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material-samples

This repository organizes sample MaterialX materials (.mtlx) and related textures for reference rendering workflows.

Purpose

The included viewer assets are provided so contributors can replicate a consistent rendering setup and produce reference renders with minimal environment differences. This is intended to aid reproducibility.

Repository Layout

  • viewer/
    • san_giuseppe_bridge_2k.hdr
    • ShaderBall.glb
  • materials/
    • open_pbr_surface/
    • gltf_pbr/
    • standard_surface/

Each material lives in its own directory under one of the three surface-type groups. Material directories intentionally omit the group prefix to avoid duplication (for example, materials/gltf_pbr/gold rather than materials/gltf_pbr/gltf_pbr_gold).

Source Provenance

Initial examples are derived from official MaterialX and Three.js sources:

License

MIT License

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