A collection of agent skills maintained by @bigdra50, distributed via APM.
Each directory is a standalone skill following the agentskills.io open standard.
Install an individual skill (global / user scope):
apm install -g bigdra50/skills/<category>/<skill-name>Or declare it in apm.yml for a reproducible setup:
dependencies:
apm:
- bigdra50/skills/<category>/<skill-name>then run apm install.
These follow the open Agent Skills format, so any compatible agent (Claude Code, Codex, opencode, Gemini CLI, Cursor, ...) can use them without APM:
npx skills add bigdra50/skills --skill <skill-name>Language / domain agnostic. Install globally via apm install -g.
For code review, use the built-in /code-review; for Unity/C# projects, use the Unity review system.
| Skill | Install path | Description |
|---|---|---|
| plan-loop | review/plan-loop |
Iterative design plan review loop. |
| google-code-review | review/google-code-review |
Google code review standards — 10 review dimensions. |
| Skill | Install path | Description |
|---|---|---|
| kb-claude-code | knowledge/kb-claude-code |
Claude Code configuration, hooks, MCP, parallel agent patterns. |
| kb-macos | knowledge/kb-macos |
macOS CLI techniques (osascript, ImageMagick, sips, mDNS). |
| Skill | Install path | Description |
|---|---|---|
| claude-stats | workflow/claude-stats |
Aggregate Claude Code usage statistics. |
| cc-worklog | workflow/cc-worklog |
Generate daily work reports from session logs. |
| compact-prep | workflow/compact-prep |
Save session state to a temp file before /compact so recovery survives context compaction. |
| creating-pull-requests | workflow/creating-pull-requests |
PR creation with structured description and anti-patterns. |
| disk-usage | workflow/disk-usage |
Disk usage investigation and tiered cleanup. |
| fable-prompt | workflow/fable-prompt |
Generate self-contained, guide-compliant prompts for separate Claude Fable 5 sessions. |
| orchestrator | workflow/orchestrator |
Multi-step task decomposition with parallel sub-tasks. |
| pr-brief | workflow/pr-brief |
Convert branch diff into a reviewer-friendly briefing document. |
| report-issue | workflow/report-issue |
Create GitHub issues from conversation context. |
| session-recap | workflow/session-recap |
Analyze past sessions and generate workflow documentation. |
| x-research | workflow/x-research |
X (Twitter) information collection via web search (no API required). |
| Skill | Install path | Description |
|---|---|---|
| docs-architect | docs/docs-architect |
Repository documentation structure diagnosis and prescription. |
| html-reports | docs/html-reports |
Structured HTML report management with templates. |
| html-reports-arch | docs/html-reports-arch |
Architecture visualization pages for html-reports. |
| sync-docs | docs/sync-docs |
Verify documentation against implementation code. |
| Skill | Install path | Description |
|---|---|---|
| design-mockup | design/design-mockup |
Generate interactive HTML mockups with viewport presets. |
| drawio | design/drawio |
Generate draw.io diagrams with cross-platform CLI export. |
| Skill | Install path | Description |
|---|---|---|
| legacy-code-improvement | misc/legacy-code-improvement |
Legacy code improvement guide (Extract/Sprout + TDD). |
Unity and C# skills are project-scoped — install them per-project, not globally.
Add to your Unity project's apm.yml:
name: my-unity-project
version: 1.0.0
targets:
- claude
dependencies:
apm:
# Review system — start with review-triage
- bigdra50/skills/unity/review-triage
- bigdra50/skills/unity/review-metrics
- bigdra50/skills/unity/review-architecture
- bigdra50/skills/unity/review-hotspot
- bigdra50/skills/unity/review-duplication
- bigdra50/skills/unity/review-performance
- bigdra50/skills/unity/review-safety
- bigdra50/skills/unity/review-testing
- bigdra50/skills/unity/review-unity-specific
- bigdra50/skills/unity/review-weekly
- bigdra50/skills/unity/perspectives/unity-architect
- bigdra50/skills/unity/perspectives/performance-engineer
- bigdra50/skills/unity/perspectives/xr-specialist
- bigdra50/skills/unity/perspectives/test-engineer
# Development
- bigdra50/skills/unity/asmdef-lint
- bigdra50/skills/unity/project-bootstrap
- bigdra50/skills/unity/visual-test
- bigdra50/skills/unity/unity-playmode-test
# Language guide
- bigdra50/skills/lang/unity-csharp-guide
# Tooling
- bigdra50/skills/tooling/unilyze-setup
- bigdra50/skills/tooling/unity-cli-setup
# DevOps
- bigdra50/skills/devops/unity-ci
# Static analysis (from bigdra50/unilyze)
- bigdra50/unilyze/src/Unilyze/Skills/quality-audit
- bigdra50/unilyze/src/Unilyze/Skills/refactor-loopThen run apm install in the project root.
claude plugin install unity-coding-skills@bigdra50-unity-coding-skills --scope project
claude plugin install unity-dev@bigdra50 --scope project
claude plugin install unity-cli@unity-tools --scope project
claude plugin install csharp-lsp@claude-plugins-official --scope projectUses unilyze for static analysis and unity-cli for project metadata.
Start with review-triage, then run the observation skills it recommends.
Use review-weekly to orchestrate all review skills together.
| Skill | Description |
|---|---|
| review-triage | Day 0 scorecard — CodeHealth, assembly structure, test posture, top 3 risks. |
| review-metrics | Per-type metric deep-dive with unilyze evidence packs. |
| review-architecture | Assembly (asmdef) structure — dependency direction, DfMS, cyclic deps. |
| review-hotspot | Git churn x complexity refactoring priorities. |
| review-duplication | Code clone detection and classification. |
| review-performance | Unity hot-path smells, GC allocation, Burst/DOTS readiness. |
| review-safety | Async patterns, exception handling, resource disposal. |
| review-testing | Test posture — EditMode/PlayMode coverage, CI, test design quality. |
| review-unity-specific | Unity-specific gotchas no static analyzer catches. |
| review-weekly | Weekly orchestrator — runs all observation skills, dispatches perspectives, diffs KPIs. |
Perspective sub-skills (dispatched in parallel by review-weekly): unity/perspectives/{unity-architect, performance-engineer, xr-specialist, test-engineer}.
| Skill | Description |
|---|---|
| asmdef-lint | Assembly Definition structure validation — naming, dependency direction, test assemblies. |
| project-bootstrap | Day 0 project setup checklist — asmdef structure, .editorconfig, CI, unilyze baseline. |
| visual-test | UXML resolvedStyle comparison for Figma-to-Unity visual testing. |
| unity-playmode-test | Unity UI Toolkit PlayMode test patterns with trap avoidance. |
| unity-csharp-guide | C# in Unity patterns AI gets wrong — serialization, async/await, IL2CPP, hot-path allocations. |
| unilyze-setup | Set up unilyze — first snapshot, CI integration, SARIF, badges, baselines. |
| unity-cli-setup | Set up unity-cli (u command) — installation, relay server, instance management. |
| unity-ci | GitHub Actions CI/CD for Unity — GameCI, test matrix, unilyze quality gate. |
3DCG skills are project-scoped.
# Add to your project's apm.yml
dependencies:
apm:
- bigdra50/skills/3dcg/blender-export
- bigdra50/skills/3dcg/blender-inspect| Skill | Description |
|---|---|
| blender-export | Blender scene inspection + FBX export. |
| blender-inspect | 3-layer Blender quality inspection with auto-fix. |
# Add to your project's apm.yml
dependencies:
apm:
- bigdra50/skills/even/evenhub-uploadclaude plugin install everything-evenhub@everything-evenhub --scope project| Skill | Description |
|---|---|
| evenhub-upload | Upload .ehpk builds to Even Hub (unofficial API). |
Each skill may carry its own license. Skills without an explicit license default to MIT.