Use <[T]>::array_windows for exact size windows#24146
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alice-i-cecile
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I've carefully reviewed this and could find any bugs. I like the cleanup and increased robustness!
dloukadakis
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Cherry-pick clean upstream changes from bevyengine/bevy through 15b23b4 while leaving the destructive rewritten full upstream range unmerged. Included upstream PRs: - bevyengine#22447: update intel_tex_2 for the mipmap generator example - bevyengine#23069: update getrandom dev dependency to 0.4 - bevyengine#24142: add Disabled/Enabled state-scoped components - bevyengine#22488: move window/input-focus/custom-cursor feature ownership out of default_app - bevyengine#24144: filter tuple fields when generating BSN props - bevyengine#24138: fix UI overflow clip margin resolution - bevyengine#24139: add Rect::translate - bevyengine#24146: use array_windows for fixed-size slice windows - bevyengine#21830: document physical-pixel viewport requirements Skipped CI-only cache/action bumps because they do not improve the engine or Fun runtime surface. Validation: git diff --cached --check; cargo fmt --check -p bevy_camera -p bevy_gizmos -p bevy_input_focus -p bevy_math -p bevy_mesh -p bevy_scene -p bevy_scene_macros -p bevy_state -p bevy_ui; cargo test -p bevy_math rect_translate --lib; cargo test -p bevy_ui overflow_clip_margin --lib; cargo test -p bevy_scene scene_component_name_reference --lib; cargo check -p bevy_camera -p bevy_gizmos -p bevy_input_focus -p bevy_math -p bevy_mesh -p bevy_scene -p bevy_state -p bevy_ui; cargo check -p bevy --no-default-features --features default_app; cargo check -p bevy --no-default-features --features ui_api; downstream cargo check -p fun_render; downstream cargo check -p game_client
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Objective
Solution
<[T]>::windowswith<[T]>::array_windowswhen the window size is constant.Testing
cargo test -p bevy_mesh -p bevy_gizmos -p bevy_math -p bevy_input_focusMSRV
The main
bevycrate has a MSRV of 1.95; I've increased the MSRV to 1.94 (whenarray_windowswas stabilised) forbevy_mathandbevy_input_focusin this PR. If it's too early to increase the MSRV, I can drop the changes to these crates in this PR or convert this PR to draft.