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Inpainting colors desaturated #6074

@ThereforeGames

Description

@ThereforeGames

Is there an existing issue for this?

  • I have searched the existing issues and checked the recent builds/commits

What happened?

Hi,

It seems that img2img inpainting produces very washed out results, regardless of color correction mode. I'll list what I think are the relevant settings below.

I may update this post with example images later, please let me know if that would be helpful.

Steps to reproduce the problem

  1. Set inpainting conditioning mask strength to a value > 0
  2. Use either the SD 1.5 inpainting model or one finetuned from it
  3. Use high denoising and CFG scale to make the problem more apparent
  4. Masked content mode "original"

All other settings--including sampler--seem to be irrelevant here.

What should have happened?

The contrast of the original image should be generally preserved. I reverted to a commit that's ~4 days old (don't know the hash, sorry) and it was working fine then.

Commit where the problem happens

4af3ca5

What platforms do you use to access UI ?

Windows

What browsers do you use to access the UI ?

Brave

Command Line Arguments

--disable-safe-unpickle --xformers, though I tried other combinations of arguments

Additional information, context and logs

N/A

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