We are seeing a lot of memory being held by Bouncy Castle FIPS 2.1.0. See the attached screenshot from heap dump analysis: <img width="1892" height="563" alt="Image" src="https://github.com/user-attachments/assets/412d474d-1d91-425e-9114-245ef51d376b" /> We did not observe the same behaviour with 1.0.x BC FIPS. It seems all of the objects held are like this: <img width="926" height="671" alt="Image" src="https://github.com/user-attachments/assets/ffed6063-b441-413b-afa1-77d7439b5658" />