Skip to content
Bobby Comet edited this page Aug 3, 2026 · 31 revisions

Conky Studio Wiki

Design desktop HUDs visually. Ship real Conky themes.

Conky Studio is a visual system designer for Conky: a node graph for data, logic, and drawing; a live preview driven by a real Conky process; and a build step that writes a normal theme folder. What you preview is what you export.

Core idea in one paragraph

You place Source nodes (system data), optional Logic nodes (math, thresholds, smoothing), and Visual nodes (gauges, text, shapes). Wires carry data. Build writes start.sh, conky.conf, render.lua, and scripts under a theme folder. Live Preview runs that same pipeline in a real Conky instance, not a mock canvas.


Page What it covers
Getting Started First launch, first widget, tabs, canvas size
Concepts Core ideas behind Conky Studio: nodes, data flow, projects, builds, plugins, and the design philosophy
Features Comprehensive feature list by area
FAQ Short answers to common questions
Compatibility X11, Wayland, compositors, sensors, and desktop support
Requirements Required packages and optional dependencies for specific nodes
Node Reference Sources, logic, visuals, and plugin nodes
Canvas Performance Draw rate, sensor refresh, and balancing visuals vs data polling
Runtime Performance How Studio and generated themes maintain performance
Theme Layout start.sh, theme.json, runtime structure, and generated theme organization
Sharing Projects & JSON Project JSON vs built themes; what to share with others
Legacy Import Import Conky configs, TEXT, and Lua with documented limitations
Legacy Importer Internals Conversion rules, compatibility behavior, and importer design
Plugin System Installing plugins, trust model, official vs community plugins
Custom Plugins Creating JSON-based plugins and extending the node ecosystem
Store & Community In-app Store, OpenDesktop, community packs, and sharing plugins
Store & Packaging Plugin distribution standards and packaging guidelines
Theme Architecture & Codegen Build pipeline, graph compilation, and generated output
Custom Lua API Drawing engine, Cairo helpers, and advanced visual creation
Packaging AppImage behavior, desktop sessions, and compositor handling
Troubleshooting Application issues, preview problems, sessions, and hardware
Troubleshooting Themes Manager issues, start.sh, paths, missing or blank HUDs
Support Discord, YouTube, sponsors, and getting help

Quick links


Clone this wiki locally