Remove entitys as they are loading from a given location, Use on a invalid prefab to protect your map file.
How to use:
Place a prefab on the map that will stop server from loading.
Make sure its position is something simple and positive like X:350 Y:600 Z:199
Copy those position values into plugin where it says Vector3(0f, 0f, 0f);
Such as Vector3(350f, 350f, 199f);
Save plugin changes.
Map should now start like normal since it will remove any prefab with that exact location on its creation.
https://raw.githubusercontent.com/bmgjet/MAPLOCK/main/maplock.gif