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Getting Started
Bobby Comet edited this page Jul 31, 2026
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- A Linux desktop where Conky can run (X11 is the most predictable; Wayland depends on the compositor; see Troubleshooting)
- Conky Studio itself (AppImage, no sudo / no package manager required for Studio)
- Optional but useful:
playerctl(music),lm-sensors(temps), a Conky build with Wayland support if you are on Wayland
- Open Conky Studio.
- You may see the Theme Wizard (category, resolution, panels). Create a starter HUD or skip to a blank canvas. You can opt out of showing the wizard on every launch.
- Switch to the Studio tab if you are not already there.
- Optional: Help → Learn Studio… for a guided tour of the UI. Help → Getting Started for the in-app text guide.
Rename the HUD early (name field at the top of Studio). That name becomes the folder under ~/.config/conky/ when you Build & Install.
- From the Nodes palette (left), drag a Source (e.g. CPU %).
- Drag a Visual (e.g. Arc / Ring Gauge or Bar).
- Drag from the source’s output socket (right side of the node) to the visual’s input (left side of a property row).
- Select the visual; set position/size/color in Properties.
- Use Live Preview → Start to run a real Conky process.
- When happy: Project → Build & Install to Manager, then open the Manager tab and Start the theme.
Data flow is always:
Source → (optional Logic) → Visual
If a property has no wire, the constant in the property panel is used.
| Tab | Role |
|---|---|
| Manager | Installed themes under ~/.config/conky/ (and related paths). Start/stop, README / theme.json, drop-in folders |
| Studio | Node editor: palette, canvas, properties, layers, live preview |
| Store | Community themes / assets when a source is configured (see Store & Community) |
| Area | Purpose |
|---|---|
| HUD name | Project / install folder name |
| Nodes palette | Sources, Logic, Visuals, plugins — drag or double-click to add |
| Canvas | Graph editor (not the desktop HUD). Pan empty space; Ctrl+scroll zoom; Shift+drag multi-select; Delete removes selection; right-click for group/label actions |
| Properties | All fields for the selected node; bindable rows accept wires |
| Layers | Visual nodes only — draw order, visibility (eye), lock |
| Live Preview | Start/stop a real Conky using generated files |
Select the Canvas node. Width and height are the HUD’s drawable size (e.g. 460×1080 side panel or 1920×1080 overlay). Alignment and gap_x / gap_y place that window on the desktop. Changing size does not auto-rescale existing visuals; reposition after you change resolution.
| Menu | Result |
|---|---|
| Project → Build to Folder | Writes a theme directory you choose |
| Project → Build & Install to Manager | Writes under ~/.config/conky/<name>/ and lists it in Manager |
| Project → New HUD | Theme Wizard starter |
| Project → New Blank HUD | Empty graph + Canvas node |
| Project → Import Legacy Theme | See Legacy Import |
- Run the wizard once and press Start in preview.
- Change one color and one position; preview again.
- Break a wire and reconnect it.
- Insert a Logic node (e.g., smooth or threshold) between source and visual.
- Build & Install, launch from Manager.
- Skim Sharing Projects before you send a project to someone else.
More detail: in-app Help → Getting Started… and Help → Learn Studio…. Full capability list: Features.