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While building the collective, the code assumes every entry in the agents config is a dictionary. If a non-dict entry (for example, a string under the description key) is encountered, build_collective crashes because it later calls .get() on that value.
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Hi everyone! 馃憢
I was exploring the codebase and came across what looks like a small bug in:
.agents/skills/bmad-party-mode/scripts/resolve_party.pyWhile building the collective, the code assumes every entry in the
agentsconfig is a dictionary. If a non-dict entry (for example, a string under thedescriptionkey) is encountered,build_collectivecrashes because it later calls.get()on that value.The change I made is simply a type guard:
So my question is about the project's preferred contribution workflow rather than the fix itself.
For a small, straightforward bug like this:
I'd like to follow the project's preferred process rather than creating unnecessary issues or PRs.
Thanks!
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