Series of Tutorials teaching the basics of DirectX starting from scratch
Tutorial 01 : Setting up a new project and creating a window
Tutorial 02 : Initializing Direct3D 11, creating a SwapChain and clearing the backbuffer
Tutorial 03 : Displaying a triangle.
Tutorial 04 : Adding transparency.
Tutorial 05 : Adding vertex color to the triangle.
Tutorial 06 : Adding Constant Buffers and transforms.
Tutorial 07 : Handling window resizing
Tutorial 08 : Quad + Index Buffers
Tutorial 09 : Texture mapping