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[Bug]: iTunes crash in store #467
Description
Describe the bug
Should be able to access the iTunes store, and make purchases
To Reproduce
Create a bottle (doesn't matter what kind) and install itunes64 v12.13.9.1 (don't use the newer one, it won't install). I have no issues with pointing it to my library, editing and playing music. I can sign in to my account with no issues there. But if I try to access the Store, I get a few moments of the spinner, then iTunes crashes and closes, with the following error: 00e8:err:seh:NtRaiseException Unhandled exception code c0000409 flags 1 addr 0x6ffff85be7ed . Sometimes the store will partially load before the crash.
I have enclosed all the debug info from Terminal.
Grok gave me the following: The crash (c0000409 — stack buffer overrun / security check failure) is happening inside d3d11.dll (Microsoft's Direct3D 11 runtime).
Multiple threads are stuck in the same call stack:
d3d11! (specifically around D3D11InternalCreateDevice or swapchain/presentation code)
Then it bubbles up through kernelbase, ntdll, and ends in an unhandled exception.
One thread (0354 / 0358 etc.) also shows activity inside iTunes.exe itself (itunes +0xbc25a2, +0xae742d, etc.), right before the crash.
Package
Flatpak from Flathub
Distribution
Mint v22.3
Debugging Information
Official Package: true
Version: '63.0'
DE/WM: cinnamon
Display:
X.org: true
X.org (port): :0
Wayland: false
Graphics:
vendors:
nvidia:
vendor: nvidia
envs:
__NV_PRIME_RENDER_OFFLOAD: '1'
__GLX_VENDOR_LIBRARY_NAME: nvidia
__VK_LAYER_NV_optimus: NVIDIA_only
icd: /usr/share/vulkan/icd.d/nvidia_icd.json
nvngx_path: /usr/lib/x86_64-linux-gnu/GL/nvidia-580-126-09/lib/nvidia/wine
prime:
integrated: null
discrete: null
Kernel:
Type: Linux
Version: 6.17.0-19-generic
Disk:
Total: 8312340480
Free: 8312156160
RAM:
MemTotal: 15.5GiB
MemAvailable: 9.4GiB
Bottles_envs: nullTroubleshooting Logs
david@david-X399-AORUS-XTREME:~$ flatpak run com.usebottles.bottles
19:49:14 (INFO) Launching with URI: None
19:49:14 (INFO) [Activate] request received.
19:49:14 (INFO) Bottles Started!
19:49:16 (INFO) Recovered 1 running sessions -> forced at last_seen
19:49:16 (INFO) Performing Bottles checks…
19:49:16 (INFO) Dxvks found:
- dxvk-2.7.1
- dxvk-2.7.1-13-973433f
- dxvk-2.7.1-12-9963ecd
19:49:16 (INFO) Vkd3ds found:
- vkd3d-proton-3.0
19:49:16 (INFO) Nvapis found:
- dxvk-nvapi-v0.9.1
19:49:16 (INFO) Latencyflexs found:
- latencyflex-v0.1.1
19:49:16 (INFO) Runners found:
- soda-9.0-1
- caffe-9.7
- vaniglia-21.2.0-cx
- vaniglia-7.18
- lutris-ge-lol-p8-12
- ge-proton10-34
- proton-EM-10.0-34
- ge-proton9-27
- ge-proton9-15
- wine-ge-proton8-27-lol
- kron4ek-wine-11.5-amd64
- kron4ek-wine-11.4-amd64
- kron4ek-wine-11.4-staging-tkg-amd64
- kron4ek-wine-11.4-staging-amd64
- sys-wine-11.0
19:49:16 (INFO) Bottles found:
- DOpus
- iTunes
19:49:17 (INFO) [Eagle] Reloading YARA rules...
19:49:17 (INFO) [Eagle] YARA rules loaded
19:49:17 (INFO) Catalog installers loaded
19:49:17 (INFO) Catalog dependencies loaded
19:49:17 (INFO) Catalog components loaded
19:49:34 (INFO) Launching an executable…
19:49:34 (WARNING) Windows path detected. Avoiding validation.
19:49:34 (INFO) Fonts directory modified manually, running wineboot to update fonts registry.
19:49:34 (INFO) Session started: id=421 bottle=iTunes program=C:\Program Files\iTunes\iTunes.exe
19:49:34 (INFO) Using Wine Starter -- run
19:49:34 (INFO) Using EasyAntiCheat runtime
19:49:34 (INFO) Using BattlEye runtime
19:49:34 (INFO) Executing command: /home/david/.var/app/com.usebottles.bottles/data/bottles/runners/kron4ek-wine-11.5-amd64/bin/wine start /wait 'C:\Program Files\iTunes\iTunes.exe'
002c:err:wineboot:process_run_key Error running cmd L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (126).
00b4:err:hid:udev_bus_init UDEV monitor creation failed
00a4:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c00000e5
libEGL warning: pci id for fd 30: 10de:2504, driver (null)
pci id for fd 32: 10de:2504, driver (null)
pci id for fd 33: 10de:2504, driver (null)
libEGL warning: egl: failed to create dri2 screen
libEGL warning: pci id for fd 30: 10de:2504, driver (null)
pci id for fd 32: 10de:2504, driver (null)
pci id for fd 33: 10de:2504, driver (null)
libEGL warning: egl: failed to create dri2 screen
libEGL warning: pci id for fd 30: 10de:2504, driver (null)
info: Game: iTunes.exe
info: DXVK: v2.7.1-507-g973433f3
info: Build: x86_64 gcc 15.2.0
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff5e451e0
info: Extension providers:
info: Platform WSI
info: OpenVR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: OpenXR
warn: OpenXR: Unable to get required Vulkan instance extensions size
info: Enabled instance extensions:
info: VK_EXT_surface_maintenance1
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: Found device: NVIDIA GeForce RTX 3060 (Low Hash Rate) (NVIDIA 580.126.9)
warn: OpenXR: Unable to get required Vulkan Device extensions size
info: DXGI: Hiding actual GPU, reporting:
info: vendor ID: 0x1002
info: device ID: 0x73df
info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1
info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
info: Creating device:
info: NVIDIA GeForce RTX 3060 (Low Hash Rate):
info: Driver : NVIDIA 580.126.9
info: Queues:
info: Graphics : (0, 0)
info: Transfer : (1, 0)
info: Sparse : (0, 0)
info: Memory:
info: Heap 0: 12.0 GiB (DEVICE_LOCAL)
info: Budget: 10.69 GiB
info: Type 1: DEVICE_LOCAL
info: Type 2: DEVICE_LOCAL
info: Type 5: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT
info: Heap 1: 11.61 GiB
info: Budget: 11.61 GiB
info: Type 0: (None)
info: Type 3: HOST_VISIBLE | HOST_COHERENT
info: Type 4: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED
info: Enabled extensions:
info: VK_EXT_attachment_feedback_loop_layout
info: VK_EXT_border_color_swizzle
info: VK_EXT_conservative_rasterization
info: VK_EXT_custom_border_color
info: VK_EXT_depth_clip_enable
info: VK_EXT_depth_bias_control
info: VK_EXT_descriptor_buffer
info: VK_EXT_extended_dynamic_state3
info: VK_EXT_fragment_shader_interlock
info: VK_EXT_graphics_pipeline_library
info: VK_EXT_line_rasterization
info: VK_EXT_memory_priority
info: VK_EXT_multi_draw
info: VK_EXT_non_seamless_cube_map
info: VK_EXT_pageable_device_local_memory
info: VK_EXT_robustness2
info: VK_EXT_sample_locations
info: VK_EXT_shader_module_identifier
info: VK_EXT_swapchain_maintenance1
info: VK_EXT_transform_feedback
info: VK_EXT_vertex_attribute_divisor
info: VK_KHR_external_memory_win32
info: VK_KHR_external_semaphore_win32
info: VK_KHR_load_store_op_none
info: VK_KHR_maintenance5
info: VK_KHR_maintenance6
info: VK_KHR_maintenance7
info: VK_KHR_maintenance8
info: VK_KHR_pipeline_library
info: VK_KHR_present_id
info: VK_KHR_present_wait
info: VK_KHR_shader_float_controls2
info: VK_KHR_shader_subgroup_uniform_control_flow
info: VK_KHR_swapchain
info: VK_KHR_swapchain_mutable_format
info: VK_KHR_win32_keyed_mutex
info: VK_NV_low_latency2
info: VK_NV_raw_access_chains
info: VK_NVX_binary_import
info: VK_NVX_image_view_handle
info: Enabled features:
info: depthBiasClamp : 1
info: depthBounds : 1
info: depthClamp : 1
info: drawIndirectFirstInstance : 1
info: dualSrcBlend : 1
info: fillModeNonSolid : 1
info: fragmentStoresAndAtomics : 1
info: fullDrawIndexUint32 : 1
info: geometryShader : 1
info: imageCubeArray : 1
info: independentBlend : 1
info: logicOp : 1
info: multiDrawIndirect : 1
info: multiViewport : 1
info: occlusionQueryPrecise : 1
info: pipelineStatisticsQuery : 1
info: robustBufferAccess : 1
info: sampleRateShading : 1
info: samplerAnisotropy : 1
info: shaderClipDistance : 1
info: shaderCullDistance : 1
info: shaderFloat64 : 1
info: shaderImageGatherExtended : 1
info: shaderInt16 : 1
info: shaderInt64 : 1
info: shaderUniformBufferArrayDynamicIndexing : 1
info: shaderSampledImageArrayDynamicIndexing : 1
info: shaderStorageBufferArrayDynamicIndexing : 1
info: shaderStorageImageArrayDynamicIndexing : 1
info: sparseBinding : 1
info: sparseResidencyBuffer : 1
info: sparseResidencyImage2D : 1
info: sparseResidencyImage3D : 1
info: sparseResidency2Samples : 1
info: sparseResidency4Samples : 1
info: sparseResidency8Samples : 1
info: sparseResidency16Samples : 1
info: sparseResidencyAliased : 1
info: shaderResourceResidency : 1
info: shaderResourceMinLod : 1
info: tessellationShader : 1
info: textureCompressionBC : 1
info: variableMultisampleRate : 1
info: vertexPipelineStoresAndAtomics : 1
info: wideLines : 1
info: shaderDrawParameters : 1
info: storagePushConstant16 : 1
info: bufferDeviceAddress : 1
info: descriptorIndexing : 1
info: shaderUniformTexelBufferArrayDynamicIndexing : 1
info: shaderStorageTexelBufferArrayDynamicIndexing : 1
info: shaderUniformBufferArrayNonUniformIndexing : 1
info: shaderSampledImageArrayNonUniformIndexing : 1
info: shaderStorageBufferArrayNonUniformIndexing : 1
info: shaderStorageImageArrayNonUniformIndexing : 1
info: shaderUniformTexelBufferArrayNonUniformIndexing : 1
info: shaderStorageTexelBufferArrayNonUniformIndexing : 1
info: descriptorBindingSampledImageUpdateAfterBind : 1
info: descriptorBindingUpdateUnusedWhilePending : 1
info: descriptorBindingPartiallyBound : 1
info: drawIndirectCount : 1
info: hostQueryReset : 1
info: runtimeDescriptorArray : 1
info: samplerFilterMinmax : 1
info: samplerMirrorClampToEdge : 1
info: scalarBlockLayout : 1
info: shaderFloat16 : 1
info: shaderInt8 : 1
info: shaderOutputViewportIndex : 1
info: shaderOutputLayer : 1
info: timelineSemaphore : 1
info: uniformBufferStandardLayout : 1
info: vulkanMemoryModel : 1
info: computeFullSubgroups : 1
info: dynamicRendering : 1
info: maintenance4 : 1
info: robustImageAccess : 0
info: pipelineCreationCacheControl : 1
info: shaderDemoteToHelperInvocation : 1
info: shaderZeroInitializeWorkgroupMemory : 1
info: subgroupSizeControl : 1
info: synchronization2 : 1
info: VK_EXT_attachment_feedback_loop_layout:
info: attachmentFeedbackLoopLayout : 1
info: VK_EXT_border_color_swizzle:
info: borderColorSwizzle : 1
info: borderColorSwizzleFromImage : 0
info: VK_EXT_conservative_rasterization:
info: extConservativeRasterization : 1
info: VK_EXT_custom_border_color:
info: customBorderColors : 1
info: customBorderColorWithoutFormat : 1
info: VK_EXT_depth_clip_enable:
info: depthClipEnable : 1
info: VK_EXT_depth_bias_control:
info: depthBiasControl : 1
info: leastRepresentableValueForceUnormRepresentation : 1
info: floatRepresentation : 0
info: depthBiasExact : 1
info: VK_EXT_descriptor_buffer:
info: descriptorBuffer : 1
info: VK_EXT_descriptor_heap:
info: descriptorHeap : 0
info: VK_EXT_extended_dynamic_state3:
info: extendedDynamicState3AlphaToCoverageEnable : 1
info: extendedDynamicState3DepthClipEnable : 1
info: extendedDynamicState3RasterizationSamples : 1
info: extendedDynamicState3SampleMask : 1
info: extendedDynamicState3LineRasterizationMode : 1
info: extendedDynamicState3SampleLocationsEnable : 1
info: VK_EXT_fragment_shader_interlock:
info: fragmentShaderSampleInterlock : 1
info: fragmentShaderPixelInterlock : 1
info: VK_EXT_full_screen_exclusive:
info: extFullScreenExclusive : 0
info: VK_EXT_graphics_pipeline_library:
info: graphicsPipelineLibrary : 1
info: VK_EXT_hdr_metadata:
info: extHdrMetadata : 0
info: VK_EXT_line_rasterization:
info: rectangularLines : 1
info: smoothLines : 1
info: VK_EXT_memory_budget:
info: extMemoryBudget : 1
info: VK_EXT_memory_priority:
info: memoryPriority : 1
info: VK_EXT_multi_draw:
info: multiDraw : 1
info: VK_EXT_non_seamless_cube_map:
info: nonSeamlessCubeMap : 1
info: VK_EXT_pageable_device_local_memory:
info: pageableDeviceLocalMemory : 1
info: VK_EXT_robustness2:
info: robustBufferAccess2 : 1
info: robustImageAccess2 : 1
info: nullDescriptor : 1
info: VK_EXT_sample_locations:
info: extSampleLocations : 1
info: VK_EXT_shader_module_identifier:
info: shaderModuleIdentifier : 1
info: VK_EXT_shader_stencil_export:
info: extShaderStencilExport : 0
info: VK_EXT_swapchain_colorspace:
info: extSwapchainColorSpace : 0
info: VK_EXT_swapchain_maintenance1:
info: swapchainMaintenance1 : 1
info: VK_EXT_transform_feedback:
info: transformFeedback : 1
info: geometryStreams : 1
info: VK_EXT_vertex_attribute_divisor:
info: vertexAttributeInstanceRateDivisor : 1
info: vertexAttributeInstanceRateZeroDivisor : 1
info: VK_KHR_external_memory_win32:
info: khrExternalMemoryWin32 : 1
info: VK_KHR_external_semaphore_win32:
info: khrExternalSemaphoreWin32 : 1
info: VK_KHR_load_store_op_none:
info: khrLoadStoreOpNone : 1
info: VK_KHR_maintenance5:
info: maintenance5 : 1
info: VK_KHR_maintenance6:
info: maintenance6 : 1
info: VK_KHR_maintenance7:
info: maintenance7 : 1
info: VK_KHR_maintenance8:
info: maintenance8 : 1
info: VK_KHR_maintenance9:
info: maintenance9 : 0
info: VK_KHR_maintenance10:
info: maintenance10 : 0
info: VK_KHR_pipeline_library:
info: khrPipelineLibrary : 1
info: VK_KHR_present_id:
info: presentId : 1
info: VK_KHR_present_id2:
info: presentId2 : 0
info: VK_KHR_present_wait:
info: presentWait : 1
info: VK_KHR_present_wait2:
info: presentWait2 : 0
info: VK_KHR_shader_float_controls2:
info: shaderFloatControls2 : 1
info: VK_KHR_shader_subgroup_uniform_control_flow:
info: shaderSubgroupUniformControlFlow : 1
info: VK_KHR_shader_untyped_pointers:
info: shaderUntypedPointers : 0
info: VK_KHR_swapchain:
info: khrSwapchain : 1
info: VK_KHR_swapchain_maintenance1:
info: swapchainMaintenance1 : 0
info: VK_KHR_swapchain_mutable_format:
info: khrSwapchainMutableFormat : 1
info: VK_KHR_unified_image_layouts:
info: unifiedImageLayouts : 0
info: VK_KHR_win32_keyed_mutex:
info: khrWin32KeyedMutex : 1
info: VK_NV_low_latency2:
info: nvLowLatency2 : 1
info: VK_NV_raw_access_chains:
info: shaderRawAccessChains : 1
info: VK_NVX_binary_import:
info: nvxBinaryImport : 1
info: VK_NVX_image_view_handle:
info: nvxImageViewHandle : 1
info: Game: iTunesVisualizerHost.exe
info: DXVK: v2.7.1-507-g973433f3
info: Build: x86_64 gcc 15.2.0
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff5e451e0
info: Extension providers:
info: Platform WSI
info: OpenVR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: OpenXR
warn: OpenXR: Unable to get required Vulkan instance extensions size
info: Enabled instance extensions:
info: VK_EXT_surface_maintenance1
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: Found device: NVIDIA GeForce RTX 3060 (Low Hash Rate) (NVIDIA 580.126.9)
warn: OpenXR: Unable to get required Vulkan Device extensions size
info: DXGI: Hiding actual GPU, reporting:
info: vendor ID: 0x1002
info: device ID: 0x73df
info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1
info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_10_0
info: Creating device:
info: NVIDIA GeForce RTX 3060 (Low Hash Rate):
info: Driver : NVIDIA 580.126.9
info: Queues:
info: Graphics : (0, 0)
info: Transfer : (1, 0)
info: Sparse : (0, 0)
info: Memory:
info: Heap 0: 12.0 GiB (DEVICE_LOCAL)
info: Budget: 10.68 GiB
info: Type 1: DEVICE_LOCAL
info: Type 2: DEVICE_LOCAL
info: Type 5: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT
info: Heap 1: 11.61 GiB
info: Budget: 11.61 GiB
info: Type 0: (None)
info: Type 3: HOST_VISIBLE | HOST_COHERENT
info: Type 4: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED
info: Enabled extensions:
info: VK_EXT_attachment_feedback_loop_layout
info: VK_EXT_border_color_swizzle
info: VK_EXT_conservative_rasterization
info: VK_EXT_custom_border_color
info: VK_EXT_depth_clip_enable
info: VK_EXT_depth_bias_control
info: VK_EXT_descriptor_buffer
info: VK_EXT_extended_dynamic_state3
info: VK_EXT_fragment_shader_interlock
info: VK_EXT_graphics_pipeline_library
info: VK_EXT_line_rasterization
info: VK_EXT_memory_priority
info: VK_EXT_multi_draw
info: VK_EXT_non_seamless_cube_map
info: VK_EXT_pageable_device_local_memory
info: VK_EXT_robustness2
info: VK_EXT_sample_locations
info: VK_EXT_shader_module_identifier
info: VK_EXT_swapchain_maintenance1
info: VK_EXT_transform_feedback
info: VK_EXT_vertex_attribute_divisor
info: VK_KHR_external_memory_win32
info: VK_KHR_external_semaphore_win32
info: VK_KHR_load_store_op_none
info: VK_KHR_maintenance5
info: VK_KHR_maintenance6
info: VK_KHR_maintenance7
info: VK_KHR_maintenance8
info: VK_KHR_pipeline_library
info: VK_KHR_present_id
info: VK_KHR_present_wait
info: VK_KHR_shader_float_controls2
info: VK_KHR_shader_subgroup_uniform_control_flow
info: VK_KHR_swapchain
info: VK_KHR_swapchain_mutable_format
info: VK_KHR_win32_keyed_mutex
info: VK_NV_low_latency2
info: VK_NV_raw_access_chains
info: VK_NVX_binary_import
info: VK_NVX_image_view_handle
info: Enabled features:
info: depthBiasClamp : 1
info: depthBounds : 1
info: depthClamp : 1
info: drawIndirectFirstInstance : 1
info: dualSrcBlend : 1
info: fillModeNonSolid : 1
info: fragmentStoresAndAtomics : 1
info: fullDrawIndexUint32 : 1
info: geometryShader : 1
info: imageCubeArray : 1
info: independentBlend : 1
info: logicOp : 1
info: multiDrawIndirect : 1
info: multiViewport : 1
info: occlusionQueryPrecise : 1
info: pipelineStatisticsQuery : 1
info: robustBufferAccess : 1
info: sampleRateShading : 1
info: samplerAnisotropy : 1
info: shaderClipDistance : 1
info: shaderCullDistance : 1
info: shaderFloat64 : 1
info: shaderImageGatherExtended : 1
info: shaderInt16 : 1
info: shaderInt64 : 1
info: shaderUniformBufferArrayDynamicIndexing : 1
info: shaderSampledImageArrayDynamicIndexing : 1
info: shaderStorageBufferArrayDynamicIndexing : 1
info: shaderStorageImageArrayDynamicIndexing : 1
info: sparseBinding : 1
info: sparseResidencyBuffer : 1
info: sparseResidencyImage2D : 1
info: sparseResidencyImage3D : 1
info: sparseResidency2Samples : 1
info: sparseResidency4Samples : 1
info: sparseResidency8Samples : 1
info: sparseResidency16Samples : 1
info: sparseResidencyAliased : 1
info: shaderResourceResidency : 1
info: shaderResourceMinLod : 1
info: tessellationShader : 1
info: textureCompressionBC : 1
info: variableMultisampleRate : 1
info: vertexPipelineStoresAndAtomics : 1
info: wideLines : 1
info: shaderDrawParameters : 1
info: storagePushConstant16 : 1
info: bufferDeviceAddress : 1
info: descriptorIndexing : 1
info: shaderUniformTexelBufferArrayDynamicIndexing : 1
info: shaderStorageTexelBufferArrayDynamicIndexing : 1
info: shaderUniformBufferArrayNonUniformIndexing : 1
info: shaderSampledImageArrayNonUniformIndexing : 1
info: shaderStorageBufferArrayNonUniformIndexing : 1
info: shaderStorageImageArrayNonUniformIndexing : 1
info: shaderUniformTexelBufferArrayNonUniformIndexing : 1
info: shaderStorageTexelBufferArrayNonUniformIndexing : 1
info: descriptorBindingSampledImageUpdateAfterBind : 1
info: descriptorBindingUpdateUnusedWhilePending : 1
info: descriptorBindingPartiallyBound : 1
info: drawIndirectCount : 1
info: hostQueryReset : 1
info: runtimeDescriptorArray : 1
info: samplerFilterMinmax : 1
info: samplerMirrorClampToEdge : 1
info: scalarBlockLayout : 1
info: shaderFloat16 : 1
info: shaderInt8 : 1
info: shaderOutputViewportIndex : 1
info: shaderOutputLayer : 1
info: timelineSemaphore : 1
info: uniformBufferStandardLayout : 1
info: vulkanMemoryModel : 1
info: computeFullSubgroups : 1
info: dynamicRendering : 1
info: maintenance4 : 1
info: robustImageAccess : 0
info: pipelineCreationCacheControl : 1
info: shaderDemoteToHelperInvocation : 1
info: shaderZeroInitializeWorkgroupMemory : 1
info: subgroupSizeControl : 1
info: synchronization2 : 1
info: VK_EXT_attachment_feedback_loop_layout:
info: attachmentFeedbackLoopLayout : 1
info: VK_EXT_border_color_swizzle:
info: borderColorSwizzle : 1
info: borderColorSwizzleFromImage : 0
info: VK_EXT_conservative_rasterization:
info: extConservativeRasterization : 1
info: VK_EXT_custom_border_color:
info: customBorderColors : 1
info: customBorderColorWithoutFormat : 1
info: VK_EXT_depth_clip_enable:
info: depthClipEnable : 1
info: VK_EXT_depth_bias_control:
info: depthBiasControl : 1
info: leastRepresentableValueForceUnormRepresentation : 1
info: floatRepresentation : 0
info: depthBiasExact : 1
info: VK_EXT_descriptor_buffer:
info: descriptorBuffer : 1
info: VK_EXT_descriptor_heap:
info: descriptorHeap : 0
info: VK_EXT_extended_dynamic_state3:
info: extendedDynamicState3AlphaToCoverageEnable : 1
info: extendedDynamicState3DepthClipEnable : 1
info: extendedDynamicState3RasterizationSamples : 1
info: extendedDynamicState3SampleMask : 1
info: extendedDynamicState3LineRasterizationMode : 1
info: extendedDynamicState3SampleLocationsEnable : 1
info: VK_EXT_fragment_shader_interlock:
info: fragmentShaderSampleInterlock : 1
info: fragmentShaderPixelInterlock : 1
info: VK_EXT_full_screen_exclusive:
info: extFullScreenExclusive : 0
info: VK_EXT_graphics_pipeline_library:
info: graphicsPipelineLibrary : 1
info: VK_EXT_hdr_metadata:
info: extHdrMetadata : 0
info: VK_EXT_line_rasterization:
info: rectangularLines : 1
info: smoothLines : 1
info: VK_EXT_memory_budget:
info: extMemoryBudget : 1
info: VK_EXT_memory_priority:
info: memoryPriority : 1
info: VK_EXT_multi_draw:
info: multiDraw : 1
info: VK_EXT_non_seamless_cube_map:
info: nonSeamlessCubeMap : 1
info: VK_EXT_pageable_device_local_memory:
info: pageableDeviceLocalMemory : 1
info: VK_EXT_robustness2:
info: robustBufferAccess2 : 1
info: robustImageAccess2 : 1
info: nullDescriptor : 1
info: VK_EXT_sample_locations:
info: extSampleLocations : 1
info: VK_EXT_shader_module_identifier:
info: shaderModuleIdentifier : 1
info: VK_EXT_shader_stencil_export:
info: extShaderStencilExport : 0
info: VK_EXT_swapchain_colorspace:
info: extSwapchainColorSpace : 0
info: VK_EXT_swapchain_maintenance1:
info: swapchainMaintenance1 : 1
info: VK_EXT_transform_feedback:
info: transformFeedback : 1
info: geometryStreams : 1
info: VK_EXT_vertex_attribute_divisor:
info: vertexAttributeInstanceRateDivisor : 1
info: vertexAttributeInstanceRateZeroDivisor : 1
info: VK_KHR_external_memory_win32:
info: khrExternalMemoryWin32 : 1
info: VK_KHR_external_semaphore_win32:
info: khrExternalSemaphoreWin32 : 1
info: VK_KHR_load_store_op_none:
info: khrLoadStoreOpNone : 1
info: VK_KHR_maintenance5:
info: maintenance5 : 1
info: VK_KHR_maintenance6:
info: maintenance6 : 1
info: VK_KHR_maintenance7:
info: maintenance7 : 1
info: VK_KHR_maintenance8:
info: maintenance8 : 1
info: VK_KHR_maintenance9:
info: maintenance9 : 0
info: VK_KHR_maintenance10:
info: maintenance10 : 0
info: VK_KHR_pipeline_library:
info: khrPipelineLibrary : 1
info: VK_KHR_present_id:
info: presentId : 1
info: VK_KHR_present_id2:
info: presentId2 : 0
info: VK_KHR_present_wait:
info: presentWait : 1
info: VK_KHR_present_wait2:
info: presentWait2 : 0
info: VK_KHR_shader_float_controls2:
info: shaderFloatControls2 : 1
info: VK_KHR_shader_subgroup_uniform_control_flow:
info: shaderSubgroupUniformControlFlow : 1
info: VK_KHR_shader_untyped_pointers:
info: shaderUntypedPointers : 0
info: VK_KHR_swapchain:
info: khrSwapchain : 1
info: VK_KHR_swapchain_maintenance1:
info: swapchainMaintenance1 : 0
info: VK_KHR_swapchain_mutable_format:
info: khrSwapchainMutableFormat : 1
info: VK_KHR_unified_image_layouts:
info: unifiedImageLayouts : 0
info: VK_KHR_win32_keyed_mutex:
info: khrWin32KeyedMutex : 1
info: VK_NV_low_latency2:
info: nvLowLatency2 : 1
info: VK_NV_raw_access_chains:
info: shaderRawAccessChains : 1
info: VK_NVX_binary_import:
info: nvxBinaryImport : 1
info: VK_NVX_image_view_handle:
info: nvxImageViewHandle : 1
info: Descriptor sizes (set alignment: 64)
info: Sampler : 4
info: Uniform buffer : 8
info: Storage buffer : 16
info: Uniform texel buffer : 16
info: Storage texel buffer : 16
info: Sampled image : 4
info: Storage image : 4
info: Memory type mask for sparse resources: 0x2
info: Memory type mask for buffer resources: 0x3b, usage: 0x219ff
info: Creating sampler descriptor heap (8 kB)
info: Graphics pipeline libraries supported
info: Binding model: Descriptor buffer
info: Creating resource descriptor heap (8192 kB)
info: Descriptor sizes (set alignment: 64)
info: Sampler : 4
info: Uniform buffer : 8
info: Storage buffer : 16
info: Uniform texel buffer : 16
info: Storage texel buffer : 16
info: Sampled image : 4
info: Storage image : 4
info: Memory type mask for sparse resources: 0x2
info: Memory type mask for buffer resources: 0x3b, usage: 0x219ff
info: Creating sampler descriptor heap (8 kB)
info: Graphics pipeline libraries supported
info: Binding model: Descriptor buffer
info: Creating resource descriptor heap (8192 kB)
warn: D3D11DXGIDevice::QueryInterface: Unknown interface query
warn: 0ec870a6-5d7e-4c22-8cfc-5baae07616ed
01dc:err:ole:com_get_class_object class {2735412e-7f64-5b0f-8f00-5d77afbe261e} not registered
01dc:err:ole:com_get_class_object no class object {2735412e-7f64-5b0f-8f00-5d77afbe261e} could be created for context 0x1
info: Found cache file: C:\users\david\AppData\Local\dxvk\aa482f0a3818d6b9.dxvk.bin
info: DXVK: Using 32 compiler threads
00e8:err:ole:com_get_class_object class {4e14fba2-2e22-11d1-9964-00c04fbbb345} not registered
00e8:err:ole:com_get_class_object class {4e14fba2-2e22-11d1-9964-00c04fbbb345} not registered
00e8:err:ole:create_server class {4e14fba2-2e22-11d1-9964-00c04fbbb345} not registered
00e8:err:ole:com_get_class_object no class object {4e14fba2-2e22-11d1-9964-00c04fbbb345} could be created for context 0x17
info: Game: iTunes.exe
info: DXVK: v2.7.1-507-g973433f3
info: Build: x86_64 gcc 15.2.0
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff5e451e0
info: Extension providers:
info: Platform WSI
info: OpenVR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: OpenXR
info: Enabled instance extensions:
info: VK_EXT_surface_maintenance1
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: Found device: NVIDIA GeForce RTX 3060 (Low Hash Rate) (NVIDIA 580.126.9)
info: DXGI: Hiding actual GPU, reporting:
info: vendor ID: 0x1002
info: device ID: 0x73df
info: Game: iTunes.exe
info: DXVK: v2.7.1-507-g973433f3
info: Build: x86_64 gcc 15.2.0
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff5e451e0
info: Extension providers:
info: Platform WSI
info: OpenVR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: OpenXR
info: Enabled instance extensions:
info: VK_EXT_surface_maintenance1
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: Found device: NVIDIA GeForce RTX 3060 (Low Hash Rate) (NVIDIA 580.126.9)
info: DXGI: Hiding actual GPU, reporting:
info: vendor ID: 0x1002
info: device ID: 0x73df
info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1
info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_10_0
info: Creating device:
info: NVIDIA GeForce RTX 3060 (Low Hash Rate):
info: Driver : NVIDIA 580.126.9
info: Queues:
info: Graphics : (0, 0)
info: Transfer : (1, 0)
info: Sparse : (0, 0)
info: Memory:
info: Heap 0: 12.0 GiB (DEVICE_LOCAL)
info: Budget: 10.68 GiB
info: Type 1: DEVICE_LOCAL
info: Type 2: DEVICE_LOCAL
info: Type 5: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT
info: Heap 1: 11.61 GiB
info: Budget: 11.61 GiB
info: Type 0: (None)
info: Type 3: HOST_VISIBLE | HOST_COHERENT
info: Type 4: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED
info: Enabled extensions:
info: VK_EXT_attachment_feedback_loop_layout
info: VK_EXT_border_color_swizzle
info: VK_EXT_conservative_rasterization
info: VK_EXT_custom_border_color
info: VK_EXT_depth_clip_enable
info: VK_EXT_depth_bias_control
info: VK_EXT_descriptor_buffer
info: VK_EXT_extended_dynamic_state3
info: VK_EXT_fragment_shader_interlock
info: VK_EXT_graphics_pipeline_library
info: VK_EXT_line_rasterization
info: VK_EXT_memory_priority
info: VK_EXT_multi_draw
info: VK_EXT_non_seamless_cube_map
info: VK_EXT_pageable_device_local_memory
info: VK_EXT_robustness2
info: VK_EXT_sample_locations
info: VK_EXT_shader_module_identifier
info: VK_EXT_swapchain_maintenance1
info: VK_EXT_transform_feedback
info: VK_EXT_vertex_attribute_divisor
info: VK_KHR_external_memory_win32
info: VK_KHR_external_semaphore_win32
info: VK_KHR_load_store_op_none
info: VK_KHR_maintenance5
info: VK_KHR_maintenance6
info: VK_KHR_maintenance7
info: VK_KHR_maintenance8
info: VK_KHR_pipeline_library
info: VK_KHR_present_id
info: VK_KHR_present_wait
info: VK_KHR_shader_float_controls2
info: VK_KHR_shader_subgroup_uniform_control_flow
info: VK_KHR_swapchain
info: VK_KHR_swapchain_mutable_format
info: VK_KHR_win32_keyed_mutex
info: VK_NV_low_latency2
info: VK_NV_raw_access_chains
info: VK_NVX_binary_import
info: VK_NVX_image_view_handle
info: Enabled features:
info: depthBiasClamp : 1
info: depthBounds : 1
info: depthClamp : 1
info: drawIndirectFirstInstance : 1
info: dualSrcBlend : 1
info: fillModeNonSolid : 1
info: fragmentStoresAndAtomics : 1
info: fullDrawIndexUint32 : 1
info: geometryShader : 1
info: imageCubeArray : 1
info: independentBlend : 1
info: logicOp : 1
info: multiDrawIndirect : 1
info: multiViewport : 1
info: occlusionQueryPrecise : 1
info: pipelineStatisticsQuery : 1
info: robustBufferAccess : 1
info: sampleRateShading : 1
info: samplerAnisotropy : 1
info: shaderClipDistance : 1
info: shaderCullDistance : 1
info: shaderFloat64 : 1
info: shaderImageGatherExtended : 1
info: shaderInt16 : 1
info: shaderInt64 : 1
info: shaderUniformBufferArrayDynamicIndexing : 1
info: shaderSampledImageArrayDynamicIndexing : 1
info: shaderStorageBufferArrayDynamicIndexing : 1
info: shaderStorageImageArrayDynamicIndexing : 1
info: sparseBinding : 1
info: sparseResidencyBuffer : 1
info: sparseResidencyImage2D : 1
info: sparseResidencyImage3D : 1
info: sparseResidency2Samples : 1
info: sparseResidency4Samples : 1
info: sparseResidency8Samples : 1
info: sparseResidency16Samples : 1
info: sparseResidencyAliased : 1
info: shaderResourceResidency : 1
info: shaderResourceMinLod : 1
info: tessellationShader : 1
info: textureCompressionBC : 1
info: variableMultisampleRate : 1
info: vertexPipelineStoresAndAtomics : 1
info: wideLines : 1
info: shaderDrawParameters : 1
info: storagePushConstant16 : 1
info: bufferDeviceAddress : 1
info: descriptorIndexing : 1
info: shaderUniformTexelBufferArrayDynamicIndexing : 1
info: shaderStorageTexelBufferArrayDynamicIndexing : 1
info: shaderUniformBufferArrayNonUniformIndexing : 1
info: shaderSampledImageArrayNonUniformIndexing : 1
info: shaderStorageBufferArrayNonUniformIndexing : 1
info: shaderStorageImageArrayNonUniformIndexing : 1
info: shaderUniformTexelBufferArrayNonUniformIndexing : 1
info: shaderStorageTexelBufferArrayNonUniformIndexing : 1
info: descriptorBindingSampledImageUpdateAfterBind : 1
info: descriptorBindingUpdateUnusedWhilePending : 1
info: descriptorBindingPartiallyBound : 1
info: drawIndirectCount : 1
info: hostQueryReset : 1
info: runtimeDescriptorArray : 1
info: samplerFilterMinmax : 1
info: samplerMirrorClampToEdge : 1
info: scalarBlockLayout : 1
info: shaderFloat16 : 1
info: shaderInt8 : 1
info: shaderOutputViewportIndex : 1
info: shaderOutputLayer : 1
info: timelineSemaphore : 1
info: uniformBufferStandardLayout : 1
info: vulkanMemoryModel : 1
info: computeFullSubgroups : 1
info: dynamicRendering : 1
info: maintenance4 : 1
info: robustImageAccess : 0
info: pipelineCreationCacheControl : 1
info: shaderDemoteToHelperInvocation : 1
info: shaderZeroInitializeWorkgroupMemory : 1
info: subgroupSizeControl : 1
info: synchronization2 : 1
info: VK_EXT_attachment_feedback_loop_layout:
info: attachmentFeedbackLoopLayout : 1
info: VK_EXT_border_color_swizzle:
info: borderColorSwizzle : 1
info: borderColorSwizzleFromImage : 0
info: VK_EXT_conservative_rasterization:
info: extConservativeRasterization : 1
info: VK_EXT_custom_border_color:
info: customBorderColors : 1
info: customBorderColorWithoutFormat : 1
info: VK_EXT_depth_clip_enable:
info: depthClipEnable : 1
info: VK_EXT_depth_bias_control:
info: depthBiasControl : 1
info: leastRepresentableValueForceUnormRepresentation : 1
info: floatRepresentation : 0
info: depthBiasExact : 1
info: VK_EXT_descriptor_buffer:
info: descriptorBuffer : 1
info: VK_EXT_descriptor_heap:
info: descriptorHeap : 0
info: VK_EXT_extended_dynamic_state3:
info: extendedDynamicState3AlphaToCoverageEnable : 1
info: extendedDynamicState3DepthClipEnable : 1
info: extendedDynamicState3RasterizationSamples : 1
info: extendedDynamicState3SampleMask : 1
info: extendedDynamicState3LineRasterizationMode : 1
info: extendedDynamicState3SampleLocationsEnable : 1
info: VK_EXT_fragment_shader_interlock:
info: fragmentShaderSampleInterlock : 1
info: fragmentShaderPixelInterlock : 1
info: VK_EXT_full_screen_exclusive:
info: extFullScreenExclusive : 0
info: VK_EXT_graphics_pipeline_library:
info: graphicsPipelineLibrary : 1
info: VK_EXT_hdr_metadata:
info: extHdrMetadata : 0
info: VK_EXT_line_rasterization:
info: rectangularLines : 1
info: smoothLines : 1
info: VK_EXT_memory_budget:
info: extMemoryBudget : 1
info: VK_EXT_memory_priority:
info: memoryPriority : 1
info: VK_EXT_multi_draw:
info: multiDraw : 1
info: VK_EXT_non_seamless_cube_map:
info: nonSeamlessCubeMap : 1
info: VK_EXT_pageable_device_local_memory:
info: pageableDeviceLocalMemory : 1
info: VK_EXT_robustness2:
info: robustBufferAccess2 : 1
info: robustImageAccess2 : 1
info: nullDescriptor : 1
info: VK_EXT_sample_locations:
info: extSampleLocations : 1
info: VK_EXT_shader_module_identifier:
info: shaderModuleIdentifier : 1
info: VK_EXT_shader_stencil_export:
info: extShaderStencilExport : 0
info: VK_EXT_swapchain_colorspace:
info: extSwapchainColorSpace : 0
info: VK_EXT_swapchain_maintenance1:
info: swapchainMaintenance1 : 1
info: VK_EXT_transform_feedback:
info: transformFeedback : 1
info: geometryStreams : 1
info: VK_EXT_vertex_attribute_divisor:
info: vertexAttributeInstanceRateDivisor : 1
info: vertexAttributeInstanceRateZeroDivisor : 1
info: VK_KHR_external_memory_win32:
info: khrExternalMemoryWin32 : 1
info: VK_KHR_external_semaphore_win32:
info: khrExternalSemaphoreWin32 : 1
info: VK_KHR_load_store_op_none:
info: khrLoadStoreOpNone : 1
info: VK_KHR_maintenance5:
info: maintenance5 : 1
info: VK_KHR_maintenance6:
info: maintenance6 : 1
info: VK_KHR_maintenance7:
info: maintenance7 : 1
info: VK_KHR_maintenance8:
info: maintenance8 : 1
info: VK_KHR_maintenance9:
info: maintenance9 : 0
info: VK_KHR_maintenance10:
info: maintenance10 : 0
info: VK_KHR_pipeline_library:
info: khrPipelineLibrary : 1
info: VK_KHR_present_id:
info: presentId : 1
info: VK_KHR_present_id2:
info: presentId2 : 0
info: VK_KHR_present_wait:
info: presentWait : 1
info: VK_KHR_present_wait2:
info: presentWait2 : 0
info: VK_KHR_shader_float_controls2:
info: shaderFloatControls2 : 1
info: VK_KHR_shader_subgroup_uniform_control_flow:
info: shaderSubgroupUniformControlFlow : 1
info: VK_KHR_shader_untyped_pointers:
info: shaderUntypedPointers : 0
info: VK_KHR_swapchain:
info: khrSwapchain : 1
info: VK_KHR_swapchain_maintenance1:
info: swapchainMaintenance1 : 0
info: VK_KHR_swapchain_mutable_format:
info: khrSwapchainMutableFormat : 1
info: VK_KHR_unified_image_layouts:
info: unifiedImageLayouts : 0
info: VK_KHR_win32_keyed_mutex:
info: khrWin32KeyedMutex : 1
info: VK_NV_low_latency2:
info: nvLowLatency2 : 1
info: VK_NV_raw_access_chains:
info: shaderRawAccessChains : 1
info: VK_NVX_binary_import:
info: nvxBinaryImport : 1
info: VK_NVX_image_view_handle:
info: nvxImageViewHandle : 1
info: Descriptor sizes (set alignment: 64)
info: Sampler : 4
info: Uniform buffer : 8
info: Storage buffer : 16
info: Uniform texel buffer : 16
info: Storage texel buffer : 16
info: Sampled image : 4
info: Storage image : 4
info: Memory type mask for sparse resources: 0x2
info: Memory type mask for buffer resources: 0x3b, usage: 0x219ff
info: Creating sampler descriptor heap (8 kB)
info: Graphics pipeline libraries supported
info: Binding model: Descriptor buffer
info: Creating resource descriptor heap (8192 kB)
info: Found cache file: C:\users\david\AppData\Local\dxvk\78a6e357e0a80ed7.dxvk.bin
info: DXVK: Using 32 compiler threads
info: Game: iTunes.exe
info: DXVK: v2.7.1-507-g973433f3
info: Build: x86_64 gcc 15.2.0
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff5e451e0
info: Extension providers:
info: Platform WSI
info: OpenVR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: OpenXR
warn: OpenXR: Unable to get required Vulkan instance extensions size
info: Enabled instance extensions:
info: VK_EXT_surface_maintenance1
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: Found device: NVIDIA GeForce RTX 3060 (Low Hash Rate) (NVIDIA 580.126.9)
warn: OpenXR: Unable to get required Vulkan Device extensions size
info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT
info: Process set as DPI aware
info: Creating device:
info: NVIDIA GeForce RTX 3060 (Low Hash Rate):
info: Driver : NVIDIA 580.126.9
info: Queues:
info: Graphics : (0, 0)
info: Transfer : (1, 0)
info: Sparse : (0, 0)
info: Memory:
info: Heap 0: 12.0 GiB (DEVICE_LOCAL)
info: Budget: 10.66 GiB
info: Type 1: DEVICE_LOCAL
info: Type 2: DEVICE_LOCAL
info: Type 5: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT
info: Heap 1: 11.61 GiB
info: Budget: 11.61 GiB
info: Type 0: (None)
info: Type 3: HOST_VISIBLE | HOST_COHERENT
info: Type 4: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED
info: Enabled extensions:
info: VK_EXT_attachment_feedback_loop_layout
info: VK_EXT_border_color_swizzle
info: VK_EXT_conservative_rasterization
info: VK_EXT_custom_border_color
info: VK_EXT_depth_clip_enable
info: VK_EXT_depth_bias_control
info: VK_EXT_descriptor_buffer
info: VK_EXT_extended_dynamic_state3
info: VK_EXT_fragment_shader_interlock
info: VK_EXT_graphics_pipeline_library
info: VK_EXT_line_rasterization
info: VK_EXT_memory_priority
info: VK_EXT_multi_draw
info: VK_EXT_non_seamless_cube_map
info: VK_EXT_pageable_device_local_memory
info: VK_EXT_robustness2
info: VK_EXT_sample_locations
info: VK_EXT_shader_module_identifier
info: VK_EXT_swapchain_maintenance1
info: VK_EXT_transform_feedback
info: VK_EXT_vertex_attribute_divisor
info: VK_KHR_external_memory_win32
info: VK_KHR_external_semaphore_win32
info: VK_KHR_load_store_op_none
info: VK_KHR_maintenance5
info: VK_KHR_maintenance6
info: VK_KHR_maintenance7
info: VK_KHR_maintenance8
info: VK_KHR_pipeline_library
info: VK_KHR_present_id
info: VK_KHR_present_wait
info: VK_KHR_shader_float_controls2
info: VK_KHR_shader_subgroup_uniform_control_flow
info: VK_KHR_swapchain
info: VK_KHR_swapchain_mutable_format
info: VK_KHR_win32_keyed_mutex
info: VK_NV_low_latency2
info: VK_NV_raw_access_chains
info: VK_NVX_binary_import
info: VK_NVX_image_view_handle
info: Enabled features:
info: depthBiasClamp : 1
info: depthBounds : 1
info: depthClamp : 1
info: drawIndirectFirstInstance : 1
info: dualSrcBlend : 1
info: fillModeNonSolid : 1
info: fragmentStoresAndAtomics : 1
info: fullDrawIndexUint32 : 1
info: geometryShader : 1
info: imageCubeArray : 1
info: independentBlend : 1
info: logicOp : 1
info: multiDrawIndirect : 1
info: multiViewport : 1
info: occlusionQueryPrecise : 1
info: pipelineStatisticsQuery : 1
info: robustBufferAccess : 1
info: sampleRateShading : 1
info: samplerAnisotropy : 1
info: shaderClipDistance : 1
info: shaderCullDistance : 1
info: shaderFloat64 : 1
info: shaderImageGatherExtended : 1
info: shaderInt16 : 1
info: shaderInt64 : 1
info: shaderUniformBufferArrayDynamicIndexing : 1
info: shaderSampledImageArrayDynamicIndexing : 1
info: shaderStorageBufferArrayDynamicIndexing : 1
info: shaderStorageImageArrayDynamicIndexing : 1
info: sparseBinding : 1
info: sparseResidencyBuffer : 1
info: sparseResidencyImage2D : 1
info: sparseResidencyImage3D : 1
info: sparseResidency2Samples : 1
info: sparseResidency4Samples : 1
info: sparseResidency8Samples : 1
info: sparseResidency16Samples : 1
info: sparseResidencyAliased : 1
info: shaderResourceResidency : 1
info: shaderResourceMinLod : 1
info: tessellationShader : 1
info: textureCompressionBC : 1
info: variableMultisampleRate : 1
info: vertexPipelineStoresAndAtomics : 1
info: wideLines : 1
info: shaderDrawParameters : 1
info: storagePushConstant16 : 1
info: bufferDeviceAddress : 1
info: descriptorIndexing : 1
info: shaderUniformTexelBufferArrayDynamicIndexing : 1
info: shaderStorageTexelBufferArrayDynamicIndexing : 1
info: shaderUniformBufferArrayNonUniformIndexing : 1
info: shaderSampledImageArrayNonUniformIndexing : 1
info: shaderStorageBufferArrayNonUniformIndexing : 1
info: shaderStorageImageArrayNonUniformIndexing : 1
info: shaderUniformTexelBufferArrayNonUniformIndexing : 1
info: shaderStorageTexelBufferArrayNonUniformIndexing : 1
info: descriptorBindingSampledImageUpdateAfterBind : 1
info: descriptorBindingUpdateUnusedWhilePending : 1
info: descriptorBindingPartiallyBound : 1
info: drawIndirectCount : 1
info: hostQueryReset : 1
info: runtimeDescriptorArray : 1
info: samplerFilterMinmax : 1
info: samplerMirrorClampToEdge : 1
info: scalarBlockLayout : 1
info: shaderFloat16 : 1
info: shaderInt8 : 1
info: shaderOutputViewportIndex : 1
info: shaderOutputLayer : 1
info: timelineSemaphore : 1
info: uniformBufferStandardLayout : 1
info: vulkanMemoryModel : 1
info: computeFullSubgroups : 1
info: dynamicRendering : 1
info: maintenance4 : 1
info: robustImageAccess : 0
info: pipelineCreationCacheControl : 1
info: shaderDemoteToHelperInvocation : 1
info: shaderZeroInitializeWorkgroupMemory : 1
info: subgroupSizeControl : 1
info: synchronization2 : 1
info: VK_EXT_attachment_feedback_loop_layout:
info: attachmentFeedbackLoopLayout : 1
info: VK_EXT_border_color_swizzle:
info: borderColorSwizzle : 1
info: borderColorSwizzleFromImage : 0
info: VK_EXT_conservative_rasterization:
info: extConservativeRasterization : 1
info: VK_EXT_custom_border_color:
info: customBorderColors : 1
info: customBorderColorWithoutFormat : 1
info: VK_EXT_depth_clip_enable:
info: depthClipEnable : 1
info: VK_EXT_depth_bias_control:
info: depthBiasControl : 1
info: leastRepresentableValueForceUnormRepresentation : 1
info: floatRepresentation : 0
info: depthBiasExact : 1
info: VK_EXT_descriptor_buffer:
info: descriptorBuffer : 1
info: VK_EXT_descriptor_heap:
info: descriptorHeap : 0
info: VK_EXT_extended_dynamic_state3:
info: extendedDynamicState3AlphaToCoverageEnable : 1
info: extendedDynamicState3DepthClipEnable : 1
info: extendedDynamicState3RasterizationSamples : 1
info: extendedDynamicState3SampleMask : 1
info: extendedDynamicState3LineRasterizationMode : 1
info: extendedDynamicState3SampleLocationsEnable : 1
info: VK_EXT_fragment_shader_interlock:
info: fragmentShaderSampleInterlock : 1
info: fragmentShaderPixelInterlock : 1
info: VK_EXT_full_screen_exclusive:
info: extFullScreenExclusive : 0
info: VK_EXT_graphics_pipeline_library:
info: graphicsPipelineLibrary : 1
info: VK_EXT_hdr_metadata:
info: extHdrMetadata : 0
info: VK_EXT_line_rasterization:
info: rectangularLines : 1
info: smoothLines : 1
info: VK_EXT_memory_budget:
info: extMemoryBudget : 1
info: VK_EXT_memory_priority:
info: memoryPriority : 1
info: VK_EXT_multi_draw:
info: multiDraw : 1
info: VK_EXT_non_seamless_cube_map:
info: nonSeamlessCubeMap : 1
info: VK_EXT_pageable_device_local_memory:
info: pageableDeviceLocalMemory : 1
info: VK_EXT_robustness2:
info: robustBufferAccess2 : 1
info: robustImageAccess2 : 1
info: nullDescriptor : 1
info: VK_EXT_sample_locations:
info: extSampleLocations : 1
info: VK_EXT_shader_module_identifier:
info: shaderModuleIdentifier : 1
info: VK_EXT_shader_stencil_export:
info: extShaderStencilExport : 0
info: VK_EXT_swapchain_colorspace:
info: extSwapchainColorSpace : 0
info: VK_EXT_swapchain_maintenance1:
info: swapchainMaintenance1 : 1
info: VK_EXT_transform_feedback:
info: transformFeedback : 1
info: geometryStreams : 1
info: VK_EXT_vertex_attribute_divisor:
info: vertexAttributeInstanceRateDivisor : 1
info: vertexAttributeInstanceRateZeroDivisor : 1
info: VK_KHR_external_memory_win32:
info: khrExternalMemoryWin32 : 1
info: VK_KHR_external_semaphore_win32:
info: khrExternalSemaphoreWin32 : 1
info: VK_KHR_load_store_op_none:
info: khrLoadStoreOpNone : 1
info: VK_KHR_maintenance5:
info: maintenance5 : 1
info: VK_KHR_maintenance6:
info: maintenance6 : 1
info: VK_KHR_maintenance7:
info: maintenance7 : 1
info: VK_KHR_maintenance8:
info: maintenance8 : 1
info: VK_KHR_maintenance9:
info: maintenance9 : 0
info: VK_KHR_maintenance10:
info: maintenance10 : 0
info: VK_KHR_pipeline_library:
info: khrPipelineLibrary : 1
info: VK_KHR_present_id:
info: presentId : 1
info: VK_KHR_present_id2:
info: presentId2 : 0
info: VK_KHR_present_wait:
info: presentWait : 1
info: VK_KHR_present_wait2:
info: presentWait2 : 0
info: VK_KHR_shader_float_controls2:
info: shaderFloatControls2 : 1
info: VK_KHR_shader_subgroup_uniform_control_flow:
info: shaderSubgroupUniformControlFlow : 1
info: VK_KHR_shader_untyped_pointers:
info: shaderUntypedPointers : 0
info: VK_KHR_swapchain:
info: khrSwapchain : 1
info: VK_KHR_swapchain_maintenance1:
info: swapchainMaintenance1 : 0
info: VK_KHR_swapchain_mutable_format:
info: khrSwapchainMutableFormat : 1
info: VK_KHR_unified_image_layouts:
info: unifiedImageLayouts : 0
info: VK_KHR_win32_keyed_mutex:
info: khrWin32KeyedMutex : 1
info: VK_NV_low_latency2:
info: nvLowLatency2 : 1
info: VK_NV_raw_access_chains:
info: shaderRawAccessChains : 1
info: VK_NVX_binary_import:
info: nvxBinaryImport : 1
info: VK_NVX_image_view_handle:
info: nvxImageViewHandle : 1
info: Descriptor sizes (set alignment: 64)
info: Sampler : 4
info: Uniform buffer : 8
info: Storage buffer : 16
info: Uniform texel buffer : 16
info: Storage texel buffer : 16
info: Sampled image : 4
info: Storage image : 4
info: Memory type mask for sparse resources: 0x2
info: Memory type mask for buffer resources: 0x3b, usage: 0x219ff
info: Creating sampler descriptor heap (8 kB)
info: Graphics pipeline libraries supported
info: Binding model: Descriptor buffer
info: DXVK: Using 32 compiler threads
info: Creating resource descriptor heap (8192 kB)
info: D3D9DeviceEx::ResetSwapChain:
info: Requested Presentation Parameters
info: - Width: 20
info: - Height: 20
info: - Format: D3D9Format::Unknown
info: - Auto Depth Stencil: false
info: ^ Format: D3D9Format::Unknown
info: - Windowed: true
info: - Swap effect: 3
00e8:err:seh:NtRaiseException Unhandled exception code c0000409 flags 1 addr 0x6ffff85be7edAdditional context
I haven't tried it in Wayland, it's too unstable on my system. Also have installed Gecko, .Net 4.8.1, latest C++ back to 2010, and tried various DLL overrides, to no avail.