- 👋 Hi, I’m Armand Yilinkou, @ayilinkou.
- 👀 I’m interested in graphics programming.
- 🌱 I’m currently learning C++, DirectX 11 as well as Unreal Engine 5.
- ✨ Check out my website: https://www.armandyilinkou.com/
- 📫 You can reach me on my LinkedIn: https://www.linkedin.com/in/armand-yilinkou
A graphics programmer, currently focused on DirectX 11 and C++.
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ProceduralTreeGenerator
ProceduralTreeGenerator PublicA procedural tree generation tool for Unreal Engine built with C++ using L-Systems, randomness and graphs.
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QuadtreeTerrain
QuadtreeTerrain PublicA procedural terrain generator using chunk pooling, mesh caching and a quadtree for a dynamic LOD.
C# 1
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FPSSurvival
FPSSurvival PublicA first-person survival shooter game made using Unreal Engine 5 and C++
C++ 1
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