🚀 Welcome to the ArcadeActions Community! #63
bcorfman
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Thanks for stopping by! This is the official place to discuss ArcadeActions — a conditional action system for Arcade 3.x.
Here you can:
💡 Share ideas for new features and enhancements
❓ Ask questions about how to use ArcadeActions effectively in your projects
🛠️ Get advice, swap examples, and learn from others
🤝 Collaborate on contributions to the library
Our goal is to grow this into a vibrant, helpful community that supports both newcomers experimenting with actions and experienced developers building complex behaviors.
🤖 What is ArcadeActions?
ArcadeActions extends Arcade with declarative, condition-based actions. Instead of relying on fixed durations, you can describe behaviors that run until conditions are met. This makes it easier to express things like:
👉 Check out the README for quickstart examples.
🐞 Bugs vs. 💬 Discussions
To keep things organized:
This separation helps us track development clearly.
🤝 Contributing
We are very open to contributions and have designed the repo to make it easy to get involved.
Here’s how you can help:
ArcadeActions is still growing, and the vision is big — your contributions will shape its future!
🌱 Get Started
Install ArcadeActions and try out the examples in the repo.
Ask questions here in Discussions if you hit a roadblock.
Share what you’re building — we’d love to see it!
Let’s build something incredible together. 🎮
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