Skip to content

Fuller Journal

Rhys Fuller edited this page Apr 26, 2022 · 35 revisions
Date Accomplished Time Spent
2022-3-31 Team meeting to go over proposal and assign sections. 27 minutes
2022-3-31 Edited Team Proposal 10 minutes
2022-4-1 Edited Team Proposal 3 minutes
2022-4-1 Organized files in Git 2 minutes
2022-4-5 Found Background Music 8 minutes
2022-4-5 Wrote load and save method, worked on file format, worked on wiki 1 hour 30 minutes
2022-4-6 Wrote unit tests, fixed load method, worked on wiki 45 minutes
2022-4-8 Reviewed Code, updated load method, worked on wiki 2 hours
2022-4-11 Worked on view, build EntityImage, built assets, worked on staggered Troop send 2 hours
2022-4-11 Worked on enforcing model/view separation, worked on improving EntityImage 48 minutes
2022-4-12 Fixed spelling errors and formatted code 15 minutes
2022-4-14 Worked on updating myself on code, started serialization 30 minutes
2022-4-15 Worked on serialization, cleaning code 1 hour
2022-4-16 Worked on serialization, fixed spelling, cleaned code 2 hours
2022-4-16 finished staggered city send, city decrementation, city view updating, and related serialization 3 hours 53 minutes
2022-4-16 worked on enemy computer, started reinforcing model view, pushed changes, worked on report 1 hour 2 minutes
2022-4-18 moved load function to individual entity types 22 minutes
2022-4-19 worked on computer, bug hunting 1 hour 5 minutes
2022-4-20 worked on level builder 14 minutes
2022-4-20 implemented basic computer difficulties 30 minutes
2022-4-22 Added weather serialization and dynamic computer difficulty capabilities 2 hours
2022-4-23 Added weather serialization tests, worked on GUI, enabled background music, added cheat mode, rebuilt levels, added "Play Built Level" functionality 3 hours
2022-4-23 Debugged, worked on projectiles, cleaned code, worked on README, Wiki, and Road Map, coordinated code freeze 3 hours
2022-4-24 Debugged, worked on projectiles, cleaned code 1 hour 30 minutes
2022-4-25 Worked on assets, worked on bugs 1 hour 30 minutes
2022-4-25 Finished Easter Egg Level, worked on bugs 2 hours

Total Time: 32 hours and 44 minutes as of 2022-4-22

Clone this wiki locally