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新增璃月合成台和枫丹的委托和派遣#15

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huiyadanli merged 8 commits intobabalae:mainfrom
yemaxul:main
Nov 24, 2024
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新增璃月合成台和枫丹的委托和派遣#15
huiyadanli merged 8 commits intobabalae:mainfrom
yemaxul:main

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@yemaxul yemaxul commented Oct 16, 2024

新增璃月合成台路径,枫丹凯瑟琳路径和枫丹的委托和派遣js
可能存在路径追踪复现时抖动的情况,不知道是否与系统缩放设置为1.25有关,希望能够得到大佬解答,以及能否引入js的休眠机制,在休眠时能够使用其他bgi的脚本功能,我用sleep无法实现让bgi识别凯瑟琳的委托界面,所以直接停止js脚本让bgi接管。
我看了一下大佬的自动秘境也是通过调用秘境脚本后就停止js了

@yemaxul yemaxul closed this Oct 17, 2024
@yemaxul yemaxul reopened this Oct 17, 2024
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moulai commented Oct 20, 2024

我测试了一下,枫丹冒险家协会的坐标改成这个会比较稳定地出现“F”交互:

"x": 4495.0,
"y": 3638.0,

出现“F”交互后,使用目前仓库中的Daily Commission(领取每日委托奖励)和Expedition(重新探索派遣)任务即可。如图:
image

合成台同理,配合Condensed Resin(合成浓缩树脂)命令即可。

log.info('开始每日委托或探索派遣,若无退出对话,则说明重复领取或未完成派遣');
// 自动每日或纪行
await keyPress("f");
dispatcher.addTimer(new RealtimeTimer("AutoSkip", { "forceInteraction": true }));
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AutoSkip 的 Timer 还未支持,这个需要等待我改造。这里其实也不太适合用 自动剧情的触发器

huiyadanli added a commit to babalae/better-genshin-impact that referenced this pull request Nov 8, 2024
@huiyadanli huiyadanli merged commit 3878963 into babalae:main Nov 24, 2024
huiyadanli pushed a commit that referenced this pull request Dec 30, 2024
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3 participants