Skip to content

[Bug]: iTunes crash in store #467

@davekingSHS

Description

@davekingSHS

Describe the bug

Should be able to access the iTunes store, and make purchases

To Reproduce

Create a bottle (doesn't matter what kind) and install itunes64 v12.13.9.1 (don't use the newer one, it won't install). I have no issues with pointing it to my library, editing and playing music. I can sign in to my account with no issues there. But if I try to access the Store, I get a few moments of the spinner, then iTunes crashes and closes, with the following error: 00e8:err:seh:NtRaiseException Unhandled exception code c0000409 flags 1 addr 0x6ffff85be7ed . Sometimes the store will partially load before the crash.

I have enclosed all the debug info from Terminal.
Grok gave me the following: The crash (c0000409 — stack buffer overrun / security check failure) is happening inside d3d11.dll (Microsoft's Direct3D 11 runtime).
Multiple threads are stuck in the same call stack:
d3d11! (specifically around D3D11InternalCreateDevice or swapchain/presentation code)
Then it bubbles up through kernelbase, ntdll, and ends in an unhandled exception.

One thread (0354 / 0358 etc.) also shows activity inside iTunes.exe itself (itunes +0xbc25a2, +0xae742d, etc.), right before the crash.

Package

Flatpak from Flathub

Distribution

Mint v22.3

Debugging Information

Official Package: true
Version: '63.0'
DE/WM: cinnamon
Display:
    X.org: true
    X.org (port): :0
    Wayland: false
Graphics:
    vendors:
        nvidia:
            vendor: nvidia
            envs:
                __NV_PRIME_RENDER_OFFLOAD: '1'
                __GLX_VENDOR_LIBRARY_NAME: nvidia
                __VK_LAYER_NV_optimus: NVIDIA_only
            icd: /usr/share/vulkan/icd.d/nvidia_icd.json
            nvngx_path: /usr/lib/x86_64-linux-gnu/GL/nvidia-580-126-09/lib/nvidia/wine
    prime:
        integrated: null
        discrete: null
Kernel:
    Type: Linux
    Version: 6.17.0-19-generic
Disk:
    Total: 8312340480
    Free: 8312156160
RAM:
    MemTotal: 15.5GiB
    MemAvailable: 9.4GiB
Bottles_envs: null

Troubleshooting Logs

david@david-X399-AORUS-XTREME:~$ flatpak run com.usebottles.bottles
19:49:14 (INFO) Launching with URI: None 
19:49:14 (INFO) [Activate] request received. 
19:49:14 (INFO) Bottles Started! 
19:49:16 (INFO) Recovered 1 running sessions -> forced at last_seen 
19:49:16 (INFO) Performing Bottles checks… 
19:49:16 (INFO) Dxvks found:
	 - dxvk-2.7.1
	 - dxvk-2.7.1-13-973433f
	 - dxvk-2.7.1-12-9963ecd
 
19:49:16 (INFO) Vkd3ds found:
	 - vkd3d-proton-3.0
 
19:49:16 (INFO) Nvapis found:
	 - dxvk-nvapi-v0.9.1
 
19:49:16 (INFO) Latencyflexs found:
	 - latencyflex-v0.1.1
 
19:49:16 (INFO) Runners found:
	 - soda-9.0-1
	 - caffe-9.7
	 - vaniglia-21.2.0-cx
	 - vaniglia-7.18
	 - lutris-ge-lol-p8-12
	 - ge-proton10-34
	 - proton-EM-10.0-34
	 - ge-proton9-27
	 - ge-proton9-15
	 - wine-ge-proton8-27-lol
	 - kron4ek-wine-11.5-amd64
	 - kron4ek-wine-11.4-amd64
	 - kron4ek-wine-11.4-staging-tkg-amd64
	 - kron4ek-wine-11.4-staging-amd64
	 - sys-wine-11.0
 
19:49:16 (INFO) Bottles found:
	 - DOpus
	 - iTunes
 
19:49:17 (INFO) [Eagle] Reloading YARA rules... 
19:49:17 (INFO) [Eagle] YARA rules loaded 
19:49:17 (INFO) Catalog installers loaded 
19:49:17 (INFO) Catalog dependencies loaded 
19:49:17 (INFO) Catalog components loaded 
19:49:34 (INFO) Launching an executable… 
19:49:34 (WARNING) Windows path detected. Avoiding validation. 
19:49:34 (INFO) Fonts directory modified manually, running wineboot to update fonts registry. 
19:49:34 (INFO) Session started: id=421 bottle=iTunes program=C:\Program Files\iTunes\iTunes.exe 
19:49:34 (INFO) Using Wine Starter -- run 
19:49:34 (INFO) Using EasyAntiCheat runtime 
19:49:34 (INFO) Using BattlEye runtime 
19:49:34 (INFO) Executing command: /home/david/.var/app/com.usebottles.bottles/data/bottles/runners/kron4ek-wine-11.5-amd64/bin/wine start /wait 'C:\Program Files\iTunes\iTunes.exe' 
002c:err:wineboot:process_run_key Error running cmd L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (126).
00b4:err:hid:udev_bus_init UDEV monitor creation failed
00a4:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c00000e5
libEGL warning: pci id for fd 30: 10de:2504, driver (null)

pci id for fd 32: 10de:2504, driver (null)
pci id for fd 33: 10de:2504, driver (null)
libEGL warning: egl: failed to create dri2 screen
libEGL warning: pci id for fd 30: 10de:2504, driver (null)

pci id for fd 32: 10de:2504, driver (null)
pci id for fd 33: 10de:2504, driver (null)
libEGL warning: egl: failed to create dri2 screen
libEGL warning: pci id for fd 30: 10de:2504, driver (null)

info:  Game: iTunes.exe
info:  DXVK: v2.7.1-507-g973433f3
info:  Build: x86_64 gcc 15.2.0
info:  Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff5e451e0
info:  Extension providers:
info:    Platform WSI
info:    OpenVR
info:  OpenVR: could not open registry key, status 2
info:  OpenVR: Failed to locate module
info:    OpenXR
warn:  OpenXR: Unable to get required Vulkan instance extensions size
info:  Enabled instance extensions:
info:    VK_EXT_surface_maintenance1
info:    VK_KHR_get_surface_capabilities2
info:    VK_KHR_surface
info:    VK_KHR_win32_surface
info:  Found device: NVIDIA GeForce RTX 3060 (Low Hash Rate) (NVIDIA 580.126.9)
warn:  OpenXR: Unable to get required Vulkan Device extensions size
info:  DXGI: Hiding actual GPU, reporting:
info:    vendor ID: 0x1002
info:    device ID: 0x73df
info:  D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1
info:  D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
info:  Creating device:
info:  NVIDIA GeForce RTX 3060 (Low Hash Rate):
info:    Driver   : NVIDIA 580.126.9
info:  Queues:
info:    Graphics : (0, 0)
info:    Transfer : (1, 0)
info:    Sparse   : (0, 0)
info:  Memory:
info:    Heap 0: 12.0 GiB (DEVICE_LOCAL)
info:    Budget: 10.69 GiB
info:      Type  1: DEVICE_LOCAL
info:      Type  2: DEVICE_LOCAL
info:      Type  5: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT
info:    Heap 1: 11.61 GiB
info:    Budget: 11.61 GiB
info:      Type  0: (None)
info:      Type  3: HOST_VISIBLE | HOST_COHERENT
info:      Type  4: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED
info:  Enabled extensions:
info:    VK_EXT_attachment_feedback_loop_layout
info:    VK_EXT_border_color_swizzle
info:    VK_EXT_conservative_rasterization
info:    VK_EXT_custom_border_color
info:    VK_EXT_depth_clip_enable
info:    VK_EXT_depth_bias_control
info:    VK_EXT_descriptor_buffer
info:    VK_EXT_extended_dynamic_state3
info:    VK_EXT_fragment_shader_interlock
info:    VK_EXT_graphics_pipeline_library
info:    VK_EXT_line_rasterization
info:    VK_EXT_memory_priority
info:    VK_EXT_multi_draw
info:    VK_EXT_non_seamless_cube_map
info:    VK_EXT_pageable_device_local_memory
info:    VK_EXT_robustness2
info:    VK_EXT_sample_locations
info:    VK_EXT_shader_module_identifier
info:    VK_EXT_swapchain_maintenance1
info:    VK_EXT_transform_feedback
info:    VK_EXT_vertex_attribute_divisor
info:    VK_KHR_external_memory_win32
info:    VK_KHR_external_semaphore_win32
info:    VK_KHR_load_store_op_none
info:    VK_KHR_maintenance5
info:    VK_KHR_maintenance6
info:    VK_KHR_maintenance7
info:    VK_KHR_maintenance8
info:    VK_KHR_pipeline_library
info:    VK_KHR_present_id
info:    VK_KHR_present_wait
info:    VK_KHR_shader_float_controls2
info:    VK_KHR_shader_subgroup_uniform_control_flow
info:    VK_KHR_swapchain
info:    VK_KHR_swapchain_mutable_format
info:    VK_KHR_win32_keyed_mutex
info:    VK_NV_low_latency2
info:    VK_NV_raw_access_chains
info:    VK_NVX_binary_import
info:    VK_NVX_image_view_handle
info:  Enabled features:
info:    depthBiasClamp                 : 1
info:    depthBounds                    : 1
info:    depthClamp                     : 1
info:    drawIndirectFirstInstance      : 1
info:    dualSrcBlend                   : 1
info:    fillModeNonSolid               : 1
info:    fragmentStoresAndAtomics       : 1
info:    fullDrawIndexUint32            : 1
info:    geometryShader                 : 1
info:    imageCubeArray                 : 1
info:    independentBlend               : 1
info:    logicOp                        : 1
info:    multiDrawIndirect              : 1
info:    multiViewport                  : 1
info:    occlusionQueryPrecise          : 1
info:    pipelineStatisticsQuery        : 1
info:    robustBufferAccess             : 1
info:    sampleRateShading              : 1
info:    samplerAnisotropy              : 1
info:    shaderClipDistance             : 1
info:    shaderCullDistance             : 1
info:    shaderFloat64                  : 1
info:    shaderImageGatherExtended      : 1
info:    shaderInt16                    : 1
info:    shaderInt64                    : 1
info:    shaderUniformBufferArrayDynamicIndexing : 1
info:    shaderSampledImageArrayDynamicIndexing : 1
info:    shaderStorageBufferArrayDynamicIndexing : 1
info:    shaderStorageImageArrayDynamicIndexing : 1
info:    sparseBinding                  : 1
info:    sparseResidencyBuffer          : 1
info:    sparseResidencyImage2D         : 1
info:    sparseResidencyImage3D         : 1
info:    sparseResidency2Samples        : 1
info:    sparseResidency4Samples        : 1
info:    sparseResidency8Samples        : 1
info:    sparseResidency16Samples       : 1
info:    sparseResidencyAliased         : 1
info:    shaderResourceResidency        : 1
info:    shaderResourceMinLod           : 1
info:    tessellationShader             : 1
info:    textureCompressionBC           : 1
info:    variableMultisampleRate        : 1
info:    vertexPipelineStoresAndAtomics : 1
info:    wideLines                      : 1
info:    shaderDrawParameters           : 1
info:    storagePushConstant16          : 1
info:    bufferDeviceAddress            : 1
info:    descriptorIndexing             : 1
info:    shaderUniformTexelBufferArrayDynamicIndexing : 1
info:    shaderStorageTexelBufferArrayDynamicIndexing : 1
info:    shaderUniformBufferArrayNonUniformIndexing : 1
info:    shaderSampledImageArrayNonUniformIndexing : 1
info:    shaderStorageBufferArrayNonUniformIndexing : 1
info:    shaderStorageImageArrayNonUniformIndexing : 1
info:    shaderUniformTexelBufferArrayNonUniformIndexing : 1
info:    shaderStorageTexelBufferArrayNonUniformIndexing : 1
info:    descriptorBindingSampledImageUpdateAfterBind : 1
info:    descriptorBindingUpdateUnusedWhilePending : 1
info:    descriptorBindingPartiallyBound : 1
info:    drawIndirectCount              : 1
info:    hostQueryReset                 : 1
info:    runtimeDescriptorArray         : 1
info:    samplerFilterMinmax            : 1
info:    samplerMirrorClampToEdge       : 1
info:    scalarBlockLayout              : 1
info:    shaderFloat16                  : 1
info:    shaderInt8                     : 1
info:    shaderOutputViewportIndex      : 1
info:    shaderOutputLayer              : 1
info:    timelineSemaphore              : 1
info:    uniformBufferStandardLayout    : 1
info:    vulkanMemoryModel              : 1
info:    computeFullSubgroups           : 1
info:    dynamicRendering               : 1
info:    maintenance4                   : 1
info:    robustImageAccess              : 0
info:    pipelineCreationCacheControl   : 1
info:    shaderDemoteToHelperInvocation : 1
info:    shaderZeroInitializeWorkgroupMemory : 1
info:    subgroupSizeControl            : 1
info:    synchronization2               : 1
info:  VK_EXT_attachment_feedback_loop_layout:
info:    attachmentFeedbackLoopLayout   : 1
info:  VK_EXT_border_color_swizzle:
info:    borderColorSwizzle             : 1
info:    borderColorSwizzleFromImage    : 0
info:  VK_EXT_conservative_rasterization:
info:    extConservativeRasterization   : 1
info:  VK_EXT_custom_border_color:
info:    customBorderColors             : 1
info:    customBorderColorWithoutFormat : 1
info:  VK_EXT_depth_clip_enable:
info:    depthClipEnable                : 1
info:  VK_EXT_depth_bias_control:
info:    depthBiasControl               : 1
info:    leastRepresentableValueForceUnormRepresentation : 1
info:    floatRepresentation            : 0
info:    depthBiasExact                 : 1
info:  VK_EXT_descriptor_buffer:
info:    descriptorBuffer               : 1
info:  VK_EXT_descriptor_heap:
info:    descriptorHeap                 : 0
info:  VK_EXT_extended_dynamic_state3:
info:    extendedDynamicState3AlphaToCoverageEnable : 1
info:    extendedDynamicState3DepthClipEnable : 1
info:    extendedDynamicState3RasterizationSamples : 1
info:    extendedDynamicState3SampleMask : 1
info:    extendedDynamicState3LineRasterizationMode : 1
info:    extendedDynamicState3SampleLocationsEnable : 1
info:  VK_EXT_fragment_shader_interlock:
info:    fragmentShaderSampleInterlock  : 1
info:    fragmentShaderPixelInterlock   : 1
info:  VK_EXT_full_screen_exclusive:
info:    extFullScreenExclusive         : 0
info:  VK_EXT_graphics_pipeline_library:
info:    graphicsPipelineLibrary        : 1
info:  VK_EXT_hdr_metadata:
info:    extHdrMetadata                 : 0
info:  VK_EXT_line_rasterization:
info:    rectangularLines               : 1
info:    smoothLines                    : 1
info:  VK_EXT_memory_budget:
info:    extMemoryBudget                : 1
info:  VK_EXT_memory_priority:
info:    memoryPriority                 : 1
info:  VK_EXT_multi_draw:
info:    multiDraw                      : 1
info:  VK_EXT_non_seamless_cube_map:
info:    nonSeamlessCubeMap             : 1
info:  VK_EXT_pageable_device_local_memory:
info:    pageableDeviceLocalMemory      : 1
info:  VK_EXT_robustness2:
info:    robustBufferAccess2            : 1
info:    robustImageAccess2             : 1
info:    nullDescriptor                 : 1
info:  VK_EXT_sample_locations:
info:    extSampleLocations             : 1
info:  VK_EXT_shader_module_identifier:
info:    shaderModuleIdentifier         : 1
info:  VK_EXT_shader_stencil_export:
info:    extShaderStencilExport         : 0
info:  VK_EXT_swapchain_colorspace:
info:    extSwapchainColorSpace         : 0
info:  VK_EXT_swapchain_maintenance1:
info:    swapchainMaintenance1          : 1
info:  VK_EXT_transform_feedback:
info:    transformFeedback              : 1
info:    geometryStreams                : 1
info:  VK_EXT_vertex_attribute_divisor:
info:    vertexAttributeInstanceRateDivisor : 1
info:    vertexAttributeInstanceRateZeroDivisor : 1
info:  VK_KHR_external_memory_win32:
info:    khrExternalMemoryWin32         : 1
info:  VK_KHR_external_semaphore_win32:
info:    khrExternalSemaphoreWin32      : 1
info:  VK_KHR_load_store_op_none:
info:    khrLoadStoreOpNone             : 1
info:  VK_KHR_maintenance5:
info:    maintenance5                   : 1
info:  VK_KHR_maintenance6:
info:    maintenance6                   : 1
info:  VK_KHR_maintenance7:
info:    maintenance7                   : 1
info:  VK_KHR_maintenance8:
info:    maintenance8                   : 1
info:  VK_KHR_maintenance9:
info:    maintenance9                   : 0
info:  VK_KHR_maintenance10:
info:    maintenance10                  : 0
info:  VK_KHR_pipeline_library:
info:    khrPipelineLibrary             : 1
info:  VK_KHR_present_id:
info:    presentId                      : 1
info:  VK_KHR_present_id2:
info:    presentId2                     : 0
info:  VK_KHR_present_wait:
info:    presentWait                    : 1
info:  VK_KHR_present_wait2:
info:    presentWait2                   : 0
info:  VK_KHR_shader_float_controls2:
info:    shaderFloatControls2           : 1
info:  VK_KHR_shader_subgroup_uniform_control_flow:
info:    shaderSubgroupUniformControlFlow : 1
info:  VK_KHR_shader_untyped_pointers:
info:    shaderUntypedPointers          : 0
info:  VK_KHR_swapchain:
info:    khrSwapchain                   : 1
info:  VK_KHR_swapchain_maintenance1:
info:    swapchainMaintenance1          : 0
info:  VK_KHR_swapchain_mutable_format:
info:    khrSwapchainMutableFormat      : 1
info:  VK_KHR_unified_image_layouts:
info:    unifiedImageLayouts            : 0
info:  VK_KHR_win32_keyed_mutex:
info:    khrWin32KeyedMutex             : 1
info:  VK_NV_low_latency2:
info:    nvLowLatency2                  : 1
info:  VK_NV_raw_access_chains:
info:    shaderRawAccessChains          : 1
info:  VK_NVX_binary_import:
info:    nvxBinaryImport                : 1
info:  VK_NVX_image_view_handle:
info:    nvxImageViewHandle             : 1
info:  Game: iTunesVisualizerHost.exe
info:  DXVK: v2.7.1-507-g973433f3
info:  Build: x86_64 gcc 15.2.0
info:  Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff5e451e0
info:  Extension providers:
info:    Platform WSI
info:    OpenVR
info:  OpenVR: could not open registry key, status 2
info:  OpenVR: Failed to locate module
info:    OpenXR
warn:  OpenXR: Unable to get required Vulkan instance extensions size
info:  Enabled instance extensions:
info:    VK_EXT_surface_maintenance1
info:    VK_KHR_get_surface_capabilities2
info:    VK_KHR_surface
info:    VK_KHR_win32_surface
info:  Found device: NVIDIA GeForce RTX 3060 (Low Hash Rate) (NVIDIA 580.126.9)
warn:  OpenXR: Unable to get required Vulkan Device extensions size
info:  DXGI: Hiding actual GPU, reporting:
info:    vendor ID: 0x1002
info:    device ID: 0x73df
info:  D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1
info:  D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_10_0
info:  Creating device:
info:  NVIDIA GeForce RTX 3060 (Low Hash Rate):
info:    Driver   : NVIDIA 580.126.9
info:  Queues:
info:    Graphics : (0, 0)
info:    Transfer : (1, 0)
info:    Sparse   : (0, 0)
info:  Memory:
info:    Heap 0: 12.0 GiB (DEVICE_LOCAL)
info:    Budget: 10.68 GiB
info:      Type  1: DEVICE_LOCAL
info:      Type  2: DEVICE_LOCAL
info:      Type  5: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT
info:    Heap 1: 11.61 GiB
info:    Budget: 11.61 GiB
info:      Type  0: (None)
info:      Type  3: HOST_VISIBLE | HOST_COHERENT
info:      Type  4: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED
info:  Enabled extensions:
info:    VK_EXT_attachment_feedback_loop_layout
info:    VK_EXT_border_color_swizzle
info:    VK_EXT_conservative_rasterization
info:    VK_EXT_custom_border_color
info:    VK_EXT_depth_clip_enable
info:    VK_EXT_depth_bias_control
info:    VK_EXT_descriptor_buffer
info:    VK_EXT_extended_dynamic_state3
info:    VK_EXT_fragment_shader_interlock
info:    VK_EXT_graphics_pipeline_library
info:    VK_EXT_line_rasterization
info:    VK_EXT_memory_priority
info:    VK_EXT_multi_draw
info:    VK_EXT_non_seamless_cube_map
info:    VK_EXT_pageable_device_local_memory
info:    VK_EXT_robustness2
info:    VK_EXT_sample_locations
info:    VK_EXT_shader_module_identifier
info:    VK_EXT_swapchain_maintenance1
info:    VK_EXT_transform_feedback
info:    VK_EXT_vertex_attribute_divisor
info:    VK_KHR_external_memory_win32
info:    VK_KHR_external_semaphore_win32
info:    VK_KHR_load_store_op_none
info:    VK_KHR_maintenance5
info:    VK_KHR_maintenance6
info:    VK_KHR_maintenance7
info:    VK_KHR_maintenance8
info:    VK_KHR_pipeline_library
info:    VK_KHR_present_id
info:    VK_KHR_present_wait
info:    VK_KHR_shader_float_controls2
info:    VK_KHR_shader_subgroup_uniform_control_flow
info:    VK_KHR_swapchain
info:    VK_KHR_swapchain_mutable_format
info:    VK_KHR_win32_keyed_mutex
info:    VK_NV_low_latency2
info:    VK_NV_raw_access_chains
info:    VK_NVX_binary_import
info:    VK_NVX_image_view_handle
info:  Enabled features:
info:    depthBiasClamp                 : 1
info:    depthBounds                    : 1
info:    depthClamp                     : 1
info:    drawIndirectFirstInstance      : 1
info:    dualSrcBlend                   : 1
info:    fillModeNonSolid               : 1
info:    fragmentStoresAndAtomics       : 1
info:    fullDrawIndexUint32            : 1
info:    geometryShader                 : 1
info:    imageCubeArray                 : 1
info:    independentBlend               : 1
info:    logicOp                        : 1
info:    multiDrawIndirect              : 1
info:    multiViewport                  : 1
info:    occlusionQueryPrecise          : 1
info:    pipelineStatisticsQuery        : 1
info:    robustBufferAccess             : 1
info:    sampleRateShading              : 1
info:    samplerAnisotropy              : 1
info:    shaderClipDistance             : 1
info:    shaderCullDistance             : 1
info:    shaderFloat64                  : 1
info:    shaderImageGatherExtended      : 1
info:    shaderInt16                    : 1
info:    shaderInt64                    : 1
info:    shaderUniformBufferArrayDynamicIndexing : 1
info:    shaderSampledImageArrayDynamicIndexing : 1
info:    shaderStorageBufferArrayDynamicIndexing : 1
info:    shaderStorageImageArrayDynamicIndexing : 1
info:    sparseBinding                  : 1
info:    sparseResidencyBuffer          : 1
info:    sparseResidencyImage2D         : 1
info:    sparseResidencyImage3D         : 1
info:    sparseResidency2Samples        : 1
info:    sparseResidency4Samples        : 1
info:    sparseResidency8Samples        : 1
info:    sparseResidency16Samples       : 1
info:    sparseResidencyAliased         : 1
info:    shaderResourceResidency        : 1
info:    shaderResourceMinLod           : 1
info:    tessellationShader             : 1
info:    textureCompressionBC           : 1
info:    variableMultisampleRate        : 1
info:    vertexPipelineStoresAndAtomics : 1
info:    wideLines                      : 1
info:    shaderDrawParameters           : 1
info:    storagePushConstant16          : 1
info:    bufferDeviceAddress            : 1
info:    descriptorIndexing             : 1
info:    shaderUniformTexelBufferArrayDynamicIndexing : 1
info:    shaderStorageTexelBufferArrayDynamicIndexing : 1
info:    shaderUniformBufferArrayNonUniformIndexing : 1
info:    shaderSampledImageArrayNonUniformIndexing : 1
info:    shaderStorageBufferArrayNonUniformIndexing : 1
info:    shaderStorageImageArrayNonUniformIndexing : 1
info:    shaderUniformTexelBufferArrayNonUniformIndexing : 1
info:    shaderStorageTexelBufferArrayNonUniformIndexing : 1
info:    descriptorBindingSampledImageUpdateAfterBind : 1
info:    descriptorBindingUpdateUnusedWhilePending : 1
info:    descriptorBindingPartiallyBound : 1
info:    drawIndirectCount              : 1
info:    hostQueryReset                 : 1
info:    runtimeDescriptorArray         : 1
info:    samplerFilterMinmax            : 1
info:    samplerMirrorClampToEdge       : 1
info:    scalarBlockLayout              : 1
info:    shaderFloat16                  : 1
info:    shaderInt8                     : 1
info:    shaderOutputViewportIndex      : 1
info:    shaderOutputLayer              : 1
info:    timelineSemaphore              : 1
info:    uniformBufferStandardLayout    : 1
info:    vulkanMemoryModel              : 1
info:    computeFullSubgroups           : 1
info:    dynamicRendering               : 1
info:    maintenance4                   : 1
info:    robustImageAccess              : 0
info:    pipelineCreationCacheControl   : 1
info:    shaderDemoteToHelperInvocation : 1
info:    shaderZeroInitializeWorkgroupMemory : 1
info:    subgroupSizeControl            : 1
info:    synchronization2               : 1
info:  VK_EXT_attachment_feedback_loop_layout:
info:    attachmentFeedbackLoopLayout   : 1
info:  VK_EXT_border_color_swizzle:
info:    borderColorSwizzle             : 1
info:    borderColorSwizzleFromImage    : 0
info:  VK_EXT_conservative_rasterization:
info:    extConservativeRasterization   : 1
info:  VK_EXT_custom_border_color:
info:    customBorderColors             : 1
info:    customBorderColorWithoutFormat : 1
info:  VK_EXT_depth_clip_enable:
info:    depthClipEnable                : 1
info:  VK_EXT_depth_bias_control:
info:    depthBiasControl               : 1
info:    leastRepresentableValueForceUnormRepresentation : 1
info:    floatRepresentation            : 0
info:    depthBiasExact                 : 1
info:  VK_EXT_descriptor_buffer:
info:    descriptorBuffer               : 1
info:  VK_EXT_descriptor_heap:
info:    descriptorHeap                 : 0
info:  VK_EXT_extended_dynamic_state3:
info:    extendedDynamicState3AlphaToCoverageEnable : 1
info:    extendedDynamicState3DepthClipEnable : 1
info:    extendedDynamicState3RasterizationSamples : 1
info:    extendedDynamicState3SampleMask : 1
info:    extendedDynamicState3LineRasterizationMode : 1
info:    extendedDynamicState3SampleLocationsEnable : 1
info:  VK_EXT_fragment_shader_interlock:
info:    fragmentShaderSampleInterlock  : 1
info:    fragmentShaderPixelInterlock   : 1
info:  VK_EXT_full_screen_exclusive:
info:    extFullScreenExclusive         : 0
info:  VK_EXT_graphics_pipeline_library:
info:    graphicsPipelineLibrary        : 1
info:  VK_EXT_hdr_metadata:
info:    extHdrMetadata                 : 0
info:  VK_EXT_line_rasterization:
info:    rectangularLines               : 1
info:    smoothLines                    : 1
info:  VK_EXT_memory_budget:
info:    extMemoryBudget                : 1
info:  VK_EXT_memory_priority:
info:    memoryPriority                 : 1
info:  VK_EXT_multi_draw:
info:    multiDraw                      : 1
info:  VK_EXT_non_seamless_cube_map:
info:    nonSeamlessCubeMap             : 1
info:  VK_EXT_pageable_device_local_memory:
info:    pageableDeviceLocalMemory      : 1
info:  VK_EXT_robustness2:
info:    robustBufferAccess2            : 1
info:    robustImageAccess2             : 1
info:    nullDescriptor                 : 1
info:  VK_EXT_sample_locations:
info:    extSampleLocations             : 1
info:  VK_EXT_shader_module_identifier:
info:    shaderModuleIdentifier         : 1
info:  VK_EXT_shader_stencil_export:
info:    extShaderStencilExport         : 0
info:  VK_EXT_swapchain_colorspace:
info:    extSwapchainColorSpace         : 0
info:  VK_EXT_swapchain_maintenance1:
info:    swapchainMaintenance1          : 1
info:  VK_EXT_transform_feedback:
info:    transformFeedback              : 1
info:    geometryStreams                : 1
info:  VK_EXT_vertex_attribute_divisor:
info:    vertexAttributeInstanceRateDivisor : 1
info:    vertexAttributeInstanceRateZeroDivisor : 1
info:  VK_KHR_external_memory_win32:
info:    khrExternalMemoryWin32         : 1
info:  VK_KHR_external_semaphore_win32:
info:    khrExternalSemaphoreWin32      : 1
info:  VK_KHR_load_store_op_none:
info:    khrLoadStoreOpNone             : 1
info:  VK_KHR_maintenance5:
info:    maintenance5                   : 1
info:  VK_KHR_maintenance6:
info:    maintenance6                   : 1
info:  VK_KHR_maintenance7:
info:    maintenance7                   : 1
info:  VK_KHR_maintenance8:
info:    maintenance8                   : 1
info:  VK_KHR_maintenance9:
info:    maintenance9                   : 0
info:  VK_KHR_maintenance10:
info:    maintenance10                  : 0
info:  VK_KHR_pipeline_library:
info:    khrPipelineLibrary             : 1
info:  VK_KHR_present_id:
info:    presentId                      : 1
info:  VK_KHR_present_id2:
info:    presentId2                     : 0
info:  VK_KHR_present_wait:
info:    presentWait                    : 1
info:  VK_KHR_present_wait2:
info:    presentWait2                   : 0
info:  VK_KHR_shader_float_controls2:
info:    shaderFloatControls2           : 1
info:  VK_KHR_shader_subgroup_uniform_control_flow:
info:    shaderSubgroupUniformControlFlow : 1
info:  VK_KHR_shader_untyped_pointers:
info:    shaderUntypedPointers          : 0
info:  VK_KHR_swapchain:
info:    khrSwapchain                   : 1
info:  VK_KHR_swapchain_maintenance1:
info:    swapchainMaintenance1          : 0
info:  VK_KHR_swapchain_mutable_format:
info:    khrSwapchainMutableFormat      : 1
info:  VK_KHR_unified_image_layouts:
info:    unifiedImageLayouts            : 0
info:  VK_KHR_win32_keyed_mutex:
info:    khrWin32KeyedMutex             : 1
info:  VK_NV_low_latency2:
info:    nvLowLatency2                  : 1
info:  VK_NV_raw_access_chains:
info:    shaderRawAccessChains          : 1
info:  VK_NVX_binary_import:
info:    nvxBinaryImport                : 1
info:  VK_NVX_image_view_handle:
info:    nvxImageViewHandle             : 1
info:  Descriptor sizes (set alignment: 64)
info:    Sampler              : 4
info:    Uniform buffer       : 8
info:    Storage buffer       : 16
info:    Uniform texel buffer : 16
info:    Storage texel buffer : 16
info:    Sampled image        : 4
info:    Storage image        : 4
info:  Memory type mask for sparse resources: 0x2
info:  Memory type mask for buffer resources: 0x3b, usage: 0x219ff
info:  Creating sampler descriptor heap (8 kB)
info:  Graphics pipeline libraries supported
info:  Binding model: Descriptor buffer
info:  Creating resource descriptor heap (8192 kB)
info:  Descriptor sizes (set alignment: 64)
info:    Sampler              : 4
info:    Uniform buffer       : 8
info:    Storage buffer       : 16
info:    Uniform texel buffer : 16
info:    Storage texel buffer : 16
info:    Sampled image        : 4
info:    Storage image        : 4
info:  Memory type mask for sparse resources: 0x2
info:  Memory type mask for buffer resources: 0x3b, usage: 0x219ff
info:  Creating sampler descriptor heap (8 kB)
info:  Graphics pipeline libraries supported
info:  Binding model: Descriptor buffer
info:  Creating resource descriptor heap (8192 kB)
warn:  D3D11DXGIDevice::QueryInterface: Unknown interface query
warn:  0ec870a6-5d7e-4c22-8cfc-5baae07616ed
01dc:err:ole:com_get_class_object class {2735412e-7f64-5b0f-8f00-5d77afbe261e} not registered
01dc:err:ole:com_get_class_object no class object {2735412e-7f64-5b0f-8f00-5d77afbe261e} could be created for context 0x1
info:  Found cache file: C:\users\david\AppData\Local\dxvk\aa482f0a3818d6b9.dxvk.bin
info:  DXVK: Using 32 compiler threads
00e8:err:ole:com_get_class_object class {4e14fba2-2e22-11d1-9964-00c04fbbb345} not registered
00e8:err:ole:com_get_class_object class {4e14fba2-2e22-11d1-9964-00c04fbbb345} not registered
00e8:err:ole:create_server class {4e14fba2-2e22-11d1-9964-00c04fbbb345} not registered
00e8:err:ole:com_get_class_object no class object {4e14fba2-2e22-11d1-9964-00c04fbbb345} could be created for context 0x17
info:  Game: iTunes.exe
info:  DXVK: v2.7.1-507-g973433f3
info:  Build: x86_64 gcc 15.2.0
info:  Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff5e451e0
info:  Extension providers:
info:    Platform WSI
info:    OpenVR
info:  OpenVR: could not open registry key, status 2
info:  OpenVR: Failed to locate module
info:    OpenXR
info:  Enabled instance extensions:
info:    VK_EXT_surface_maintenance1
info:    VK_KHR_get_surface_capabilities2
info:    VK_KHR_surface
info:    VK_KHR_win32_surface
info:  Found device: NVIDIA GeForce RTX 3060 (Low Hash Rate) (NVIDIA 580.126.9)
info:  DXGI: Hiding actual GPU, reporting:
info:    vendor ID: 0x1002
info:    device ID: 0x73df
info:  Game: iTunes.exe
info:  DXVK: v2.7.1-507-g973433f3
info:  Build: x86_64 gcc 15.2.0
info:  Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff5e451e0
info:  Extension providers:
info:    Platform WSI
info:    OpenVR
info:  OpenVR: could not open registry key, status 2
info:  OpenVR: Failed to locate module
info:    OpenXR
info:  Enabled instance extensions:
info:    VK_EXT_surface_maintenance1
info:    VK_KHR_get_surface_capabilities2
info:    VK_KHR_surface
info:    VK_KHR_win32_surface
info:  Found device: NVIDIA GeForce RTX 3060 (Low Hash Rate) (NVIDIA 580.126.9)
info:  DXGI: Hiding actual GPU, reporting:
info:    vendor ID: 0x1002
info:    device ID: 0x73df
info:  D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1
info:  D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_10_0
info:  Creating device:
info:  NVIDIA GeForce RTX 3060 (Low Hash Rate):
info:    Driver   : NVIDIA 580.126.9
info:  Queues:
info:    Graphics : (0, 0)
info:    Transfer : (1, 0)
info:    Sparse   : (0, 0)
info:  Memory:
info:    Heap 0: 12.0 GiB (DEVICE_LOCAL)
info:    Budget: 10.68 GiB
info:      Type  1: DEVICE_LOCAL
info:      Type  2: DEVICE_LOCAL
info:      Type  5: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT
info:    Heap 1: 11.61 GiB
info:    Budget: 11.61 GiB
info:      Type  0: (None)
info:      Type  3: HOST_VISIBLE | HOST_COHERENT
info:      Type  4: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED
info:  Enabled extensions:
info:    VK_EXT_attachment_feedback_loop_layout
info:    VK_EXT_border_color_swizzle
info:    VK_EXT_conservative_rasterization
info:    VK_EXT_custom_border_color
info:    VK_EXT_depth_clip_enable
info:    VK_EXT_depth_bias_control
info:    VK_EXT_descriptor_buffer
info:    VK_EXT_extended_dynamic_state3
info:    VK_EXT_fragment_shader_interlock
info:    VK_EXT_graphics_pipeline_library
info:    VK_EXT_line_rasterization
info:    VK_EXT_memory_priority
info:    VK_EXT_multi_draw
info:    VK_EXT_non_seamless_cube_map
info:    VK_EXT_pageable_device_local_memory
info:    VK_EXT_robustness2
info:    VK_EXT_sample_locations
info:    VK_EXT_shader_module_identifier
info:    VK_EXT_swapchain_maintenance1
info:    VK_EXT_transform_feedback
info:    VK_EXT_vertex_attribute_divisor
info:    VK_KHR_external_memory_win32
info:    VK_KHR_external_semaphore_win32
info:    VK_KHR_load_store_op_none
info:    VK_KHR_maintenance5
info:    VK_KHR_maintenance6
info:    VK_KHR_maintenance7
info:    VK_KHR_maintenance8
info:    VK_KHR_pipeline_library
info:    VK_KHR_present_id
info:    VK_KHR_present_wait
info:    VK_KHR_shader_float_controls2
info:    VK_KHR_shader_subgroup_uniform_control_flow
info:    VK_KHR_swapchain
info:    VK_KHR_swapchain_mutable_format
info:    VK_KHR_win32_keyed_mutex
info:    VK_NV_low_latency2
info:    VK_NV_raw_access_chains
info:    VK_NVX_binary_import
info:    VK_NVX_image_view_handle
info:  Enabled features:
info:    depthBiasClamp                 : 1
info:    depthBounds                    : 1
info:    depthClamp                     : 1
info:    drawIndirectFirstInstance      : 1
info:    dualSrcBlend                   : 1
info:    fillModeNonSolid               : 1
info:    fragmentStoresAndAtomics       : 1
info:    fullDrawIndexUint32            : 1
info:    geometryShader                 : 1
info:    imageCubeArray                 : 1
info:    independentBlend               : 1
info:    logicOp                        : 1
info:    multiDrawIndirect              : 1
info:    multiViewport                  : 1
info:    occlusionQueryPrecise          : 1
info:    pipelineStatisticsQuery        : 1
info:    robustBufferAccess             : 1
info:    sampleRateShading              : 1
info:    samplerAnisotropy              : 1
info:    shaderClipDistance             : 1
info:    shaderCullDistance             : 1
info:    shaderFloat64                  : 1
info:    shaderImageGatherExtended      : 1
info:    shaderInt16                    : 1
info:    shaderInt64                    : 1
info:    shaderUniformBufferArrayDynamicIndexing : 1
info:    shaderSampledImageArrayDynamicIndexing : 1
info:    shaderStorageBufferArrayDynamicIndexing : 1
info:    shaderStorageImageArrayDynamicIndexing : 1
info:    sparseBinding                  : 1
info:    sparseResidencyBuffer          : 1
info:    sparseResidencyImage2D         : 1
info:    sparseResidencyImage3D         : 1
info:    sparseResidency2Samples        : 1
info:    sparseResidency4Samples        : 1
info:    sparseResidency8Samples        : 1
info:    sparseResidency16Samples       : 1
info:    sparseResidencyAliased         : 1
info:    shaderResourceResidency        : 1
info:    shaderResourceMinLod           : 1
info:    tessellationShader             : 1
info:    textureCompressionBC           : 1
info:    variableMultisampleRate        : 1
info:    vertexPipelineStoresAndAtomics : 1
info:    wideLines                      : 1
info:    shaderDrawParameters           : 1
info:    storagePushConstant16          : 1
info:    bufferDeviceAddress            : 1
info:    descriptorIndexing             : 1
info:    shaderUniformTexelBufferArrayDynamicIndexing : 1
info:    shaderStorageTexelBufferArrayDynamicIndexing : 1
info:    shaderUniformBufferArrayNonUniformIndexing : 1
info:    shaderSampledImageArrayNonUniformIndexing : 1
info:    shaderStorageBufferArrayNonUniformIndexing : 1
info:    shaderStorageImageArrayNonUniformIndexing : 1
info:    shaderUniformTexelBufferArrayNonUniformIndexing : 1
info:    shaderStorageTexelBufferArrayNonUniformIndexing : 1
info:    descriptorBindingSampledImageUpdateAfterBind : 1
info:    descriptorBindingUpdateUnusedWhilePending : 1
info:    descriptorBindingPartiallyBound : 1
info:    drawIndirectCount              : 1
info:    hostQueryReset                 : 1
info:    runtimeDescriptorArray         : 1
info:    samplerFilterMinmax            : 1
info:    samplerMirrorClampToEdge       : 1
info:    scalarBlockLayout              : 1
info:    shaderFloat16                  : 1
info:    shaderInt8                     : 1
info:    shaderOutputViewportIndex      : 1
info:    shaderOutputLayer              : 1
info:    timelineSemaphore              : 1
info:    uniformBufferStandardLayout    : 1
info:    vulkanMemoryModel              : 1
info:    computeFullSubgroups           : 1
info:    dynamicRendering               : 1
info:    maintenance4                   : 1
info:    robustImageAccess              : 0
info:    pipelineCreationCacheControl   : 1
info:    shaderDemoteToHelperInvocation : 1
info:    shaderZeroInitializeWorkgroupMemory : 1
info:    subgroupSizeControl            : 1
info:    synchronization2               : 1
info:  VK_EXT_attachment_feedback_loop_layout:
info:    attachmentFeedbackLoopLayout   : 1
info:  VK_EXT_border_color_swizzle:
info:    borderColorSwizzle             : 1
info:    borderColorSwizzleFromImage    : 0
info:  VK_EXT_conservative_rasterization:
info:    extConservativeRasterization   : 1
info:  VK_EXT_custom_border_color:
info:    customBorderColors             : 1
info:    customBorderColorWithoutFormat : 1
info:  VK_EXT_depth_clip_enable:
info:    depthClipEnable                : 1
info:  VK_EXT_depth_bias_control:
info:    depthBiasControl               : 1
info:    leastRepresentableValueForceUnormRepresentation : 1
info:    floatRepresentation            : 0
info:    depthBiasExact                 : 1
info:  VK_EXT_descriptor_buffer:
info:    descriptorBuffer               : 1
info:  VK_EXT_descriptor_heap:
info:    descriptorHeap                 : 0
info:  VK_EXT_extended_dynamic_state3:
info:    extendedDynamicState3AlphaToCoverageEnable : 1
info:    extendedDynamicState3DepthClipEnable : 1
info:    extendedDynamicState3RasterizationSamples : 1
info:    extendedDynamicState3SampleMask : 1
info:    extendedDynamicState3LineRasterizationMode : 1
info:    extendedDynamicState3SampleLocationsEnable : 1
info:  VK_EXT_fragment_shader_interlock:
info:    fragmentShaderSampleInterlock  : 1
info:    fragmentShaderPixelInterlock   : 1
info:  VK_EXT_full_screen_exclusive:
info:    extFullScreenExclusive         : 0
info:  VK_EXT_graphics_pipeline_library:
info:    graphicsPipelineLibrary        : 1
info:  VK_EXT_hdr_metadata:
info:    extHdrMetadata                 : 0
info:  VK_EXT_line_rasterization:
info:    rectangularLines               : 1
info:    smoothLines                    : 1
info:  VK_EXT_memory_budget:
info:    extMemoryBudget                : 1
info:  VK_EXT_memory_priority:
info:    memoryPriority                 : 1
info:  VK_EXT_multi_draw:
info:    multiDraw                      : 1
info:  VK_EXT_non_seamless_cube_map:
info:    nonSeamlessCubeMap             : 1
info:  VK_EXT_pageable_device_local_memory:
info:    pageableDeviceLocalMemory      : 1
info:  VK_EXT_robustness2:
info:    robustBufferAccess2            : 1
info:    robustImageAccess2             : 1
info:    nullDescriptor                 : 1
info:  VK_EXT_sample_locations:
info:    extSampleLocations             : 1
info:  VK_EXT_shader_module_identifier:
info:    shaderModuleIdentifier         : 1
info:  VK_EXT_shader_stencil_export:
info:    extShaderStencilExport         : 0
info:  VK_EXT_swapchain_colorspace:
info:    extSwapchainColorSpace         : 0
info:  VK_EXT_swapchain_maintenance1:
info:    swapchainMaintenance1          : 1
info:  VK_EXT_transform_feedback:
info:    transformFeedback              : 1
info:    geometryStreams                : 1
info:  VK_EXT_vertex_attribute_divisor:
info:    vertexAttributeInstanceRateDivisor : 1
info:    vertexAttributeInstanceRateZeroDivisor : 1
info:  VK_KHR_external_memory_win32:
info:    khrExternalMemoryWin32         : 1
info:  VK_KHR_external_semaphore_win32:
info:    khrExternalSemaphoreWin32      : 1
info:  VK_KHR_load_store_op_none:
info:    khrLoadStoreOpNone             : 1
info:  VK_KHR_maintenance5:
info:    maintenance5                   : 1
info:  VK_KHR_maintenance6:
info:    maintenance6                   : 1
info:  VK_KHR_maintenance7:
info:    maintenance7                   : 1
info:  VK_KHR_maintenance8:
info:    maintenance8                   : 1
info:  VK_KHR_maintenance9:
info:    maintenance9                   : 0
info:  VK_KHR_maintenance10:
info:    maintenance10                  : 0
info:  VK_KHR_pipeline_library:
info:    khrPipelineLibrary             : 1
info:  VK_KHR_present_id:
info:    presentId                      : 1
info:  VK_KHR_present_id2:
info:    presentId2                     : 0
info:  VK_KHR_present_wait:
info:    presentWait                    : 1
info:  VK_KHR_present_wait2:
info:    presentWait2                   : 0
info:  VK_KHR_shader_float_controls2:
info:    shaderFloatControls2           : 1
info:  VK_KHR_shader_subgroup_uniform_control_flow:
info:    shaderSubgroupUniformControlFlow : 1
info:  VK_KHR_shader_untyped_pointers:
info:    shaderUntypedPointers          : 0
info:  VK_KHR_swapchain:
info:    khrSwapchain                   : 1
info:  VK_KHR_swapchain_maintenance1:
info:    swapchainMaintenance1          : 0
info:  VK_KHR_swapchain_mutable_format:
info:    khrSwapchainMutableFormat      : 1
info:  VK_KHR_unified_image_layouts:
info:    unifiedImageLayouts            : 0
info:  VK_KHR_win32_keyed_mutex:
info:    khrWin32KeyedMutex             : 1
info:  VK_NV_low_latency2:
info:    nvLowLatency2                  : 1
info:  VK_NV_raw_access_chains:
info:    shaderRawAccessChains          : 1
info:  VK_NVX_binary_import:
info:    nvxBinaryImport                : 1
info:  VK_NVX_image_view_handle:
info:    nvxImageViewHandle             : 1
info:  Descriptor sizes (set alignment: 64)
info:    Sampler              : 4
info:    Uniform buffer       : 8
info:    Storage buffer       : 16
info:    Uniform texel buffer : 16
info:    Storage texel buffer : 16
info:    Sampled image        : 4
info:    Storage image        : 4
info:  Memory type mask for sparse resources: 0x2
info:  Memory type mask for buffer resources: 0x3b, usage: 0x219ff
info:  Creating sampler descriptor heap (8 kB)
info:  Graphics pipeline libraries supported
info:  Binding model: Descriptor buffer
info:  Creating resource descriptor heap (8192 kB)
info:  Found cache file: C:\users\david\AppData\Local\dxvk\78a6e357e0a80ed7.dxvk.bin
info:  DXVK: Using 32 compiler threads
info:  Game: iTunes.exe
info:  DXVK: v2.7.1-507-g973433f3
info:  Build: x86_64 gcc 15.2.0
info:  Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff5e451e0
info:  Extension providers:
info:    Platform WSI
info:    OpenVR
info:  OpenVR: could not open registry key, status 2
info:  OpenVR: Failed to locate module
info:    OpenXR
warn:  OpenXR: Unable to get required Vulkan instance extensions size
info:  Enabled instance extensions:
info:    VK_EXT_surface_maintenance1
info:    VK_KHR_get_surface_capabilities2
info:    VK_KHR_surface
info:    VK_KHR_win32_surface
info:  Found device: NVIDIA GeForce RTX 3060 (Low Hash Rate) (NVIDIA 580.126.9)
warn:  OpenXR: Unable to get required Vulkan Device extensions size
info:  D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT
info:  Process set as DPI aware
info:  Creating device:
info:  NVIDIA GeForce RTX 3060 (Low Hash Rate):
info:    Driver   : NVIDIA 580.126.9
info:  Queues:
info:    Graphics : (0, 0)
info:    Transfer : (1, 0)
info:    Sparse   : (0, 0)
info:  Memory:
info:    Heap 0: 12.0 GiB (DEVICE_LOCAL)
info:    Budget: 10.66 GiB
info:      Type  1: DEVICE_LOCAL
info:      Type  2: DEVICE_LOCAL
info:      Type  5: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT
info:    Heap 1: 11.61 GiB
info:    Budget: 11.61 GiB
info:      Type  0: (None)
info:      Type  3: HOST_VISIBLE | HOST_COHERENT
info:      Type  4: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED
info:  Enabled extensions:
info:    VK_EXT_attachment_feedback_loop_layout
info:    VK_EXT_border_color_swizzle
info:    VK_EXT_conservative_rasterization
info:    VK_EXT_custom_border_color
info:    VK_EXT_depth_clip_enable
info:    VK_EXT_depth_bias_control
info:    VK_EXT_descriptor_buffer
info:    VK_EXT_extended_dynamic_state3
info:    VK_EXT_fragment_shader_interlock
info:    VK_EXT_graphics_pipeline_library
info:    VK_EXT_line_rasterization
info:    VK_EXT_memory_priority
info:    VK_EXT_multi_draw
info:    VK_EXT_non_seamless_cube_map
info:    VK_EXT_pageable_device_local_memory
info:    VK_EXT_robustness2
info:    VK_EXT_sample_locations
info:    VK_EXT_shader_module_identifier
info:    VK_EXT_swapchain_maintenance1
info:    VK_EXT_transform_feedback
info:    VK_EXT_vertex_attribute_divisor
info:    VK_KHR_external_memory_win32
info:    VK_KHR_external_semaphore_win32
info:    VK_KHR_load_store_op_none
info:    VK_KHR_maintenance5
info:    VK_KHR_maintenance6
info:    VK_KHR_maintenance7
info:    VK_KHR_maintenance8
info:    VK_KHR_pipeline_library
info:    VK_KHR_present_id
info:    VK_KHR_present_wait
info:    VK_KHR_shader_float_controls2
info:    VK_KHR_shader_subgroup_uniform_control_flow
info:    VK_KHR_swapchain
info:    VK_KHR_swapchain_mutable_format
info:    VK_KHR_win32_keyed_mutex
info:    VK_NV_low_latency2
info:    VK_NV_raw_access_chains
info:    VK_NVX_binary_import
info:    VK_NVX_image_view_handle
info:  Enabled features:
info:    depthBiasClamp                 : 1
info:    depthBounds                    : 1
info:    depthClamp                     : 1
info:    drawIndirectFirstInstance      : 1
info:    dualSrcBlend                   : 1
info:    fillModeNonSolid               : 1
info:    fragmentStoresAndAtomics       : 1
info:    fullDrawIndexUint32            : 1
info:    geometryShader                 : 1
info:    imageCubeArray                 : 1
info:    independentBlend               : 1
info:    logicOp                        : 1
info:    multiDrawIndirect              : 1
info:    multiViewport                  : 1
info:    occlusionQueryPrecise          : 1
info:    pipelineStatisticsQuery        : 1
info:    robustBufferAccess             : 1
info:    sampleRateShading              : 1
info:    samplerAnisotropy              : 1
info:    shaderClipDistance             : 1
info:    shaderCullDistance             : 1
info:    shaderFloat64                  : 1
info:    shaderImageGatherExtended      : 1
info:    shaderInt16                    : 1
info:    shaderInt64                    : 1
info:    shaderUniformBufferArrayDynamicIndexing : 1
info:    shaderSampledImageArrayDynamicIndexing : 1
info:    shaderStorageBufferArrayDynamicIndexing : 1
info:    shaderStorageImageArrayDynamicIndexing : 1
info:    sparseBinding                  : 1
info:    sparseResidencyBuffer          : 1
info:    sparseResidencyImage2D         : 1
info:    sparseResidencyImage3D         : 1
info:    sparseResidency2Samples        : 1
info:    sparseResidency4Samples        : 1
info:    sparseResidency8Samples        : 1
info:    sparseResidency16Samples       : 1
info:    sparseResidencyAliased         : 1
info:    shaderResourceResidency        : 1
info:    shaderResourceMinLod           : 1
info:    tessellationShader             : 1
info:    textureCompressionBC           : 1
info:    variableMultisampleRate        : 1
info:    vertexPipelineStoresAndAtomics : 1
info:    wideLines                      : 1
info:    shaderDrawParameters           : 1
info:    storagePushConstant16          : 1
info:    bufferDeviceAddress            : 1
info:    descriptorIndexing             : 1
info:    shaderUniformTexelBufferArrayDynamicIndexing : 1
info:    shaderStorageTexelBufferArrayDynamicIndexing : 1
info:    shaderUniformBufferArrayNonUniformIndexing : 1
info:    shaderSampledImageArrayNonUniformIndexing : 1
info:    shaderStorageBufferArrayNonUniformIndexing : 1
info:    shaderStorageImageArrayNonUniformIndexing : 1
info:    shaderUniformTexelBufferArrayNonUniformIndexing : 1
info:    shaderStorageTexelBufferArrayNonUniformIndexing : 1
info:    descriptorBindingSampledImageUpdateAfterBind : 1
info:    descriptorBindingUpdateUnusedWhilePending : 1
info:    descriptorBindingPartiallyBound : 1
info:    drawIndirectCount              : 1
info:    hostQueryReset                 : 1
info:    runtimeDescriptorArray         : 1
info:    samplerFilterMinmax            : 1
info:    samplerMirrorClampToEdge       : 1
info:    scalarBlockLayout              : 1
info:    shaderFloat16                  : 1
info:    shaderInt8                     : 1
info:    shaderOutputViewportIndex      : 1
info:    shaderOutputLayer              : 1
info:    timelineSemaphore              : 1
info:    uniformBufferStandardLayout    : 1
info:    vulkanMemoryModel              : 1
info:    computeFullSubgroups           : 1
info:    dynamicRendering               : 1
info:    maintenance4                   : 1
info:    robustImageAccess              : 0
info:    pipelineCreationCacheControl   : 1
info:    shaderDemoteToHelperInvocation : 1
info:    shaderZeroInitializeWorkgroupMemory : 1
info:    subgroupSizeControl            : 1
info:    synchronization2               : 1
info:  VK_EXT_attachment_feedback_loop_layout:
info:    attachmentFeedbackLoopLayout   : 1
info:  VK_EXT_border_color_swizzle:
info:    borderColorSwizzle             : 1
info:    borderColorSwizzleFromImage    : 0
info:  VK_EXT_conservative_rasterization:
info:    extConservativeRasterization   : 1
info:  VK_EXT_custom_border_color:
info:    customBorderColors             : 1
info:    customBorderColorWithoutFormat : 1
info:  VK_EXT_depth_clip_enable:
info:    depthClipEnable                : 1
info:  VK_EXT_depth_bias_control:
info:    depthBiasControl               : 1
info:    leastRepresentableValueForceUnormRepresentation : 1
info:    floatRepresentation            : 0
info:    depthBiasExact                 : 1
info:  VK_EXT_descriptor_buffer:
info:    descriptorBuffer               : 1
info:  VK_EXT_descriptor_heap:
info:    descriptorHeap                 : 0
info:  VK_EXT_extended_dynamic_state3:
info:    extendedDynamicState3AlphaToCoverageEnable : 1
info:    extendedDynamicState3DepthClipEnable : 1
info:    extendedDynamicState3RasterizationSamples : 1
info:    extendedDynamicState3SampleMask : 1
info:    extendedDynamicState3LineRasterizationMode : 1
info:    extendedDynamicState3SampleLocationsEnable : 1
info:  VK_EXT_fragment_shader_interlock:
info:    fragmentShaderSampleInterlock  : 1
info:    fragmentShaderPixelInterlock   : 1
info:  VK_EXT_full_screen_exclusive:
info:    extFullScreenExclusive         : 0
info:  VK_EXT_graphics_pipeline_library:
info:    graphicsPipelineLibrary        : 1
info:  VK_EXT_hdr_metadata:
info:    extHdrMetadata                 : 0
info:  VK_EXT_line_rasterization:
info:    rectangularLines               : 1
info:    smoothLines                    : 1
info:  VK_EXT_memory_budget:
info:    extMemoryBudget                : 1
info:  VK_EXT_memory_priority:
info:    memoryPriority                 : 1
info:  VK_EXT_multi_draw:
info:    multiDraw                      : 1
info:  VK_EXT_non_seamless_cube_map:
info:    nonSeamlessCubeMap             : 1
info:  VK_EXT_pageable_device_local_memory:
info:    pageableDeviceLocalMemory      : 1
info:  VK_EXT_robustness2:
info:    robustBufferAccess2            : 1
info:    robustImageAccess2             : 1
info:    nullDescriptor                 : 1
info:  VK_EXT_sample_locations:
info:    extSampleLocations             : 1
info:  VK_EXT_shader_module_identifier:
info:    shaderModuleIdentifier         : 1
info:  VK_EXT_shader_stencil_export:
info:    extShaderStencilExport         : 0
info:  VK_EXT_swapchain_colorspace:
info:    extSwapchainColorSpace         : 0
info:  VK_EXT_swapchain_maintenance1:
info:    swapchainMaintenance1          : 1
info:  VK_EXT_transform_feedback:
info:    transformFeedback              : 1
info:    geometryStreams                : 1
info:  VK_EXT_vertex_attribute_divisor:
info:    vertexAttributeInstanceRateDivisor : 1
info:    vertexAttributeInstanceRateZeroDivisor : 1
info:  VK_KHR_external_memory_win32:
info:    khrExternalMemoryWin32         : 1
info:  VK_KHR_external_semaphore_win32:
info:    khrExternalSemaphoreWin32      : 1
info:  VK_KHR_load_store_op_none:
info:    khrLoadStoreOpNone             : 1
info:  VK_KHR_maintenance5:
info:    maintenance5                   : 1
info:  VK_KHR_maintenance6:
info:    maintenance6                   : 1
info:  VK_KHR_maintenance7:
info:    maintenance7                   : 1
info:  VK_KHR_maintenance8:
info:    maintenance8                   : 1
info:  VK_KHR_maintenance9:
info:    maintenance9                   : 0
info:  VK_KHR_maintenance10:
info:    maintenance10                  : 0
info:  VK_KHR_pipeline_library:
info:    khrPipelineLibrary             : 1
info:  VK_KHR_present_id:
info:    presentId                      : 1
info:  VK_KHR_present_id2:
info:    presentId2                     : 0
info:  VK_KHR_present_wait:
info:    presentWait                    : 1
info:  VK_KHR_present_wait2:
info:    presentWait2                   : 0
info:  VK_KHR_shader_float_controls2:
info:    shaderFloatControls2           : 1
info:  VK_KHR_shader_subgroup_uniform_control_flow:
info:    shaderSubgroupUniformControlFlow : 1
info:  VK_KHR_shader_untyped_pointers:
info:    shaderUntypedPointers          : 0
info:  VK_KHR_swapchain:
info:    khrSwapchain                   : 1
info:  VK_KHR_swapchain_maintenance1:
info:    swapchainMaintenance1          : 0
info:  VK_KHR_swapchain_mutable_format:
info:    khrSwapchainMutableFormat      : 1
info:  VK_KHR_unified_image_layouts:
info:    unifiedImageLayouts            : 0
info:  VK_KHR_win32_keyed_mutex:
info:    khrWin32KeyedMutex             : 1
info:  VK_NV_low_latency2:
info:    nvLowLatency2                  : 1
info:  VK_NV_raw_access_chains:
info:    shaderRawAccessChains          : 1
info:  VK_NVX_binary_import:
info:    nvxBinaryImport                : 1
info:  VK_NVX_image_view_handle:
info:    nvxImageViewHandle             : 1
info:  Descriptor sizes (set alignment: 64)
info:    Sampler              : 4
info:    Uniform buffer       : 8
info:    Storage buffer       : 16
info:    Uniform texel buffer : 16
info:    Storage texel buffer : 16
info:    Sampled image        : 4
info:    Storage image        : 4
info:  Memory type mask for sparse resources: 0x2
info:  Memory type mask for buffer resources: 0x3b, usage: 0x219ff
info:  Creating sampler descriptor heap (8 kB)
info:  Graphics pipeline libraries supported
info:  Binding model: Descriptor buffer
info:  DXVK: Using 32 compiler threads
info:  Creating resource descriptor heap (8192 kB)
info:  D3D9DeviceEx::ResetSwapChain:
info:    Requested Presentation Parameters
info:      - Width:              20
info:      - Height:             20
info:      - Format:             D3D9Format::Unknown
info:      - Auto Depth Stencil: false
info:                  ^ Format: D3D9Format::Unknown
info:      - Windowed:           true
info:      - Swap effect:        3
00e8:err:seh:NtRaiseException Unhandled exception code c0000409 flags 1 addr 0x6ffff85be7ed

Additional context

I haven't tried it in Wayland, it's too unstable on my system. Also have installed Gecko, .Net 4.8.1, latest C++ back to 2010, and tried various DLL overrides, to no avail.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions