v1.0 - Public release
This does a number of things over the original extension by pr6i6e6st:
- Fixed the distance-remaining calculation bug reported by Zygmunt Molotch
- Added alternate database storage nodes that provide greater accuracy for FG Classic to allow my Disease Tracker Extension to function correctly in FG Classic.
- Changed behavior of double-clicking "Add" so that months and years in this row will now work.
- Assigned default values to every variable I could find to avoid nil errors.
- Fixed some weird way of writing the data path that might only have worked in Classic or something like this. Zygmunt Molotch had issues in Unity.
- Added a chat message if the program can't get the current date. The message suggests that calendar might not be configured.
- Some travel fields had "delaykeyupdate" which means that typing in a number of hours traveled and then clicking the travel button didn't use the entered number unless you clicked out of that field first. I left this on Traveled and Distance because otherwise you get 'incremental changes' to the Remaining number, but removed it from speed and number of hours.
- Decrement effect durations when advancing time via the Time Manager panel.
- Increase minutes when advancing rounds in combat (1/every 10 rounds).