A comprehensive guide for Idols of Ash, the first-person horror climbing game by Leafy Games.
Idols of Ash is a psychological horror-adventure where you descend thousands of meters into a dark megastructure using a grappling hook. A giant centipede hunts you relentlessly as you swing through the darkness. Built with the Godot engine, it features atmospheric pixel-art 3D visuals and intense chase mechanics.
| Action | Keyboard | Gamepad |
|---|---|---|
| Move | WASD | Left Stick |
| Jump | Space | A / Cross |
| Grapple | Left Click | RT |
| Release | Right Click | LT |
| Sprint | Shift | LB |
- Keep moving. The centipede closes in when you stop.
- Master the grappling hook. Release at the peak of your swing for maximum distance.
- Most deaths are from falling, not the monster. Focus on the path.
- Checkpoints are sparse. Memorize safe spots between them.
- Health pickups are rare. Avoid damage rather than relying on heals.
- The centipede has patterns. Learn the rhythm of each section.
The key insight: panic kills more players than the centipede. The creature has predictable patrol patterns in each section. Once you learn the timing, you can anticipate safe windows to cross dangerous areas.
Chain grapple swings for long gaps - you can re-grapple mid-air without touching ground. This is essential for later sections.
- Full Walkthrough & Strategy Guide - Section-by-section breakdown
- Download Information - Platform availability and system requirements
- Idols of Ash Home - Main resource hub
- Developer: Leafy Games
- Engine: Godot 4
- Genre: Horror, Climbing, First-Person, Atmospheric
- Platforms: Windows, Linux, Web
- Duration: ~30 minutes per run
- Rating: 4.9/5 on itch.io (300+ reviews)
Found a secret path or have a strategy tip? Open an issue or submit a PR.
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