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History / Feature Version Overlay

Revisions

  • docs(command-menu): add Options submenu (v0.107.0, PR #147) Documents the new Options submenu with three independent display-scale steppers (All Displays / Worldspace / HUD), the underlying ClientAction entry primitive, the snap-to-tenth value semantics, and the per-channel list of renderers and raycasts that pick up the worldspace scale. Also updates the Features index latest-version badge and adds an HUD-scale note to the Version Overlay page so readers landing there know the in-game HUD now defaults to 0.4 and is tunable from the X menu. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

    @bh679 bh679 committed May 4, 2026
  • feat(hud): document carriage-index suffix in Version + branch overlay (v0.34.0)

    @bh679 bh679 committed Apr 23, 2026
  • docs(wiki): split Features into per-feature subpages Features.md now summarises each feature and links to a dedicated page. Detail content moves into nine Feature-*.md files, one per feature, so each feature is easier to link to and edit in isolation. No content is lost; cross-page links have been updated. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

    @bh679 bh679 committed Apr 23, 2026