docs: Blocks page in the X editor screen (PR #1694) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
docs: dimensional carriage modes renamed — Bedrock Lock → Bedrock, Bedrockless → Void (#1693)
docs: editor Lights and Loot rows + Loot pages (PR #1495)
docs: Floor row depth for Single dimensional carriages (v0.931.0, #1483)
docs: Floor/Roof rows accept a filled bucket (v0.928.0, #1480)
docs(editor): stopped-midday clock, Day/Night 10x plots, Nether/End sky fog
docs: Fog setting, paged room settings in the editor screen, portals room <name> root (PR #1361) Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
docs: three-way Remove for sub-variant parents, reset modes, classpath-twin delete (#1360)
docs: Room Walls defaults to Kept; portal-test sizing; new player-built rooms (PR #1305)
docs: the seal's block is the room author's choice
docs: the Sky row on portal rooms, and the shared LightTexture note Documents the per-template Sky setting (Off / Daylight / Day/Night / Nether / End) added in v0.625.0, including the honest limitation — it lifts each player's lightmap rather than being real skylight, so it flatters a room built lit rather than turning a dark one into an open field. Also records that four DT mixins now share LightTexture.updateLightTexture and how they compose, so another lighting mod is the first thing to suspect when world lighting looks wrong.
Editor-Templates: Copies gains Single, and how to make its block a variant
docs: portal room Walls modes and the Copies control
docs: carriage crops need no light (PR #1004) Editor-Templates: author-facing note that crops save and place normally, stay planted in an unlit carriage at their saved age, but still need farmland below and still need light to grow. Compatibility: the maintainer-facing writeup — why a block that checks its own surroundings dies during a carriage stamp, the three kill windows, why the fix injects on hasSufficientLight rather than canSurvive, why the thread-local guard is needed for the coordinate gap, and the Sable moveBlocks four-pass ordering finding (a lift can never destroy a block through ordering; re-verify on a Sable bump).
docs(editor): document the Stages system (v0.368.0, undocumented until now) New Editor-Stages page: Stage vs Custom, linking/detaching and the detach snapshot, what can link (incl. multi-Stage sub-variant members and the union rule), Stage-as-content-set commands, the StageResolver role in pooling shared carriages, and the two storage tiers — including that stages.json sits outside the user/ tree so Stages do NOT travel in a .dtpack. Editor-Commands gains the full stage command family (none of it was documented) and a note that a gate edit on a linked template is inert until you detach (v0.546.0). Also fixes a stale range in Editor-Commands: min/max level accept 0-1000, not 0-100 — the cap was raised in v0.399.0. Adds the `phase … others` argument, which was never documented. Cross-linked from Editor, Editor-Templates, and Editor-Commands.
docs: per-template spawn gating (min/max level + OW/Nether/Void/End phase) Documents the level/phase gating shipped in v0.362.0 — Editor-Commands gains the minlevel/maxlevel/phase subcommands; Editor-Templates gains a Spawn-gating section (level band + phase set, the X-menu + floating-panel controls, the deterministic before-the-pick filter, and the Nether blackstone content set).
docs: live X/Y/Z editor mirroring (all templates)
docs(editor): split into intro + five sub-pages Refactors the 456-line Editor page into a short intro/overview linking to dedicated pages for Templates, Block Variants, Container Variants, Packaging, and Commands. Player-facing pages are menu-driven only; slash commands live exclusively on Editor-Commands. Packaging reflects the dtpacks/ package model (replaces the old imports/exports flow). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>