Skip to content

azishqureshi/processing-games

Repository files navigation

Processing games

This repository contains a collection of games I created using Processing 4. Each game is organized in its own folder.

These games were made by me to practice programming and game design. Some are recreations of classics, while others are original projects that explore different mechanics and ideas.


Requirements


How to Run a Game

  1. Open Processing 4
  2. Go to File > Open...
  3. Navigate into the folder of the game you want to run
  4. Open the .pde file inside that folder
  5. Click the Run button in the Processing editor

Each folder contains everything needed to run the sketch, including a data folder if any assets are required.


Included Projects

Wander

An original 2D platformer game where you race against the clock to reach the end of the level.
Gravity plays a major role in the movement and platforming mechanics.
Controls: Use the mouse as a sword to break obstacles, the arrow keys to move, and the space key to jump Goal: Reach the goal before time runs out


Simon

A recreation of the classic Simon memory game.
Controls: Click the colored buttons in the correct sequence
Goal: Memorize and repeat the growing sequence of colors and sounds


Pong

A remake of the classic arcade game Pong.
Controls:

  • Player 1: W and S keys
  • Player 2: Up and Down arrow keys
    Goal: Try to outscore your opponent

Space Invaders

A simple version of the classic Space Invaders game.
Controls: Arrow keys to move, spacebar to shoot
Goal: Destroy all the alien invaders before they reach the bottom


Recursion Art

Not a game, but a visual project that generates recursive patterns that I find cool.
Controls: Navigate the screen with your mouse

About

A collection of games I developed in Processing 4.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors