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132 changes: 132 additions & 0 deletions crates/bevy_ui/src/layout/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -1344,4 +1344,136 @@ mod tests {
.root_entity_to_viewport_node
.contains_key(&ui_root_entity_1));
}

#[cfg(feature = "ghost_nodes")]
mod ghost_node_tests {
use super::*;
use crate::experimental::GhostNode;

fn compare_taffy_children(
ui_surface: &UiSurface,
parent: Entity,
children: &[Entity],
) -> bool {
let parent_to_taffy_children = ui_surface
.taffy
.children(ui_surface.entity_to_taffy[&parent].id)
.unwrap();
let children_to_taffy_children = children
.iter()
.map(|entity| ui_surface.entity_to_taffy[entity].id)
.collect::<Vec<_>>();

parent_to_taffy_children == children_to_taffy_children
}

fn compare_taffy_parent(
ui_surface: &UiSurface,
child: Entity,
parent: Option<Entity>,
) -> bool {
let child_to_taffy_parent = ui_surface
.taffy
.parent(ui_surface.entity_to_taffy[&child].id);
let parent_to_taffy_parent =
parent.map(|entity| ui_surface.entity_to_taffy[&entity].id);

child_to_taffy_parent == parent_to_taffy_parent
}

#[test]
#[ignore = "known ghost nodes bug"]
fn unparenting_ghost_child_should_unparent_taffy_child() {
let mut app = setup_ui_test_app();
let world = app.world_mut();

let child = world.spawn(Node::default()).id();
let ghost = world.spawn(GhostNode).add_child(child).id();
let root = world.spawn(Node::default()).add_child(ghost).id();

app.update();
let world = app.world_mut();

let ui_surface = world.resource::<UiSurface>();
assert!(compare_taffy_children(ui_surface, root, &[child]));
assert!(compare_taffy_parent(ui_surface, child, Some(root)));
assert!(!ui_surface.root_entity_to_viewport_node.contains_key(&child));

world.entity_mut(ghost).detach_all_children();

app.update();
let world = app.world_mut();

let ui_surface = world.resource::<UiSurface>();

// Unparenting child from ghost should unparent the corresponding child taffy node from the
// root taffy node.
assert!(compare_taffy_children(ui_surface, root, &[]));

let viewport_node = ui_surface
.root_entity_to_viewport_node
.get(&child)
.copied()
.expect(
"detached child should become a UI root and have an associated viewport node",
);
let taffy_child = ui_surface.entity_to_taffy[&child].id;
assert_eq!(ui_surface.taffy.parent(taffy_child), Some(viewport_node));
}

#[test]
#[ignore = "known ghost nodes bug"]
fn adding_intermediate_ghost_node_attaches_taffy_nodes() {
let mut app = setup_ui_test_app();
let world = app.world_mut();

let child = world.spawn(Node::default()).id();
let mid = world.spawn_empty().add_child(child).id();
let root = world.spawn(Node::default()).add_child(mid).id();

app.update();
let world = app.world_mut();

let ui_surface = world.resource::<UiSurface>();
assert!(compare_taffy_children(ui_surface, root, &[]));
assert!(compare_taffy_parent(ui_surface, child, None));

world.entity_mut(mid).insert(GhostNode);

app.update();
let world = app.world_mut();

let ui_surface = world.resource::<UiSurface>();
assert!(compare_taffy_children(ui_surface, root, &[child]));
assert!(compare_taffy_parent(ui_surface, child, Some(root)));
}

#[test]
#[ignore = "known ghost nodes bug"]
fn removing_intermeditate_ghost_node_detaches_taffy_nodes() {
let mut app = setup_ui_test_app();
let world = app.world_mut();

let child = world.spawn(Node::default()).id();
let mid = world.spawn(GhostNode).add_child(child).id();
let root = world.spawn(Node::default()).add_child(mid).id();

app.update();
let world = app.world_mut();

let ui_surface = world.resource::<UiSurface>();
assert!(compare_taffy_children(ui_surface, root, &[child]));
assert!(compare_taffy_parent(ui_surface, child, Some(root)));

world.entity_mut(mid).remove::<GhostNode>();

app.update();
let world = app.world_mut();

let ui_surface = world.resource::<UiSurface>();
assert!(compare_taffy_children(ui_surface, root, &[]));
assert!(compare_taffy_parent(ui_surface, child, None));
assert!(!ui_surface.root_entity_to_viewport_node.contains_key(&child));
}
}
}