Carriage contents: document Room / Half / Full sizes (v0.1060.0, PR #1702)
docs: new contents templates are opt-in (PR #1688) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
docs: player heads draw from the carriage-group death pool (v0.885.0, #1415)
docs: editor tick-cost profiling ([editor.timing]) and the traps contents group (v0.827.0, #1344)
docs(contents): random left-right flipping for carriage interiors (v0.794.0)
docs(loot): note v0.151.0 barrles dtpack promote (PR #193)
Merge branch 'master' of https://github.com/bh679/dungeon-train-mc.wiki
docs: add v0.150.0 entries for new content variants + placement lock
docs(carriage-contents): add v0.141.0 entry — cow sub-variants pack + horse loot prefab Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
docs(v0.139.0): killEntitiesAhead exemption for carriage-contents entities - Compatibility: new entry under Sable section explaining the kill-ahead vs. shipyard-absolute-coords mismatch that was discarding armor stands at ageTicks=0 and Mobs after a delay. Documents the tag-based fix (dungeontrain_contents_pidx_*), the deferred-spawn defensive companion, and the PersistenceRequired flag. - Feature-Carriage-Contents: v0.139.0 entry linking PR #180 and the Compatibility writeup for the full bisect. - Feature-Command-Menu: noted the new /dungeontrain debug contents-entities on|off command (server-only, no in-world menu entry yet).
wiki: v0.137.0 — regroup library/seating/sand, add enemies group, weight retune Documents PR #178 (https://github.com/bh679/dungeon-train-mc/pull/178).
docs(contents): v0.134.0 — sub-variants weight editor + editable selfWeight Document the new clickable weight cells in the Sub-Variants companion menu, the schema extension for editable selfWeight, and the four new animal sub-variants (armadillo, pigs, rabbits, sheep) wired into the cows group.
Feature-Carriage-Contents: document contents groups & sub-variants (v0.132.0)
wiki: v0.97.0 — library/seating/shop contents + contents-allow dev write-through + window2 wall
docs: pen carriage + cows/pigs/sheep contents + dirt floor (v0.95.0) Adds version-line entries to Feature-Train.md and Feature-Carriage-Contents.md describing the v0.95.0 (PR #132) bundled content pack: pen carriage, cows/pigs/sheep contents, dirt floor part, grassdirt prefab, and the curated allow-list sidecars (pen excludes loot contents; standard/windowed exclude farm contents). Bumps the Features.md index "latest" lines for both pages. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
docs(contents): document per-carriage allow-list (v0.92.0) Adds a "Per-carriage allow-list (v0.92.0)" section to Feature-Carriage-Contents.md covering authoring (Contents drilldown under the X-menu Editor screen), the .contents-allow.json sidecar schema, the new pick(seed, idx, variant) overload + safety-net fallback, and the EditorStatusPacket sync. Bumps the Features.md index entry's "latest" line to v0.92.0 / PR #129. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Document v0.88.0: solid_roof retired, customs cleared, new open variant + part templates
docs(variants,contents): document v0.66.3 sidecar auto-promote fix (PR #88) Recovers 9 lost block-variant sidecars (vase, books, enchant, 2ndlevel, barrel + walls/{cracked,slotwindow,smallwindows} + roof/windowed) and wires saveToSource() through every editor and BlockVariantPlot save path so shift-right-click variant edits no longer get stranded in run/config. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
docs: v0.63.0 — bundled roof parts, new wall variants, windowed parts manifest, refreshed contents NBTs
docs: unified bundled-NBT discovery (v0.59.0 / PR #74) - Development: new "Adding a new bundled template" section explains the drop-an-NBT workflow and the transitional drift cross-check - Feature-Track-Variants: v0.59.0 entry — bundled stair/track variants now visible in the editor menu (the registry never scanned them before) - Feature-Carriage-Editor: v0.59.0 entry — manifest.json discovery superseded by classpath scan - Feature-Carriage-Contents: customs.json now optional, scanner is authoritative
docs: weight menu for tracks + carriage-contents (v0.51.0) - Feature-Command-Menu: history line + Weight Triple row now visible in Tracks and Contents categories - Feature-Carriage-Contents: new "Weighted contents pick (v0.51.0)" section, deterministic-pick code block updated to cumulative-weight shape, behaviour-change note for existing worlds - Feature-Track-Variants: history line for the in-menu Weight Triple (storage existed since v0.46.0; only menu + CLI were missing) - Feature-Carriage-Weighting: cross-link to the other two pages Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
docs: variant-place hotkey moved from sneak to rebindable Z (v0.50.0) PR #64 swapped the variant authoring modifier from `isShiftKeyDown` to a rebindable Forge KeyMapping (default Z, exposed under the Dungeon Train Controls category). Sneak no longer triggers any variant code path — authors can now move-while-clicking inside editor plots. Updates: - Feature-Carriage-Editor.md: v0.50.0 changelog entry; renamed § "Authoring with shift-right-click" to "Authoring with the variant-place hotkey"; rewrote the step list and HUD/state-capture prose to "Hold Z + right-click"; added a one-liner about pre-v0.50.0 sneak behaviour. - Feature-Carriage-Contents.md: v0.50.0 changelog entry; rewrote per-cell variants paragraph to use Hold Z + right-click, plus a callout about the rebindable keymap. - Feature-Track-Variants.md: v0.50.0 changelog entry; updated the per-block randomization sidecar and HUD paragraphs to Hold Z + right-click. - Features.md: bumped "latest" pointer to v0.50.0; folded the new hotkey into the Carriage editor blurb's running history. Historical version-bullet entries (v0.31.0, v0.41.0, v0.44.0) keep their original "shift-right-click" wording because they describe the behaviour that shipped with those versions.
wiki: variants v2 + contents-editor variants (v0.44.0)
docs(editor): bedrock bounds cage (v0.40.0) Every editor (carriage / carriage contents / track / pillar / tunnel) now renders the plot cage in bedrock instead of invisible barrier blocks, so authors can see the bounds in any game mode. Updated every wiki page that referenced the old barrier cage, plus added a v0.40.0 entry to the carriage editor version history and the Features summary. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
docs: carriage contents variants v0.36.0 + VS entity render-transform limitation