This repository contains a collection of games I created using Processing 4. Each game is organized in its own folder.
These games were made by me to practice programming and game design. Some are recreations of classics, while others are original projects that explore different mechanics and ideas.
- Processing 4 must be installed
Download it from: https://processing.org/download/
- Open Processing 4
- Go to
File > Open... - Navigate into the folder of the game you want to run
- Open the
.pdefile inside that folder - Click the Run button in the Processing editor
Each folder contains everything needed to run the sketch, including a data folder if any assets are required.
An original 2D platformer game where you race against the clock to reach the end of the level.
Gravity plays a major role in the movement and platforming mechanics.
Controls: Use the mouse as a sword to break obstacles, the arrow keys to move, and the space key to jump
Goal: Reach the goal before time runs out
A recreation of the classic Simon memory game.
Controls: Click the colored buttons in the correct sequence
Goal: Memorize and repeat the growing sequence of colors and sounds
A remake of the classic arcade game Pong.
Controls:
- Player 1: W and S keys
- Player 2: Up and Down arrow keys
Goal: Try to outscore your opponent
A simple version of the classic Space Invaders game.
Controls: Arrow keys to move, spacebar to shoot
Goal: Destroy all the alien invaders before they reach the bottom
Not a game, but a visual project that generates recursive patterns that I find cool.
Controls: Navigate the screen with your mouse