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Your config validation error is caused by zones and masks using absolute pixel coordinates that exceed the new detect resolution dimensions(1).

When you change the detect resolution from 3840×2160 to 896×672, any zones or masks with coordinates outside the new dimensions (like coordinates referencing 1920, 2560, etc.) will cause validation failures(1).

Solution:

Delete the absolute coordinate zones and masks, then recreate them using the mask/zone editor in the Frigate UI(2). The editor will automatically create relative coordinates (0.0 to 1.0 range) that scale properly regardless of resolution changes(2).

Why motion masks work but zones don't:

Motion masks in your config already use rel…

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@backcountrymountains
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@NickM-27
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NickM-27 Jan 28, 2026
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@backcountrymountains
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Answer selected by backcountrymountains
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