Status: M4 progress
M3: upscaler off by default; MetalFX only with the Metal renderer
M3: MetalFX the Metal backend's only upscaler
M2 done; the camera after cutscenes as a known issue
Status: recompiled library at the translator's CPU time
Status: M2 acceptance runs
Status: every submission in Metal
Credit Huax-1839's Metal renderer work Mirror the project credits, roadmap and status wording that identifies Huax-1839's original Metal shader and pipeline components separately from Wooloomooloo2's later integration.
Status: Metal submissions
Status: render adapter M2 steps 2-4 progress
Status and roadmap: render adapter M2 step 1 done
Status: render adapter M1 done
Status and roadmap: render adapter A6 done
Status: render adapter A5 done
Status: render adapter A4 done Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Release 0.8.3 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Status: FSR 4.1.1 on Metal on main Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Status: render adapter A3 done Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Status: render adapter A3 under way Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Status: render adapter A2 done Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Document full character editing Mirror the player guide, status and roadmap for all six editable attributes, derived health and stamina, and the level 544 Max all action. Credit the public Bloodborne Wiki progression tables.
Mirror save editor guide and status Update the player guide and development roadmap for launcher 6f6f64a, with Noxde format attribution and the current Vitality and Endurance limit.
Status: render adapter A1 done Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Status: render adapter A0 done Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Render adapter: approved specification Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Update app architecture for trophy notices Mirror the source documentation after moving trophy notices into the game overlay and removing the standalone helper.
Mirror current visual issue descriptions Keep the blood-on-reload report in current notes and move the absent flash and colour-noise observations off the active player issue list.
Remove stale FPS-dip issue from wiki Mirror current release, status, and troubleshooting notes after the resolved cache rebuild was clarified.
Mirror 0.8.2 release documentation Add the player release notes, status, and troubleshooting entry for the high-resolution lighting fix. Keep the unconfirmed M5 FSR report in development status while asking its reporter to validate the release.
Mark high-resolution character lighting resolved Mirror the app roadmap, status and current troubleshooting guidance after the runtime fix.