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Known Issues
aurycat edited this page May 16, 2026
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- Looking at portals through the Handheld or Drone Camera will usually look very broken. Unfortunately, right now this is unfixable due to this VRChat bug: https://feedback.vrchat.com/bug-reports/p/vrccamerasettings-fov-wrong-for-photo-camera .
- Looking at portals through an Avatar's camera will also look broken. It is not fixable because the VRCCameraSettings API does not provide a way for Udon to get information about an Avatar camera.
- Recursive rendering is not supported. I have no plans to attempt to implement it right now (even though it would be really cool).
- Can encounter minor visual and teleporting issues when using Holoport locomotion.
- Rare case where traveling through portals isn't completely visually seamless for some players. The cause is unknown -- see Pull #3.