Tom ZINCK, Killian VIGUIER, Andrew MANSOUR, Theo REYNIER
This project is an academic project created by a group of four. It is a chase-like minigame where a teacher needs to stop her students from being distracted by candies.
The teacher has two main states:
- Idle: In this state, she teaches her favorite spells to her students.
- Cast: If a student is caught not paying attention and trying to sneak a candy, she casts one of her powerful spells!
She possess three main spells :
- Freeze: Freezes a student, preventing them from moving for a short period.



- Transform: Transforms a student into an adorable sheep. Frightened, the sheep scurries back to its place.



- Teleport: Channels her magical energy into her hands and instantly teleports a student back to their seat.


Students have three main states:
- Idle: The student attentively listens to the teacher.
- GoToCandy: The student devises strategies to sneak candies!
- GoBackToPlace: After being hit by a spell, the student reluctantly returns to their seat.
Students use various strategies to maximize their candy intake:
- Standard Strategy: The student goes back and forth to collect every candy they spot.
- EscapeTheTeacher: The student avoids the teacher at all costs while grabbing candies along their path.
- LoneWolf: This student waits for others to make a move before sneaking out alone for a candy.
- TwoByTwo: This student has a partner, and they never separate, no matter what. Beware of the teacher’s wrath!
- CandyByTime: This student waits for the perfect moment to grab a candy and immediately returns to their seat.
