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Commands ‐ Examples

Barnabás edited this page Jun 10, 2024 · 7 revisions

Item distribution

In this example there are two players and itemQuantity is set to 2.

Value Player1 Inv Player2 Inv Description
randomMultipleItems Every player gets different separate items.
This is the efault state.
randomSameItem Every player gets random items but instead of
multiple they get itemQuantity of the same one.
sameMultipleItems Every player gets itemQuantity amount of random items.
Same items for everyone.
sameSameItem Everyone gets itemQuantity of a random item.
Same for every one.

Timer display mode

Here are examples on what each setting looks like in game:

Value Image
bossbar
actionbarAsText
actionbarAsProgress
experience
hidden Well... It's hidden.

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