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Fix SceneSerializer factory capture and add Engine string alias#19

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bixboy wants to merge 2 commits intocodex/optimize-automatic-scene-save-systemfrom
codex/fix-build-error-in-sceneserializer
Closed

Fix SceneSerializer factory capture and add Engine string alias#19
bixboy wants to merge 2 commits intocodex/optimize-automatic-scene-save-systemfrom
codex/fix-build-error-in-sceneserializer

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@bixboy bixboy commented Sep 27, 2025

Summary

  • prevent SceneSerializer actor factories from capturing non-copyable unique pointers by storing shared prototypes
  • introduce a shared Engine::String alias and replace previous std::string usages across engine code
  • expose Types, Object, and SceneSerializer headers in the Visual Studio project filters

Testing

  • not run (not applicable)

https://chatgpt.com/codex/tasks/task_e_68d80836a76c8330aa944341496ca1ff

@bixboy bixboy closed this Sep 27, 2025
@bixboy bixboy deleted the codex/fix-build-error-in-sceneserializer branch September 27, 2025 16:10
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