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This repository was archived by the owner on Feb 26, 2025. It is now read-only.
Currently while you can create new items that can be associated to a patch and won't appear until you set that as LIVE, you can't really edit existing items
This could possibly be implemented with a sort of overlay data set that gets automatically applied when a patch is set to live (downside: No rollbacks)
Or: Have multiple versions of the same data set (although this would still have to run under the same ID for build templates)
Currently while you can create new items that can be associated to a patch and won't appear until you set that as LIVE, you can't really edit existing items
This could possibly be implemented with a sort of overlay data set that gets automatically applied when a patch is set to live (downside: No rollbacks)
Or: Have multiple versions of the same data set (although this would still have to run under the same ID for build templates)