v1.4 - More improvements, including new-user fixes
- Code clarity improvements
- Clock will assume midnight if it hasn't been set yet (to address new-user process being complex)
- Tooltips for advance to 12am/12pm buttons changed to midnight and noon, respectively
See previous release:
https://github.com/bmos/FG-PFRPG-Time-Manager/releases/tag/v1.3