(IMPORTANT: PLEASE DO NOT USE THIS FOR BAD INTENTIONS OR RUINING PEOPLE’S GAMING EXPERIENCE, EVERYTHING HERE WAS MADE IN OFFLINE MATCHES AGAINST BOTS FOR EDUCATIONAL PURPOSES ONLY.)
Over the course of a year and a half, this was a project that a friend and I built while learning about game hacking development. Much of the codebase is old, as I was attempting to learn how to create GUI elements in C++ alongside everything here.
This game hack uses a kernel driver to read memory from CS2 (writing memory is a no-go because of how valve detects writing to addresses).
I used kdmapper for the longest time to load the driver, however I just recommend enabling test signing to load the driver as it doesn't matter as much in terms of being undetected.
This is source code only. It is for people that know what they're doing and can understand the code provided. If you are requesting a tutorial of any kind on how to use this, I cannot help you.