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Homebrew catalog on main d8888df9b (Windows, AMD): 23 titles reach their own UI #5745
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NVIDIA data point for the catalog titles above, which were run on AMD. Plain Setup: Windows 11 Pro, Intel Core i5-11600K, GeForce RTX 3060 (Windows driver version 32.0.16.1742), WinLibs GCC 15.2.0 r7, Release. Catalog releases relinked with
I found no stop on NVIDIA for these five. Results come from the logs and the window title FPS counter; I did not compare the rendered frames. Not covered: input past the first screen, audio, closing the window, Intel iGPU, Linux. AI-assisted: yes |
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Linux run of 15 of these titles on plain All 15 present their own screen for the full 90 s; none stops.
OliSe Player, Stremio Plus and PSXS5 did not exit within 10 s of SIGTERM at the end of the run and had to be killed; the other 12 exited. Not covered: input on the nine titles without a hand-use note, and closing through the window. Correction for Mortalfin (PPSA99141): its menus and adding a server work as listed above, but it stops on AI-assisted: yes (Claude Code) |
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Linux and Intel iGPU for four of the catalog titles, since the post lists that combination as not covered. Setup: Intel Core i7-6500U, Intel HD Graphics 520 (Skylake GT2,
On Yamagi: the title asks for 120 Hz output ( AI-assisted: yes. The runs are real, on my machine. |
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A run of the catalog homebrew titles that the blocker map lists below Menus, on plain
maind8888df. Many entries there come from runs onmainplus PRs 3-5 days ago, and most of those stops are merged now.Setup: Windows 11 (26300), Radeon 860M (RDNA 3.5, driver 32.0.13058.8001), WinLibs GCC 15.2.0, Release, no local changes. Catalog releases relinked with
--windows; the titles marked † need--trap-sdk-syscall-stubsto relink. 60 s per title, audio muted, frames fromAPS5_DUMP_FRAMES.Reach their own UI and run 60 s without a stop (23)
‡ On a first run with empty caches these three stop on the PS5 RADV port's 10 s submission wait (
radv/ps5: the GPU has not reached submission N in 10 s, then the UI kit orvkQueueWaitIdlefails with -4), the first-run case of #4399 (upstream mihawk-99/PS5_Mesa#3). The figures above are the second run.Mortalfin, Nuvio Max'd and Stremio Plus end with
abort()(exit 0xc0000409) when the window is closed after 60 s, not while running.PS5VR (PPSA99177) shows its home screen ("Put on your PlayStation VR2") after 46.7 s on
main, and presents only that one frame without a headset, as its main loop intends. The 45 s before it are refused connects to 127.0.0.1:17600, which #5141 cuts to 4.0 s.Nuvio (PPSA99997) runs 60 s at 59.9 FPS but the third dump still shows its loading screen.
Update: Ruffle Flash, VLC and XPSemu need
--windows-fixed-base 0x400000(#4013), which this run first left out, so they faulted at 3 s. Rerun with it onmain9a3e2ac (--windows --registry --windows-fixed-base 0x400000): Ruffle Flash (PPSA68091) runs 60 s at 81 FPS and shows its library ("No games yet", Games tab); VLC and XPSemu are below.Still stopping on
mainvk_result = -4then an assertion inrender_geom_shader_triangles(#5437)multisampled image resources have no descriptor image shapeat 4 s (#3036)poll: descriptor 11 is neither a socket nor a pipeat 19 s (#4933)sceSystemServiceLoadExec: /app0/picker/picker.bin without its converted executable(needs a relink with--executable picker/picker.bin)Not covered: input past these screens, NVIDIA and Intel, Linux.
AI-assisted: yes (Claude Code)
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