docs: variant copy works in every template, Copy button goes to hotbar (#2234)
Block variants: clipboard icon shows lock number and block grid
docs: block variants for doors, beds and tall plants (v0.953.0, PR #1534)
docs: shift-click replace with a variant clipboard makes a group reference (v0.931.0, #1488)
docs: shift-click a variant row to replace it with the held block (v0.930.0, #1486)
docs: variant placeholder ghost cube replaces the command-block sentinel (v0.903.0, PR #1443)
docs: random slime/magma cube sizes from variant spawn eggs (v0.282.0, PR #348) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Mob variants in block-variant cells (v0.174.0) Hold a spawn egg + Z + right-click (or C-menu Add button) to add a mob entry to any cell's variant pool. When it rolls, the cell becomes air and the mob spawns at that position via the existing 48-block deferred spawn gate. - Editor-Block-Variants: new "Mob entries" section + recipe. - Features: latest line on the block-variant menu entry pointing at PR #219. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
docs(editor): split into intro + five sub-pages Refactors the 456-line Editor page into a short intro/overview linking to dedicated pages for Templates, Block Variants, Container Variants, Packaging, and Commands. Player-facing pages are menu-driven only; slash commands live exclusively on Editor-Commands. Packaging reflects the dtpacks/ package model (replaces the old imports/exports flow). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>