account and are safe to put into Blish HUD.
Reporting issues / troubleshooting
Please join the Discord server for SPARK if you wish to report bugs, provide feedback, or need assistance while using it.
SPARK Public Beta v1.0.0
Initial SPARK Public Beta
SPARK is now ready for beta testing with the public to test for stability/bugs, and to provide feedback on the UI and making sure everything is clear on how to use it.
Installation
Currently, you will need to install this manually until this has been submitted to Blish HUD properly after the beta period.
- At the bottom of this message is a section called Assets. Click on this to see all of the attached files in a release.
- Download JUST the
.bhmfile. You do not need anything else. - Add the
.bhmfile to your Blish HUD modules folder.
On Windows this is typically here:Documents\Guild Wars 2\addons\blishhud\modules. - Once it's added to this folder, start Guild Wars 2 and Blish HUD and you should see SPARK in the Blish HUD sidebar.
SPARK contains a server status and a module status to let you know if something isn't working to troubleshoot problems.
Please make sure you have an API key added into Blish HUD, or SPARK will not work.
API keys can only read your account data, like your account name, character names, etc. It cannot modify or change anything on your account and are safe to put into Blish HUD.
Changelog
- Added some extra guards to make SPARK fail more gracefully due to a crash on tabbing back in issue
- Re-added missing RP status dropdown from the module page (and slight reshuffling of options)
- Added several guards to prevent UI crashing when loading the module during load screens and other areas
- [SERVER] Architecture has been updated to use postgres and redis for the profiles.
Reporting issues / troubleshooting
Please join the Discord server for SPARK if you wish to report bugs, provide feedback, or need assistance while using it.
v1.0.0 Alpha
Icon Index Overhaul
The icon index has been changed and reduced to almost no memory usage since it's now a stream search instead of loading the entire file into memory, which was doubling module memory usage. By changing this and only reading pieces of the file at a time and stopping once we hit 50 results, this reduces it to 3mb or less for the icon index search. The total estimate that SPARK uses now is 23 to 30mb, which is much more acceptable.
The icon index no longer automatically tries to update and pull the latest version from the SPARK webserver. This massively simplifies a lot of the code and removes one potential part of the addon that attackers could try to exploit in some manner.
Future icon indexes will be bundled inside the addon and compressed. This means it might have most of the latest game icons, but it might not have the newest ones right away, as a trade off.
Because I will be removing the manifest and files off the SPARK webserver for retrieval for the module updater, this release primarily only includes this.
Location Resolution
I've added some guards to the way we check and add the player's location into SPARK. Before, sometimes you'd wind up listed under "Map 138" instead of "Rata Sum" because the server failed to resolve your map name and pushed it anyways when it shouldn't have.
Installation
Place the .bhm file from this page in your Blish HUD module folder.
On Windows this is typically here: Documents\Guild Wars 2\addons\blishhud\modules.
Once it's added, start Guild Wars 2 and Blish HUD and you should see it in the Blish HUD sidebar.