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Gex Trilogy (PPSA28542) #10203
JJenkx
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Game bring-up
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Title
Gex Trilogy (PPSA28542)
Content version tested
01.010.000
AnyPS5 commit
main44a59edc3a.System tested
Linux 7.2.9 (Arch), Ryzen 9 7950X, Radeon RX 6650 XT, RADV Mesa 26.2.4, GCC, Release.
Furthest point
Menus (the first game's level card)
What is shown
Illegal instruction. The title's own ImGui font setup asserts (imgui_libfont_prospero.cpp(150) : Assertion Failed (ret == (0)) in function Init) after[libSceFont] no file for system font set 0x18070444, and raisessceKernelDebugRaiseException.ANYPS5_SYSTEM_FONTSpointing at Noto fonts (Sans plus Sans CJK), it runs the full 180 s with Cross pressed every 15 s. It shows the collection's "Press X to start" screen at 30 and 60 s, then the first Gex game's start screen at 95 s, then the "Cemetery" level card at 135 and 175 s. The window title reports 59.9 FPS from 38 s on, with no driver stop. The level card stays up from 135 s; I didn't check whether it would continue with other input.Only Cross and a held stick input were scripted, so gameplay, the other two games, saving and audio were not checked.
Current blocker
None seen with system fonts. Without them, the title's font initialization fails.
How it was run
Modules in
sce_moduleare converted with the title. The dump has its PlayGo files, so no PlayGo setting was used. The second run setANYPS5_SYSTEM_FONTSto a directory of Noto Sans and Noto Sans CJK fonts.AI-assisted testing and report: yes, Claude Code.
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