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History / Editor Block Variants

Revisions

  • docs: variant copy works in every template, Copy button goes to hotbar (#2234)

    @bh679 bh679 committed Oct 22, 2026
  • Block variants: clipboard icon shows lock number and block grid

    @claude claude committed Oct 11, 2026
  • docs: block variants for doors, beds and tall plants (v0.953.0, PR #1534)

    @bh679 bh679 committed Sep 25, 2026
  • docs: shift-click replace with a variant clipboard makes a group reference (v0.931.0, #1488)

    @bh679 bh679 committed Sep 23, 2026
  • docs: shift-click a variant row to replace it with the held block (v0.930.0, #1486)

    @bh679 bh679 committed Sep 23, 2026
  • docs: variant placeholder ghost cube replaces the command-block sentinel (v0.903.0, PR #1443)

    @bh679 bh679 committed Sep 16, 2026
  • docs: random slime/magma cube sizes from variant spawn eggs (v0.282.0, PR #348) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

    @bh679 bh679 committed Jun 12, 2026
  • Mob variants in block-variant cells (v0.174.0) Hold a spawn egg + Z + right-click (or C-menu Add button) to add a mob entry to any cell's variant pool. When it rolls, the cell becomes air and the mob spawns at that position via the existing 48-block deferred spawn gate. - Editor-Block-Variants: new "Mob entries" section + recipe. - Features: latest line on the block-variant menu entry pointing at PR #219. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

    @bh679 bh679 committed May 14, 2026
  • docs(editor): split into intro + five sub-pages Refactors the 456-line Editor page into a short intro/overview linking to dedicated pages for Templates, Block Variants, Container Variants, Packaging, and Commands. Player-facing pages are menu-driven only; slash commands live exclusively on Editor-Commands. Packaging reflects the dtpacks/ package model (replaces the old imports/exports flow). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

    @bh679 bh679 committed May 12, 2026