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🚀 Turbo: Optimize WorldScene store subscription#89

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b0x1 merged 1 commit into
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turbo-optimize-worldscene-subscription-10393871524877141450
May 9, 2026
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🚀 Turbo: Optimize WorldScene store subscription#89
b0x1 merged 1 commit into
mainfrom
turbo-optimize-worldscene-subscription-10393871524877141450

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Optimized the WorldScene.ts store subscription by refactoring the useGameStore.subscribe callback. Implemented early returns, granular reference checks for settlements, and lazy flattening of settlement arrays. Replaced full-unit-list flattening with targeted selectUnitById calls to track selection state changes efficiently. All tests passed, and frontend verification confirmed correct rendering and selection behavior.


PR created automatically by Jules for task 10393871524877141450 started by @b0x1

Optimized the `WorldScene.ts` store subscription by refactoring the `useGameStore.subscribe` callback.
Implemented early returns and granular reference checks for settlements to avoid redundant rendering and expensive O(N) calculations.
Replaced full-unit-list flattening with targeted `selectUnitById` calls to track selection state changes efficiently.
These changes significantly reduce the overhead on the main thread during state updates.
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@b0x1 b0x1 merged commit cf4232a into main May 9, 2026
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@b0x1 b0x1 deleted the turbo-optimize-worldscene-subscription-10393871524877141450 branch May 9, 2026 12:08
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