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First 100% match for testing#9

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JoshSanch merged 2 commits intobfbbdecomp:mainfrom
LivewireCB:dev
Apr 22, 2025
Merged

First 100% match for testing#9
JoshSanch merged 2 commits intobfbbdecomp:mainfrom
LivewireCB:dev

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@LivewireCB
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hacked together a 100% match for testing. function will need changed later

@github-actions
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🆗 ✅

+22 bytes
🆗 Bot Rating: A small contribution, every little bit helps!

No Regressions 🎉

Progress: 4

📈 main/SB/Game/zWadNME - .text +15 bytes -> 0.10%
📈 main/SB/Game/zWadNME - .sdata2 +7 bytes -> 0.66%
📈 main/SB/Game/zWadNME - zNMEGoalDenDamage::Exit(float, void*) +3 bytes -> 50.00%
main/SB/Game/zWadNME - zNMEDennis::DfltVulnFlags() +12 bytes -> 100.00%

@github-actions
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🆗 ✅

+761 bytes
🆗 Bot Rating: Ay, díos mio, gracias por la contribución!

No Regressions 🎉

Progress: 21

📈 main/SB/Game/zWadNME - .text +15 bytes -> 0.10%
📈 main/SB/Game/zParticleSystemWaterfall - .text +732 bytes -> 8.36%
📈 main/SB/Game/zWadNME - .sdata2 +7 bytes -> 0.66%
📈 main/SB/Game/zParticleSystemWaterfall - .sdata2 +7 bytes -> 9.52%
📈 main/SB/Game/zParticleSystemWaterfall - zParticleGeneratorWaterfallSplash::reset() +88 bytes -> 91.67%
📈 main/SB/Game/zParticleSystemWaterfall - zParticleGeneratorWaterfallMist::reset() +88 bytes -> 91.67%
📈 main/SB/Game/zParticleSystemWaterfall - zParticleGeneratorWaterfall::reset() +88 bytes -> 91.67%
main/SB/Game/zParticleSystemWaterfall - zParticleGeneratorWaterfallSplash::activate() +60 bytes -> 100.00%
main/SB/Game/zParticleSystemWaterfall - zParticleGeneratorWaterfallMist::activate() +60 bytes -> 100.00%
main/SB/Game/zParticleSystemWaterfall - zParticleGeneratorWaterfall::activate() +60 bytes -> 100.00%
main/SB/Game/zParticleSystemWaterfall - zParticleGeneratorWaterfallSplash::deactivate() +52 bytes -> 100.00%
main/SB/Game/zParticleSystemWaterfall - zParticleGeneratorWaterfallMist::deactivate() +52 bytes -> 100.00%
main/SB/Game/zParticleSystemWaterfall - zParticleGeneratorWaterfall::deactivate() +52 bytes -> 100.00%
main/SB/Game/zParticleSystemWaterfall - zParticleSystemWaterfallSplash::scene_enter() +36 bytes -> 100.00%
main/SB/Game/zParticleSystemWaterfall - zParticleSystemWaterfallMist::scene_enter() +36 bytes -> 100.00%
main/SB/Game/zParticleSystemWaterfall - zParticleSystemWaterfall::scene_enter() +36 bytes -> 100.00%
📈 main/SB/Game/zWadNME - zNMEGoalDenDamage::Exit(float, void*) +3 bytes -> 50.00%
main/SB/Game/zWadNME - zNMEDennis::DfltVulnFlags() +12 bytes -> 100.00%
main/SB/Game/zParticleSystemWaterfall - zParticleSystemWaterfallSplash::get_asset_size() const +8 bytes -> 100.00%
main/SB/Game/zParticleSystemWaterfall - zParticleSystemWaterfallMist::get_asset_size() const +8 bytes -> 100.00%
main/SB/Game/zParticleSystemWaterfall - zParticleSystemWaterfall::get_asset_size() const +8 bytes -> 100.00%

@JoshSanch JoshSanch merged commit 06a0348 into bfbbdecomp:main Apr 22, 2025
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2 participants