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Commands ‐ Examples
Barnabás edited this page Jul 3, 2024
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In this example there are two players and itemQuantity is set to 2.
| Value | Player1 | Player2 | Description |
|---|---|---|---|
randomDifferent |
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Every player gets different separate items. This is the efault state. |
sameDifferent |
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Every player gets random items but instead of multiple they get itemCount of the same one. |
randomGlobal |
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Every player gets itemCount amount of random items.Same items for everyone. |
sameGlobal |
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Everyone gets itemCount of a random item.Same for every one. |
Here are examples on what each setting looks like in game:
| Value | Image |
|---|---|
bossbar |
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actionbar |
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none |
Well... It's hidden. |












