enable bevy_sprite_render when enabling bevy_sprite for bevy_gizmos#21011
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janis-bhm wants to merge 1 commit into
Closed
enable bevy_sprite_render when enabling bevy_sprite for bevy_gizmos#21011janis-bhm wants to merge 1 commit into
janis-bhm wants to merge 1 commit into
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Objective
fixes #21008
Solution
bevy_gizmosenables thepipeline_2dmod and plugin whenbevy_spriteandbevy_renderfeatures are enabled, butpipeline_2dalso importsbevy_sprite_render. Sincebevy_sprite_renderis only used together withbevy_spriteandbevy_spriteisn't otherwise used, I think it makes sense to automatically enablebevy_sprite_rendertogether withbevy_spriteAlternative Solutions
bevy_sprite_rendercould be enabled bybevy_render, which already enablesbevy_core_pipeline