Add warning about Frustum when using SpotLight#24324
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kfc35
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May 17, 2026
Co-authored-by: Kevin Chen <chen.kevin.f@gmail.com>
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Objective
When using the
SpotLightcomponent on an entity that already has theCameracomponent, theFrustumcomponent of the camera will be overriden with the one create from the spotlight. This leads to incorrect frustum culling, if both components are on the same entity. There is no mention of this in the docs. This pr adds that.I am not sure what the convention is when doing warnings in the docs. I just did **bold**, but I can change that.
Solution
Change docs