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automoto edited this page Aug 1, 2026
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ggscale is an open-source backend for multiplayer games. It runs as one Go binary against one Postgres database, and you host it yourself. That gives a game player accounts, saves, leaderboards, social features, matchmaking, and a game-server fleet without stitching several services together.
Your data stays in your own database. A deployment fits on a single VPS and scales out when a game needs more. You do not run a message broker or a separate cache tier next to it, and there is no sidecar.
- Integrate your game. Start with the Quickstart, then read Core Concepts and the Feature Guides.
- Self-host the server. See Run in Production for Compose and bare-binary setups.
- Contribute. Read the Architecture page and the Contributing guide.