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Fieldscan v0.12.1

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@github-actions github-actions released this 08 Nov 03:38
  • Less text on the screens: the explanations that sat under every block now live in the «?» manual, and each screen keeps only what changes.
  • Air: the top card shows the creature's whisper and a button, without instructions; the nearest trace isn't listed twice; rows are two lines; the radar's scale sits on the legend's line («⌀ 500 m · N↑»).
  • Rite: how a step is checked folds under «how it counts»; the trap's charge says only how many steps are left.
  • Device: memory lists the names once and one line «wearing: N of M»; the step source is one short line. Journal: a shorter heading, rewards without explanations.
  • The «signal close by» popup: distance, side and the whisper, no paragraph.

Fieldscan v0.12.0

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@github-actions github-actions released this 06 Nov 21:57
  • The air opens with what to do now: the nearest awake trace (or "you're there") and a button for its rite. Below it, sections: traces nearby, the story, the round of the week. The title stays put while the list scrolls.
  • Traces show an arrow pointing the way and the distance in large type; the clue fits one line; a status line appears only when a trace sleeps, is caught or you're there. Asleep and caught traces are paler, and rows that open something have a «›».
  • A legend under the radar for its marks: trace, near, story, round. One short line for the scale and the compass mode.
  • The buttons at the bottom have icons and a clearly lit current one. Scanner is now Air, Rumours is now Journal. A red mark shows where something waits: a task in the journal; in Device, parts for an attachment, full memory or frames going bad.
  • The status line shows charge and memory as numbers (memory turns red when frames wear or it's full); the clock is gone, the phone already has one.
  • The episode's task lives in the journal; the air only links to it. Story finds are dashed, since they're walked to, not tapped.
  • Journal in sections: newest page, earlier pages, rumours, keepers. Bestiary: kinds in one sliding row, "caught 5 of 50", riddles in red, empty slots dashed. Rite: the way to the place with an arrow. Device: "frames are handed in at home · N m" instead of a greyed-out button; shorter texts.
  • A big way back on the rite, card and riddle screens; light text on red buttons in the dark theme.

Fieldscan v0.11.0

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@github-actions github-actions released this 06 Nov 20:01
  • The trap eats steps: walking charges it, a catch spends the charge, and stronger creatures take more (500–700 steps for a dweller, 1500 for a wanderer, 3000 for a keeper, 6000 for the legend). The charge shows in the rite, on the air and in Device.
  • Steps from the phone's step counter or from Health Connect (Samsung Health, Mi Fitness, Zepp Life, Google Fit, watches and bands), chosen in Device; without either, steps are reckoned from the GPS walk.
  • A story: the journal of N. Vetrova, the device's last owner. 36 pages that open about once a month as you walk and catch, three years in all, and found pages for catching certain creatures. In Rumours.
  • The radar turns with the compass: the top is where you face, the dots stay put on the street. Tap the dial for north up. Traces and the rite also say ahead, right, behind or left.
  • Frames on real photos: when the rite is done, the trail camera's viewfinder opens over the phone's camera, grey-green like the IR sensor, with a pair of eyes in it; the shutter grows the creature into the real place. The photo stays on the phone; without a camera the place is drawn as before.
  • The sound of the air, all synthesised: a hiss with crackles that thickens near an awake trace, the sweep's ping on each dot, a tune-in when a trace opens, signals for a step done or broken, the shutter, a call sign for a new journal page. A switch in Device.
  • The compass works at any tilt, held flat or upright.
  • A cold open before the first switch-on, like the start of an episode: night, static, typed lines, the last frame in the old observer's memory, the title card, the three rules. Again from Device → Prologue.
  • The first round, held by the hand: the homeling at the door, the archive, then the nearest awake trace in the street; the trace meant is marked on the air. Ends by itself after two catches, or with its ×.
  • The story out in the street: six journal pages leave a find on the air, a red diamond pinned near home (the nearest stairs, bridge, bench, a bare point at night, home itself). Reaching it opens a scene, a journal entry and 2 parts.
  • Episodes: 31 journal pages come with one thing to do out in the city (a lamp after sunset, a stop at night, two kilometres from home, back to your first catch, thirty thousand steps, a story find), and the next page waits for it. The device notices by itself; +1 part; after three weeks a task can be let go.
  • Radio intercepts on nine key pages: the air, a voice drowned in it, then a message in Morse (Russian or Latin letters), decoded on screen letter by letter as it plays. A page with one plays it as it arrives.
  • The round of the week: every Monday three places of the district, 200 m to 1.5 km from home, each of a different kind, on the air as hollow squares. All three walked to give 2 parts and 1000 steps of charge.
  • Journal pages come on their own: checked every hour with the app closed, a due page opens with a notification (by day only); with the app open, a page pops up.
  • "A signal close by": within 120 m of an awake trace a popup with a buzz and a sound; every trace says whether it can be caught now; a long buzz when the trail camera is ready.
  • The climb is now height gained without stopping, by the barometer (stairs, a hill, floors); without one, up the stairs on the map by GPS.
  • Every rite step now says how the phone checks it; the stairs show a sketch with the bottom, the top and you; the companion and item conditions are explained.

Fieldscan v0.10.0

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@github-actions github-actions released this 04 Nov 07:49
  • A dark theme: the screen's night mode, dark paper and light ink. System, light or dark, in Device.
  • 21 more creatures, 50 in all: a new dweller for every kind of place (the Grey mouse at the all-night pharmacy, the Lamp-walker, the Candling, the Clockling, the Strider…), wanderers that come with rain, a strong wind and frost, and two homelings for dawn and midnight at your door.

Fieldscan v0.9.0

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@github-actions github-actions released this 03 Nov 21:13

The first version, a beta.

  • The scanner: traces around you from OpenStreetMap places, by kind, distance, direction and strength; the dial zooms to them.
  • 29 creatures in five tiers: dwellers, keepers of the district's most-of-all places, wanderers that come with fog, snow and the full moon, a legend on a whole-degree confluence, a homeling at home.
  • Rites of one to four steps checked by GPS, compass, accelerometer, microphone pitch, torch and touch; steps done are kept for two hours.
  • Trail-camera frames grown in code: bones, noise-torn outlines, fur, scenes per place, the hour and the weather in the frame.
  • Rumours that open riddles, items and companions, memory that wears and the archive at home, parts and attachments.
  • A page of the device's manual on every screen; back always leads to the air, which asks before exiting; language choice in Device.